
Rune of the Rift (362.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 4.00
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Inflicts 362.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 60 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune..
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.

stralite battleaxe 'Cloudkarma' (51.5-77.25 power, 3 apr)Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 51.5 - 77.3
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +3
Physical crit. chance: +7.5%
Attack speed: 100%
Damage when this weapon hits: +10 darkness / +11 mind
Damage against: +10% Humanoid
When wielded/worn:
Changes resistances: +6% fire
Changes damage: +9% lightning
It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown.
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Focus Whip (19-20.9 power, 7 apr)Requires:
- Dexterity 15
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / whip ; tier 3
Base power: 19.0 - 20.9
Uses stats: 20% Wil, 70% Dex, 10% Cun
Damage type: Mind
Accuracy is based on willpower for this weapon.
This weapon will act as a psionic focus.
Armour Penetration: +7
Physical crit. chance: +5.0%
When wielded/worn:
Mindpower: +8
Mental crit. chance: +3%
It can be used to strike all targets in a line, costing 10 power out of 10/10.
A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will.
This item has been sent to the Item's Vault.

Wanderer's Rest (4 def, 0 armour)Requires:
- Level 15
Infused by psionic forces
0.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 3
When wielded/worn:
Defense: +4
Fatigue: -10%
Changes stats: +3 Dex
Changes resistances: +5% physical
Pinning immunity: +100%
Movement speed: +10%
It can be used to activate talent Telekinetic Leap (costing 15 power out of 18/18) :
Effective talent level: 4.0
Power cost: 15 out of 18/18.
Range: 6.0
Travel Speed: instantaneous
Is: a mind power
Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away.
This talent receives a reduced benefit from the Reach talent.
These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you.
This item has been sent to the Item's Vault.

The Untouchable (14 def, 12 armour)Requires:
- Strength 16
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour penetration: +10
Armour: +12
Defense: +14
Changes stats: +8 Cun
When you take a hit of more than 20% of your max life a shield is created equal to double the damage taken.
This rugged jacket is subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
