

0.1
T2 ring jewelry
[Rare]
Arcane
While equipped:
Stats +4 Str
dps ----------
Dmg.mod +12% darkness +6% mind
Melee Ret 10 mind
----- def -----
Resists +6% lightning
+24% darkness +12% mind
---------- misc
See.Invis +6
Rings make your fingers look great!
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
Power 20.0 - 24.0 Darkness
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+11 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness
+20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
A true understanding of the arcane is needed to release its full power.
Power 20.0 - 24.0 Arcane
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.pwr +20 (+14 eff.)
Dmg.mod +20% arcane
---------- misc
Cooldown Manathrust -1
Masteries
+0.20 Spell/Arcane
Arcane Supremacy:
Level 3.0
Pwr.cost 17 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.


0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning +25% fire
+25% arcane +25% cold
Res.pen +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.


0.1
T2 ring jewelry
[Ego+]
Nature/Master
While equipped:
Stats +6 Cun +4 Dex
dps ----------
Dmg.mod +12% physical
Acc +5 (+5 eff.)
----- def -----
Resists +12% physical
Rings make your fingers look great!
This item has been sent to the Item's Vault.


4.0
T5 longbow 2H weapon
Reqs Dex 36
Shoot
[Unique]
Nature
Acc+ +0.2% crit chance (max 25%)
Apr +12
Atk.spd 118%
Range +10
While equipped:
Stats +10 Dex +20 Wil
dps ----------
Phys.crit +15.0%
Mind.crit +15%
Dmg.mod +30% nature +30% physical
Res.pen +20% nature +20% physical
In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness.
This item has been sent to the Item's Vault.


2.0
T4 cloak armor
[Unique]
Arcane
While equipped:
Stats +8 Mag
dps ----------
Spell.crit +6%
S.pwr/crit +5
Dmg.mod +15% arcane +15% darkness
----- def -----
Defense +10 (+5 eff.)
Resists +12% arcane +12% darkness
Shield.dur +1
Shield.pwr +15%
---------- misc
Masteries
+0.10 Spell/Aether
+0.20 Spell/Arcane
+0.20 Spell/Nightfall
Damage shields have +1 duration and +15% power
Aether Breach:
Level 2.0
Pwr.cost 24 out of 28/28.
Range 7
Travel.spd instantaneous
Is a spell
usable during Aether Avatar
Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area.
Each explosion does 48.98 arcane damage in radius 2, and will each trigger at one turn intervals.
Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted.
The damage will increase with your Spellpower.
This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether.
This item has been sent to the Item's Vault.


2.0
T3 wand charm
[Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +10% light
Melee Ret 18 light
----- def -----
Resists +12% darkness +12% light
Spell.save +15 (+5 eff.)
---------- misc
Light +2
Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 113 light damage (based on your Magic and Strength) to your foes within radius 5 each turn.
Uses 30 power out of 35/35
This gold-tipped wand shines with an unnatural sheen.
This item has been sent to the Item's Vault.


2.0
T5 cloth armor
Reqs Level 35
[Random Unique]
Arcane/Psionic
While equipped:
Stats +3 Dex
dps ----------
Phys.crit +3.0%
Crit.mult +5.00%
Phys.pwr +20 (+13 eff.)
Spell.pwr +18 (+4 eff.)
Dmg.mod +19% darkness +14% all
----- def -----
Resists +16% mind +42% darkness
+15% all
Phys.save +15 (+13 eff.)
Spell.save +15 (+6 eff.)
Mind.save +29 (+12 eff.)
The wearer is asleep.
Lucid Dreamer: May act while sleeping
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


2.0
T2 totem charm
[Unique]
Disrupt/Psionic
While equipped:
Stats +8 Wil
dps ----------
Mind.pwr +10 (+4 eff.)
Dmg.mod +12% mind
Convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower).
Uses 22 power out of 25/25
During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city.
Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths.
This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind.
This item has been sent to the Item's Vault.


2.0
T1 head armor
[Ego]
Nature/Psionic
While equipped:
dps ----------
Dmg.mod +11% mind
----- def -----
Defense +1 (+1 eff.)
Resists +6% cold +11% mind
+5% fire
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.


0.1
T2 ring jewelry
[Ego]
Psionic
While equipped:
dps ----------
Dmg.mod +14% mind
----- def -----
Resists +14% mind
Rings make your fingers look great!
This item has been sent to the Item's Vault.


3.0
T3 digger tool
[Random Unique]
Nature/Master
While equipped:
Stats +1 Cun +6 Str
dps ----------
Dmg.mod +6% cold +7% nature
+12% arcane
Res.pen +20% arcane +10% cold
Acc +5 (+2 eff.)
Apr +7
----- def -----
Resists +12% nature +5% arcane
---------- misc
Infravis +4
While carried:
---------- misc
Talents +1 Dig
Perfect Strike: (Instant)
Puts all charms on 22 cooldown
Level 5.2
Pwr.cost 22 out of 26/26.
Range melee/personal
Travel.spd instantaneous
Description: You have learned to focus your blows to hit your target, granting +103 accuracy and allowing you to attack creatures you cannot see without penalty for the next 6 turns.
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.


2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+12 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+3 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 55 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 21 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.