

9.0 Encumbrance
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
offense ------
Mindpower +10 (+5 eff.)
defense ------
Armor +10
Defense +10 (+4 eff.)
Fatigue +20%
Resistance +20% lightning
+20% temporal
+20% light
+20% fire
+20% nature
+20% acid
+20% blight
+20% cold
+15% arcane
+20% darkness
Spell save +20 (+7 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 trident 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 168% Range: 1.0x-1.6x
Uses 50% Mag, 120% Str
Damage Physical
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +16
Critical Rate +4.0%
Attack Speed 100%
On-hit +16 fire
On Hit:
* 10% chance to slow global speed by 50%
* 25% chance for lightning to strike from the target to a second target dealing 136 damage
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +9 Dex
offense ------
Physical Crit +19.0%
Combat Speed +10%
Ignore resists +5% arcane
+15% nature
Accuracy +31 (+7 eff.)
When Hit 2 arcane 6 fire
A two-handed massive trident.
Tridents require the exotic weapons mastery talent to use correctly.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
offense ------
Mindpower +10 (+2 eff.)
defense ------
Armor +10
Defense +10 (+4 eff.)
Fatigue +20%
Resistance +20% lightning
+20% temporal
+20% light
+20% fire
+20% nature
+20% acid
+20% blight
+20% cold
+15% arcane
+20% darkness
Spell save +20 (+7 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T5 light armor
[Unique]
Arcane/Master
With a better grip it would be the destroyer of your enemies.
While equipped:
Stats +3 Cun +9 Mag
offense ------
Spellpower +10 (+5 eff.)
On-Hit 25 vim draining blight
When Hit 25 vim draining blight
defense ------
Physical save +10 (+3 eff.)
Spell save +10 (+4 eff.)
Mind save +10 (+3 eff.)
Disease Resist +100%
other -------
Max vim +25.00
Masteries
+0.20 Corruption/Sanguisuge
+0.20 Corruption/Blood
Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked.
Current Bonus: 0
Blood Grasp:
Effective talent level: 5.0
Power cost 8 out of 12/12.
Range 10
Cooldown: 5
Travel.spd 2000% of base
Is: a spell
Description: Project a bolt of corrupted blood, doing 79.25 blight damage and healing you for 20% the damage dealt.
50% of the damage dealt will be gained as maximum life for 7 turns (before the healing).
The damage will increase with your Spellpower.
Stolen flesh,
Stolen pain,
To give it up,
Is to live again.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag +6 Wil
+6 Cun
offense ------
Spellpower +15 (+7 eff.)
Damage +12% all
When Hit 15 arcane
defense ------
Armor +10
Defense +10 (+2 eff.)
Resistance +10% lightning
+10% cold
+10% fire
+10% arcane
+13% all
Spell save +20 (+7 eff.)
Mind save +15 (+5 eff.)
Silence Resist +50%
other -------
Mana/turn +2.00
Light +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 head armor
[Unique]
Arcane/Master
While equipped:
Stats +10 Wil
+10 Con
defense ------
Armor +15
Fatigue +5%
Resistance +20% darkness
+20% blight
other -------
Masteries
+0.20 Corruption/Demonic pact
+0.20 Corruption/Demon seeds
Shadow Power +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.