

2.0 Encumbrance
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats +0 Str +0 Dex +7 Mag +7 Wil
+7 Cun +0 Con
offense ------
Spell Crit +12%
Spellpower +35 (+7 eff.)
Damage +37% lightning +37% temporal
+37% physical +37% fire
+37% arcane +37% cold
defense ------
Resistance +15% all
other -------
Mana/turn +2.00
Max mana +77.00
Masteries
+0.10 Spell/Occult technomancy
+0.10 Spell/Galvanic technomancy
+0.10 Spell/Terrene technomancy
20% chance when casting a technomancy spell (or 10% chance when casting a normal spell) to power-up the internal defense circuits of the robe.
The circuit will do one of:
if more than one foe is in melee range: teleport away all foes
if below 50% life: increase all resistances by 20% for 5 turns
if below 20 steam: supercharge the arcane dynamo to produce 4 more steam per 10 mana spent for 5 turns
otherwise: reset the cooldown of the spell with the highest remaining cooldown
This robe was worn by the Technomancer Galen, infused with technomancy enchantments it is said to react to techno-spells!
This item has been sent to the Item's Vault.


5.0 Encumbrance
T3 greatmaul 2H weapon
[Unique]
Arcane
Weapon Damage 44.0 - 57.2 Cold
Uses 60% Mag, 120% Str
Mastery Weapons Mastery
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +9
Critical Rate +10.0%
Attack Speed 100%
On-crit, radius 2 +36 ice
While equipped:
Stats +6 Dex +6 Mag +6 Cun
offense ------
Damage +12% cold
defense ------
Stun Resist +30%
Quartz: Cold
Imbue the hammer with a gem of your choice.
Uses 10 power out of 10/10
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 amulet jewelry
[Random Unique]
Nature/Psionic
While equipped:
Stats +10 Cun +6 Wil
offense ------
Mindpower +15 (+3 eff.)
Damage +15% cold +9% temporal +6% fire
Ignore resists +10% nature
On-Hit (Melee):
* 33% chance to slow global speed by 77%
defense ------
Resistance +30% lightning +6% fire
+18% nature
Mind save +15 (+3 eff.)
Confus Resist +25%
Stun Resist +45%
Amulets make your neck look great!
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 amulet jewelry
[Random Unique]
Nature
While equipped:
Stats +40 Lck
offense ------
Accuracy +35 (+6 eff.)
defense ------
Defense +32 (+6 eff.)
Resistance +3% darkness +30% cold +22% fire
+6% nature +5% arcane
Physical save +12 (+3 eff.)
Mind save +18 (+6 eff.)
Resist unseen 37%
Amulets make your neck look great!
This item has been sent to the Item's Vault.


0.1 Encumbrance
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Cooldown: 15
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 750 damage for 5 turns.
Its effects scale with your Magic stat.
Inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloth armor
[Random Unique]
Nature
While equipped:
Stats +8 Str +8 Mag +10 Wil
offense ------
Mind Crit +6%
Mindpower +40 (+10 eff.)
Damage +30% lightning +60% cold
+48% physical
Ignore resists +5% acid
defense ------
Resistance +11% lightning +30% physical
+57% cold +6% acid +15% all
other -------
Equi when Hit +0.16
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
This object's appearance was changed to Iron Mail of Bloodletting.


2.0 Encumbrance
T5 cloth armor
[Random Unique]
Nature
While equipped:
Stats +8 Con
offense ------
Damage +21% fire +22% nature +30% cold
Ignore resists +10% arcane +5% cold
When Hit 4 arcane
defense ------
Resistance +40% cold +31% fire +15% all
Poison Resist +40%
Disease Resist +29%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T1 implant scroll
[Ego]
Steamtech
When inscribed on your body:
Cooldown: 1
Usage Speed: Instant (0% of a turn)
Is: a steamtech power
Description: Medical injector allows using therapeutics with 142% efficiency and cooldown mod of 87%.
Its effects scale with your Cunning stat.
Implant on your skin..
Steamtech implants can be grafted on the users skin..
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 steamtech tinker
[Normal]
Steamtech
Attachable to belt
When attached:
defense ------
Fatigue -20%
other -------
Encumbrance +50
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 steamtech tinker
[Normal]
Steamtech
Attachable to weapon/staff
When attached:
other -------
Mana/turn +5.00
Mana regeneration, on spell hit 25% chances to cast lightning.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 amulet jewelry
[Random Unique]
Nature/Master
While equipped:
Stats +2 Dex +1 Con
offense ------
When Hit 8 blight
On-Hit (Melee):
* 20% chance to reduce strength, dexterity, and constitution by 22
defense ------
Resistance +9% blight
Blind Resist +31%
other -------
Light +2
Infravision +10
Sight +2
See Invis +14
Masteries
+0.41 Cursed/Strife
+0.31 Cursed/Fears
Amulets make your neck look great!
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 steamtech tinker
[Normal]
Steamtech
Attachable to head
When attached:
defense ------
Silence Resist +50%
Returns 5 air each turn.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 steamtech tinker
[Normal]
Steamtech
Attachable to feet
When attached:
defense ------
Physical save +15 (+4 eff.)
Pinning Resist +25%
Knockbk Resist +25%
Teleport Resist +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 steamtech tinker
[Normal]
Steamtech
Attachable to belt
When attached:
offense ------
Damage +25% acid +25% fire +25% nature
+25% blight
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 demonic gem
[Unique]
Arcane
While carried:
When Hit 34 healing
Mind save -18 (-5 eff.)
Life Regen -2.00
Healmod -50%
Light -2
Item imbue powers:
Physical Power +12 (+3 eff.)
Spellpower +16 (+8 eff.)
Damage +9% all
When Hit 34 darkness
Healmod +50%
Infravision +3
See Invis +14
Telepathy Demon/Major
Demon/Minor
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 70.0 - 112.0 Physical
Uses 60% Mag, 130% Str
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +18
Critical Rate +20.0%
Attack Speed 100%
Lifesteal +5%
On Hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
While equipped:
Stats +10 Str +8 Mag +5 Con
other -------
Cooldown Draining Assault -1
Abduction -1
Detonating Charge -1
Masteries
+0.10 Corruption/Torture
+0.20 Corruption/Brutality
+0.20 Corruption/Wrath
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 head armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +10 Wil
offense ------
Spellpower +15 (+7 eff.)
Mindpower +15 (+5 eff.)
On-Hit 10 acid 10 fire 10 lightning
10 cold
Damage +25% acid +25% fire +25% cold
+25% lightning
defense ------
Armor +10
Fatigue +5%
Resistance +25% acid +25% fire +25% cold
+25% lightning
This jeweled crown shimmers with colors.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 amulet jewelry
[Rare]
Nature
While equipped:
Stats +10 Dex
offense ------
Physical Crit +15.2%
Critical power +37.89%
Physical Power +55 (+6 eff.)
Ignore resists +47% light
Ignore Armor +5
When Hit 18 darkness
On-Hit (Melee):
* 38% chance to gain 10% of a turn (3/turn limit)
defense ------
Defense +30 (+4 eff.)
Resistance +5% physical +30% mind +18% light
Confus Resist +50%
other -------
Max stamina +56.84
Light +6
Amulets make your neck look great!
This item has been sent to the Item's Vault.


