

Requires:
- Magic 35
Powered by arcane forces
2.50 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It is part of a set of items.
Base power: 35.0 - 42.0
Uses stat: 100% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +0
Crit. chance: +1.5%
Attack speed: 100%
Burst (radius 1) on hit: +0 20% chance of physical repulsion
When wielded/worn:
Changes stats: +5 Wil
Changes damage: +35% arcane
Talent granted: +1 Command Staff
Mental save: +8 (+4 eff.)
Spellpower: +30 (+10 eff.)
Spell crit. chance: +15%
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.


3.0
T4 steamsaw 1H weapon
[Unique]
Steamtech
Power 134% Range: 1.5x
Uses 50% Mag, 100% Str
Dmg Phys.bleed
Mastery Steamsaw Mastery
Acc+ +0.2% crit / acc
Apr +19
Crit +9.0%
Atk.spd 100%
Block +50
HP.leech +0%
On Hit:
* If bleed damage per turn is greater than 5% of max life, attacks cleave.
Uses 1.0 Steam
While equipped:
----- def -----
Armour +10
Defense +8 (+2 eff.)
Fatigue +9%
---------- misc
Talents +2 Block
All damage dealt by or to you (that is over 1% of max life) bleeds for an additional 20% of the damage as physical damage (ignores most status resistances).
While you are bleeding, Heartrend's damage increases and it gains lifesteal.
There is an attached note.
'I've spilt the heartsblood of my work, feeling it pound, like a heart, in my palms.
Some people just can't let go until they've bled dry.'
This item has been sent to the Item's Vault.


17.0
T5 massive armor
Reqs Con 150
Heavy Armour Training 3
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+8 eff.)
----- def -----
Armour +50
Defense +40 (+10 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+9 eff.)
Spell.save +35 (+9 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.


3.0
T5 steamsaw 1H weapon
[Unique]
Arcane/Steamtech
Power 150% Range: 1.5x
Uses 50% Mag, 110% Str
Dmg Fire
Mastery Steamsaw Mastery
Acc+ +0.2% crit / acc
Apr +27
Crit +6.0%
Atk.spd 100%
Block +80
On Crit:
* deal a melee attack against all other enemies in a circle around you
Uses 1.0 Steam
While equipped:
Stats +8 Cun +10 Str
----- def -----
Armour +15
Defense +12 (+3 eff.)
Fatigue +9%
---------- misc
Talents +3 Block
Masteries
+0.30 Steamtech/Sawmaiming
Grushgore the Destroyer was absolutely enthralled when he discovered steamsaws. He immediately kidnapped several tinkerers and forced them to create this for him.
His naming skills have not improved.
This item has been sent to the Item's Vault.


Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff
It is part of a set of items.
Power: 66% Range: 1.2x
Uses stat: 50% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Critical mult.: +20.00%
Mental save: +8 (+3 eff.)
Confusion immunity: +20%
Maximum mana: +50.00
Spell crit. chance: +8%
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.


3.0
T5 longsword 1H weapon
[Unique]
Master/Psionic
Power 170% Range: 1.4x
Uses 148% Wil
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +12
Crit +10.0%
Atk.spd 100%
On Hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On Kill:
* Enter a Rampage (Shared cooldown).
While equipped:
Stats +10 Str +10 Wil +7 Cun
dps ----------
Crit.mult +0.00%
Acc +18 (+3 eff.)
---------- misc
Masteries
+0.20 Cursed/Rampage
+0.20 Cursed/Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
[Unique]
Master/Unknown
Power 162% Range: 1.4x
Uses 148% Wil
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +12
Crit +9.0%
Atk.spd 100%
Melee+ +18 draining blight
On Crit:
* grows in power
On Kill:
* grows dramatically in power
While equipped:
dps ----------
Crit.mult -6.00%
Dmg.mod +5% blight
----- def -----
Cut- -25%
---------- misc
Max.vim +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.


3.0
T5 battleaxe 2H weapon
[Random Unique]
Nature/Disrupt/Master
Power 177% Range: 1.5x
Uses 169% Wil
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit / acc
Apr +4
Crit +8.0%
Atk.spd 100%
Melee+ +8 mind
On Hit:
* 35 arcane resource burn
On Crit:
* burns latent spell energy
While equipped:
Stats +2 Cun +17 Str
dps ----------
Dmg.mod +17% physical
Res.pen +19% nature
Acc +21 (+4 eff.)
----- def -----
Resists +13% all
Crit.dmg- 5.00%
---------- misc
Stam/ret +3.00
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Requires:
- Cunning 38
Infused by nature
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 5
Base power: 40.0 - 52.0
Uses stats: 30% Cun, 35% Str, 35% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +12
Crit. chance: +22.0%
Attack speed: 100%
When this weapon hits: Poisonous Bite (20% chance level 3).
On weapon crit:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
Damage conversion: 30% darkness
When wielded/worn:
Armour: +15
Changes stats: +8 Cun / +4 Dex
Changes damage: +30% nature / +20% darkness
Talent granted: +5 Toxic Death
Poison immunity: +100%
Light radius: -2
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 61.0 - 97.6
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +12 mind
When wielded/worn:
Accuracy: +17 (+3 eff.)
Physical crit. chance: +16.0%
Defense: +10 (+2 eff.)
Changes stats: +19 Str / +13 Dex / +12 Mag / +15 Wil / +10 Cun / +14 Con
Changes resistances: +6% mind
Disarm immunity: +49%
Light radius: +3
Infravision radius: +3
Massive two-handed swords.
This item has been sent to the Item's Vault.