
CorpsebowRequires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 2
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 0% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.3% crit chance (max 25%)
Attack speed: 100%
Firing range: +7
When this weapon hits: Epidemic (25% chance level 1).
When this weapon hits: Cyst Burst (25% chance level 1).
When wielded/worn:
Effects on ranged hit:
* 40% chance to reduce strength, dexterity, and constitution by 22
Damage (Ranged): 20 blight
Changes damage: +20% blight
Disease immunity: +50%
Spellpower: +10 (+3 eff.)
A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness.
This item has been sent to the Item's Vault.

Great Caller (10-11 power, 18 apr, nature damage)Requires:
- Willpower 34
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 3
Base power: 10.0 - 11.0
Uses stats: 30% Wil, 0% Mag, 50% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.3% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +18
Crit. chance: +2.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Cun / +3 Wil
Changes damage: +8% fire / +8% physical / +8% cold
Talent masteries: +0.10 Wild-gift / Summoning (utility) +0.10 Wild-gift / Summoning (augmentation) +0.10 Wild-gift / Summoning (melee) +0.10 Wild-gift / Summoning (distance) +0.10 Wild-gift / Summoning (advanced)
Mindpower: +12 (+6 eff.)
Mental crit. chance: +6%
Heals friendly targets nearby when you use a nature summon: +30
Max wilder summons: +2
Gives a 30% chance that your nature summons appear as wild summons.
This mindstar constantly emits a low tone. Life seems to be pulled towards it.
This item has been sent to the Item's Vault.

Xona the Brightwar (20 def, 8 armour)Requires:
- Strength 20
Powered by arcane forces
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 5
When wielded/worn:
Physical crit. chance: +4.0%
Physical power: +7 (+4 eff.)
Armour: +8
Defense: +20 (+10 eff.)
Fatigue: +8%
Damage (Melee): 12 acid / 15 fire
Damage when hit (Melee): 12 acid / 12 fire
Changes stats: +3 Dex / +1 Mag / +3 Wil / +2 Con
Changes resistances: +14% acid / +29% cold / +17% fire
Critical mult.: +12.00%
Reduces incoming crit damage: 15.00%
Light radius: +1
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Runedeblek (47-66 power, 6 apr)Requires:
- Strength 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 5
Base power: 47.0 - 65.8
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +6
Crit. chance: +3.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +13 nature
Damage (radius 2) on crit: +12 lightning / +19 cold
When wielded/worn:
Physical crit. chance: +11.0%
Changes resistances: +3% blight / +6% fire / +6% darkness / +6% nature
Changes resistances penetration: +22% lightning / +12% cold
Movement speed: +28%
Blunt and deadly.
This item has been sent to the Item's Vault.

Getuharadar (17/40, 32-44 power, 7 apr)Requires:
- Dexterity 16
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 2
Base power: 31.5 - 44.1
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +14
Armour Penetration: +7
Crit. chance: +1.5%
Capacity: 40
On weapon hit:
* 20% chance to reduce strength, dexterity, and constitution by 30
Damage (radius 1) on hit: +4 blight
Damage (radius 2) on crit: +16 blight
When wielded/worn:
Ammo reloads per turn: +3
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

voratun mail armour 'Hazegrit' (15 def, 10 armour)Requires:
- Heavy armour training
- Strength 48
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +10
Defense: +15 (+13 eff.)
Fatigue: +12%
Changes resistances: +9% lightning / +25% fire
Changes damage: +9% cold
Stun/Freeze immunity: +10%
Life regen: +14.00
Maximum life: +129.00
Healing mod.: +33%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

prismatic drakeskin leather armour of command (29 def, 15 armour)Requires:
- Strength 20
Powered by arcane forces
Infused by psionic forces
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Armour: +15
Defense: +29 (+20 eff.)
Fatigue: +8%
Changes stats: +6 Cun
Changes resistances: +18% light / +13% darkness
Mental save: +15 (+7 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.

searing dwarven-steel plate armour of command (8 def, 16 armour)Requires:
- Massive armour training
- Strength 35
Powered by arcane forces
Infused by psionic forces
17.00 Encumbrance.
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +16
Defense: +8 (+3 eff.)
Fatigue: +22%
Damage (Melee): 12 acid / 13 fire
Damage when hit (Melee): 10 acid / 10 fire
Changes stats: +3 Cun
Changes resistances: +10% acid / +16% fire
Mental save: +10 (+5 eff.)
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Punae's Blade (46-64 power, 4 apr)Requires:
- Strength 30
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 46.0 - 64.4
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +20.0%
Defense: +40 (+21 eff.)
Combat speed: +20%
Chance to avoid attacks: +10%
This very thin sword cuts through the air with ease, allowing remarkably quick movement.
This item has been sent to the Item's Vault.