5.0 Encumbrance
T5 greatmaul 2H weapon
[Random Unique]
Nature/Master
Weapon Damage 77.5 - 116.2 Physical
Uses 50% Mag, 120% Str
Mastery Weapons Mastery
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +4
Critical Rate +3.0%
Attack Speed 100%
On-hit +4 darkness
On-Hit, radius 1 +16 fire
While equipped:
Stats +19 Str +29 Dex +19 Mag +17 Wil
+19 Cun +19 Con
offense ------
Combat Speed +10%
Accuracy +34 (+7 eff.)
defense ------
Resistance +6% lightning +6% cold
+12% temporal
Mind save +9 (+3 eff.)
Disease Resist +26%
Massive two-handed mauls.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloak armor
[Random Unique]
Arcane/Master
While equipped:
Stats +5 Mag +4 Wil
offense ------
Physical Power +5 (+1 eff.)
Damage +9% acid
Ignore resists +15% acid
On-Hit (Melee):
* 27% chance to reduce armor by 38%
defense ------
Armor +22
Defense +25 (+5 eff.)
Resistance +30% cold
Physical save +24 (+6 eff.)
Spell save +35 (+9 eff.)
Mind save +23 (+8 eff.)
other -------
Stamina/turn +3.99
Max mana +75.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 feet armor
[Random Unique]
Arcane
While equipped:
Stats +10 Mag
offense ------
Spellpower +9 (+2 eff.)
Damage +10% acid +6% lightning
+10% blight
When Hit 4 nature
On-Hit (Melee):
* 23% chance to slow global speed by 50%
defense ------
Armor +5
Fatigue +4%
Resistance +9% lightning +15% darkness
Disease Resist +50%
Silence Resist +100%
Confus Resist +94%
Stun Resist +100%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
This object's appearance was changed to The Black Boots.


0.1 Encumbrance
T5 amulet jewelry
[Random Unique]
Nature/Master
While equipped:
Stats +20 Dex +19 Cun +26 Con
offense ------
Move Speed +20%
Damage +6% arcane
Ignore resists +5% arcane +15% light +15% nature
When Hit 10 light
On-Hit (Melee):
* 20% chance to slow global speed by 80%
defense ------
Fatigue -20%
Physical save +15 (+5 eff.)
Life +80.00
Life Regen +20.00
other -------
Stamina/turn +3.00
Amulets make your neck look great!
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 ring jewelry
[Random Unique]
Nature/Psionic
While equipped:
Stats +10 Wil
offense ------
Physical Crit +8.0%
Spell Crit +5%
Mind Crit +5%
Critical power +5.00%
Physical Power +10 (+2 eff.)
Damage +10% all
Accuracy +5 (+1 eff.)
defense ------
Defense +10 (+3 eff.)
Resistance +12% blight +9% temporal
+12% nature
Mind save +20 (+5 eff.)
Life +100.00
Life Regen +18.00
Healmod +19%
Poison Resist +23%
Disease Resist +24%
Rings make your fingers look great!
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 feet armor
[Rare]
Master
While equipped:
Stats +14 Cun
offense ------
Critical power +54.41%
Spellpower +41 (+6 eff.)
defense ------
Armor +13
Fatigue +4%
Life +136.01
Healmod +27%
other -------
Mana/turn +0.16
Mana-on-crit +2.72
Hate-on-crit +6.80
Infravision +3
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.