
Corpathus (40-56 power, 12 apr)Requires:
- Strength 40
Crafted by a master
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +12
Physical crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* grows in power
On weapon kill:
* grows dramatically in power
Damage (Melee): +18 draining blight
When wielded/worn:
Changes damage: +5% blight
Critical mult.: +0.00%
Cut immunity: -25%
Maximum vim: +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.

Moon (30-39 power, 30 apr)Requires:
- Dexterity 24
- Cunning 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The moon shines alone in a starless sky.
Base power: 30.0 - 39.0
Uses stats: 45% Dex, 45% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +30
Physical crit. chance: +10.0%
Attack speed: 100%
Damage (Melee): +20 darkness
When wielded/worn:
Changes damage: +10% darkness
Light radius: -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.

Star (25-32.5 power, 20 apr)Requires:
- Dexterity 24
- Cunning 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 25.0 - 32.5
Uses stats: 45% Dex, 45% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +20.0%
Attack speed: 100%
Damage (Melee): +20 light
When wielded/worn:
Changes damage: +10% light
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Morrigor (50-70 power, 12 apr)Requires:
- Magic 40
Powered by arcane forces
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 50.0 - 70.0
Uses stats: 60% Mag, 60% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +12
Physical crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* deal bonus arcane and darkness damage
On weapon kill:
* swallows the victim's soul, gaining a new power
When wielded/worn:
Talent granted: +1 Soul Purge
Spellpower: +24 (+17 eff.)
Spell crit. chance: +12%
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.

Ruthless Grip (0 def, 5 armour)Requires:
- Talent Armour Training
Infused by psionic forces
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +5
Damage (Melee): 20 darkness / 20 cold
Changes damage: +20% darkness / +20% cold
Only die when reaching: -100.00 life
Maximum hate: +20.00
Healing mod.: -20%
It can be used to activate talent Frost Grab (costing 20 power out of 30/30) :
Effective talent level: 4.0
Power cost: 20 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Grab a target and transport it next to you, covering it with frost, reducing its movement speed by 50% for 7 turns.
The ice will also deal -11.72 cold damage.
The damage will increase with your Spellpower.
Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally.
This item has been sent to the Item's Vault.

Quasit's Skull (0 def, 12 armour)Requires:
- Talent Armour Training
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
When wielded/worn:
Armour: +12
Armour Hardiness: +5%
Fatigue: +5%
Changes stats: +3 Con
Physical save: +12 (+4 eff.)
Stun/Freeze immunity: +30%
Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell.
This item has been sent to the Item's Vault.

Steam Powered Gauntlets (0 def, 12 armour)Requires:
- Talent Heavy Armour Training
Powered by steamtech
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 5
It is part of a set of items.
The more steam the better!
When wielded/worn:
Physical crit. chance: +10.0%
Armour: +12
Changes stats: +6 Str / +6 Dex
Changes damage: +8% all
Critical mult.: +30.00%
Disarm immunity: +50%
Steam crit. chance: +10%
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.
