

Requires:
- Strength 16
- Talent Armour Training (level 2)
Powered by arcane forces
7.00 Encumbrance.
Type: armor / shield ; tier 2
When used to attack (with talents):
Base power: 13.0 - 15.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Stoneshield
Accuracy bonus: +2.5% procs dam / acc
Physical crit. chance: +3.0%
Block value: +38
On weapon hit:
* reduce the cooldown of your ward talent by 1
When wielded/worn:
Armour: +2
Defense: +6
Ranged Defense: +6
Fatigue: +8%
Changes stats: +4 Wil
Changes resistances: +3% lightning
Maximum wards: +1 lightning / +1 temporal / +2 blight / +2 fire / +3 cold
Talents granted: +2 Block +1 Ward
See invisible: +3
Handheld deflection devices.
This item has been sent to the Item's Vault.


Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 2
When wielded/worn:
Damage when hit (Melee): 16 acid
Changes damage: +3% arcane
It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 43 for 7 turns, placing all other charms into a 20 cooldown.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
- Talent Armour Training (level 2)
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Armour: +13
Defense: +12
Ranged Defense: +12
Fatigue: +14%
Effects when hit in melee:
* 15% chance to daze
Changes stats: +4 Dex
Changes resistances: +15% lightning / +16% darkness / +5% arcane / +14% light
Changes resistances penetration: +15% mind
Talent granted: +5 Block
Mental save: +6
Mental crit. chance: +2%
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
- Talent Armour Training (level 2)
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Physical crit. chance: +6.0%
Physical power: +5
Armour: +3
Defense: +12
Ranged Defense: +12
Fatigue: +14%
Effects when hit in melee:
* 17% chance to corrode armor
Damage when hit (Melee): 13 temporal
Changes stats: +1 Cun / +4 Con
Changes resistances: +16% acid / +16% temporal
Changes damage: +6% darkness
Talent granted: +5 Block
Maximum psi: +10.00
It can be used to activate talent Time Shield, placing all other charms into a 30 cooldown :
Effective talent level: 3.0
Power cost: 30 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: This intricate spell instantly erects a time shield around the caster, preventing any incoming damage and sending it forward in time.
Once either the maximum damage (246) is absorbed, or the time runs out (8 turns), the stored damage will return as a temporal restoration field over time (5 turns).
Each turn the restoration field is active, you get healed for 10% of the absorbed damage (Aegis Shielding talent affects the percentage).
While under the effect of Time Shield, all newly applied magical, physical and mental effects will have their durations reduced by 46%.
The shield's max absorption will increase with your Spellpower.
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Strength 20
Infused by nature
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +16
Defense: +14
Fatigue: +8%
Damage when hit (Melee): 13 physical
Changes stats: +4 Cun
Changes resistances: +9% acid / +8% cold / +12% lightning / +9% temporal
Allows you to breathe in: water
Spell save: +10
Mental save: +16
A suit of armour made of leather.
This item has been sent to the Item's Vault.


5.0
T2 greatmaul 2H weapon
[Ego+]
Arcane
Power 136% Range: 1.5x
Uses 120% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +2
Crit +1.0%
Atk.spd 100%
Melee+ +10 blight
On Hit: 20% Epidemic 2
On Hit:
* 10% chance to reduce strength, dexterity, and constitution by 5
While equipped:
----- def -----
Disease- +14%
Massive two-handed mauls.
This item has been sent to the Item's Vault.


5.0
T1 greatmaul 2H weapon
[Unique]
Master
Power 137% Range: 1.7x
Uses 130% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +7
Crit +1.5%
Atk.spd 100%
While equipped:
Shattering Blow:
Level 2.6
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns.
Also if the target is protected by a temporary damage shield there is 51% chance to shatter it.
Armor reduction chance increases with your Physical Power.
This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it!
This item has been sent to the Item's Vault.


3.0
T5 waraxe 1H weapon
Reqs Str 48
[Random Unique]
Arcane/Master
Power 151% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
Melee+ +17 temporal
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Splash the target with acid dealing 132 damage over 5 turns and reducing armor and accuracy by 17
While equipped:
dps ----------
Phys.crit +14.0%
Crit.mult +20.00%
Acc +10 (+5 eff.)
----- def -----
Resists +14% temporal
---------- misc
Max.stam +30.00
One-handed war axes.
This item has been sent to the Item's Vault.


5.0
T5 staff 2H weapon
[Random Unique]
Arcane/Master
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +30%
Crit.mult +20.00%
Spell.pwr +35 (+9 eff.)
Dmg.mod +30% blight +12% cold
+9% darkness
Res.pen +20% darkness
Phasing +29%
Melee Ret 4 darkness
On Hit (Melee):
* 20% chance to reduce damage dealt by 25%
----- def -----
Defense +21 (+7 eff.)
Resists +6% cold
Shield.pwr +17%
---------- misc
Vim/s.crit +6.00
Max.vim +40.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


5.0
T5 staff 2H weapon
[Random Unique]
Arcane
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +15 (+4 eff.)
S.pwr/crit +9
Dmg.mod +6% cold +30% arcane
+24% temporal
Res.pen +15% arcane
----- def -----
Armour +5
Defense +7 (+2 eff.)
Def/telep +15
Res/telep +15%
Dur/telep +15%
---------- misc
Wards +2 arcane
Talents +3 Ward
+1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


3.0
T5 waraxe 1H weapon
Reqs Str 48
[Random Unique]
Nature/Master
Power 150% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
Melee+ +16 nature +16 physical
While equipped:
Stats +4 Dex +13 Wil +12 Con
dps ----------
Res.pen +11% all
Acc +23 (+12 eff.)
Apr +12
----- def -----
Defense +10 (+3 eff.)
Resists +1% physical
Max.HP +60.00
Knockbk- +20%
One-handed war axes.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
[Random Unique]
Nature/Psionic
Power 113% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
Melee+ +4 light
On Hit:
* 20 arcane resource burn
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+3 eff.)
Dmg.mod +20% lightning +20% fire
+19% cold
On Hit (Melee):
* 10 arcane resource burn
----- def -----
Resists +6% temporal +5% arcane
+9% nature
Max.HP +32.00
HP.reg +1.80
---------- misc
Hate/kill +3.00
Psi/kill +4.00
Talents +1 Attune Mindstar
Masteries
+0.20 Psionic/Focus
+0.20 Psionic/Projection
+0.20 Psionic/Voracity
+0.20 Cursed/Dark sustenance
Inflict 125.44 mind damage (range 10), gaining psi and hate equal to 10% of the damage done
Puts all charms on 17 cooldown
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.