

Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 5
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +10
Damage (Ranged): +20 acid
Burst (radius 2) on crit: +2 nature
When wielded/worn:
Changes resistances: +6% blight
Changes resistances penetration: +15% blight / +15% physical
Changes damage: +15% acid / +39% physical / +3% blight
Talents cooldown: Fragmentation Shot (-2 turns) Pin Down (-1 turn)
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 4
Base power: 31.5 - 44.1
Uses stat: 100% Str
Damage type: Fire
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +5
Crit. chance: +6.5%
Attack speed: 100%
On weapon hit:
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
Burst (radius 1) on hit: +13 fire
When wielded/worn:
Changes stats: +1 Cun / +3 Con
Changes resistances penetration: +15% fire
Grants telepathy: Dragon
Reduces incoming crit damage: 5.00%
See invisible: +3
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Massive armour training
- Strength 60
Infused by nature
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +16
Fatigue: +22%
Changes resistances: +40% lightning / +7% physical / +9% cold / +5% arcane / +11% fire / +9% mind / +11% acid
Talent cooldown: Rush (-5 turns)
Spell save: +12 (+5 eff.)
Disarm immunity: +24%
Stun/Freeze immunity: +31%
Knockback immunity: +35%
Life regen: +11.00
Maximum life: +46.00
Healing mod.: +15%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.