

Requires:
- Willpower 12
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 1
Base power: 7.0 - 7.7
Uses stats: 30% Wil, 10% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +15
Physical crit. chance: +7.0%
Attack speed: 100%
Damage conversion: 30% poison
When wielded/worn:
Changes resistances: +10% nature
Changes damage: +10% nature
Poison immunity: +50%
Mindpower: +4 (+1 eff.)
Mental crit. chance: +2%
It can be used to activate talent Spit Poison (costing 1 power out of 8/8) :
Effective talent level: 2.0
Power cost: 1 out of 8/8.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Spit poison at your target, doing 279.23 poison damage over six turns.
The damage will increase with your Strength or Dexterity (whichever is higher).
A thick venom drips from this mindstar.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 18
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 1
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 133%
Firing range: +9
When wielded/worn:
Accuracy: +12 (+1 eff.)
Physical crit. chance: +5.0%
Changes stats: +3 Dex
Changes damage: +5% physical
It can be used to activate talent Steady Shot (costing 1 power out of 8/8) :
Effective talent level: 2.0
Power cost: 1 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: A steady shot, doing 180% damage.
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 33.5 - 50.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +2
Physical crit. chance: +6.5%
Attack speed: 111%
When this weapon hits: Epidemic (10% chance level 3).
On weapon hit:
* 12% chance to disease
Damage (Melee): +16 blight / +12 darkness
Damage against: +14% Living
When wielded/worn:
Accuracy: +7 (+2 eff.)
Changes stats: +3 Dex
Poison immunity: +15%
Disease immunity: +31%
Disarm immunity: +15%
Pinning immunity: +10%
Only die when reaching: -40.00 life
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 18
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 1
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 133%
Firing range: +9
When wielded/worn:
Accuracy: +12 (+3 eff.)
Physical crit. chance: +5.0%
Changes stats: +3 Dex
Changes damage: +5% physical
It can be used to activate talent Steady Shot (costing 5 power out of 8/8) :
Effective talent level: 2.6
Power cost: 5 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: A steady shot, doing 189% damage.
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 5
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +10
Damage (Ranged): +16 fire
Burst (radius 1) on hit: +2 acid
When wielded/worn:
Armour: +2
Ranged Defense: +4 (+1 eff.)
Changes resistances: +6% cold
Changes resistances penetration: +29% physical
Changes damage: +16% physical / +16% fire
Cut immunity: +25%
Damage Shield penetration: +35%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.


Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Effects on melee hit:
* 12% chance to disease
Changes resistances: +2% physical
Changes damage: +30% blight
Talent granted: +1 Command Staff
Reduces incoming crit damage: 5.00%
Physical save: +11 (+3 eff.)
Spell save: +10 (+3 eff.)
Mental save: +15 (+3 eff.)
Disarm immunity: +5%
Pinning immunity: +10%
Mana each turn: +0.26
Mana when firing critical spell: +3.00
Vim when firing critical spell: +5.00
Maximum mana: +59.00
Maximum vim: +34.00
Spellpower: +19 (+3 eff.)
Spell crit. chance: +11%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 3
When wielded/worn:
Physical power: +5 (+1 eff.)
Armour: +2
Damage (Melee): 7 fire
Changes stats: +3 Str
Changes resistances: +5% fire
Changes damage: +3% fire
Life regen: +1.90
Stamina each turn: +0.70
Maximum stamina: +14.00
When used to modify unarmed attacks:
Base power: 20.0 - 22.0
Uses stats: 40% Dex, 40% Str, 40% Cun
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 167%
When this weapon hits: Fire Breath (10% chance level 3).
When this weapon hits: Slumber (10% chance level 3).
On weapon hit:
* 40% chance to corrode armour
Damage (Melee): +12 acid
Burst (radius 2) on crit: +4 temporal / +7 fire
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.


Requires:
- Strength 38
- Talent Armour Training
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 4
When wielded/worn:
Armour: +25
Defense: +4 (+2 eff.)
Fatigue: +16%
Changes stats: +2 Str / +3 Dex
Changes resistances: +26% lightning / +12% nature / +3% blight
Changes resistances penetration: +5% lightning
Spell save: +3 (+1 eff.)
Life regen: +3.40
Maximum life: +88.00
Healing mod.: +21%
A suit of armour made of mail.
This item has been sent to the Item's Vault.