

Requires:
- Level 35
0.00 Encumbrance.
Type: alchemist-gem / red ; tier 5
When used as an alchemist bomb:
Life regen 10% of max life
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.


0.1
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
----- def -----
Resists +15% blight +15% darkness
+15% acid
Phys.save +15 (+4 eff.)
Spell.save +15 (+7 eff.)
Mind.save -7 (-2 eff.)
Max.HP +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
[Random Unique]
Master/Psionic
Power 39.0 - 50.7 Physical
Uses 50% Dex, 50% Str
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
Melee+ +4 cold
On Crit.r2 +20 lightning +8 cold
On Hit:
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
On Crit:
* Wound the target dealing 293 physical damage across 5 turns and reducing healing by 50%
While equipped:
dps ----------
Phys.crit +8.0%
Phys.pwr +10 (+2 eff.)
Acc +9 (+2 eff.)
----- def -----
Defense +14 (+4 eff.)
Resists +6% cold
Disarm- +35%
Sharp, short and deadly.
This item has been sent to the Item's Vault.


1.0
T4 dagger 1H weapon
[Random Unique]
Nature/Master
Power 30.5 - 39.6 Physical
Uses 50% Dex, 50% Str
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +8.0%
Atk.spd 100%
Melee+ +8 fire
On Hit.r1 +4 fire
On Crit.r2 +16 fire
While equipped:
Stats +16 Str +15 Dex +14 Mag
+17 Wil +18 Cun +17 Con
dps ----------
Dmg.mod +12% fire
Res.pen +12% physical
Acc +14 (+4 eff.)
Apr +8
Melee Ret 8 mind
Sharp, short and deadly.
This item has been sent to the Item's Vault.


2.0
T4 head armor
[Unique]
Arcane
You need to find something to bind its powers.
While equipped:
----- def -----
Armour +3
Fatigue +3%
Dmg.red +10 all
---------- misc
Masteries
+0.00(-) Cunning/Stealth
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.


6.0
T4 mummy armor
[Unique]
Arcane
A complementing item would be your crowning glory.
While equipped:
Stats +5 Wil +5 Mag
dps ----------
Dmg.mod +15% cold +15% arcane
+20% darkness
Melee Ret 10 darkness
----- def -----
Armour +12
Defense +12 (+3 eff.)
Resists +30% blight -10% fire
+30% darkness -10% light
HP.reg +1.00
Poison- +100%
Disease- +100%
---------- misc
Light -1
The wearer is treated as an undead.
Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
Reqs Dex 24
[Unique]
Arcane
The moon shines alone in a starless sky.
Power 10.0 - 13.0 Darkness
Uses 20% Str, 20% Dex
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Darkness damage.
While equipped:
---------- misc
Light -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.


3.0
T4 arrow ammo
Reqs Dex 35
[Random Unique]
Arcane/Master
Power 61.5 - 86.1 Physical
Uses 70% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +14
Crit +13.5%
Capacity 54
Ranged+ +4 darkness +17 blight
On Crit.r2 +20 mind
On Hit:
* 20% chance to reduce all saves and defense by 35
* 24% chance to reduce strength, dexterity, and constitution by 37
* 10% chance to reduce damage dealt by 28%
On Crit:
* Wound the target dealing 89 physical damage across 5 turns and reducing healing by 50%
While equipped:
---------- misc
Reload +5
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Nature/Master
Power 38.0 - 49.4 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +14 Con +15 Wil
dps ----------
Phys.crit +30.0%
Crit.mult +35.00%
Dmg.mod +12% mind +9% fire
Apr +15
----- def -----
Defense +15 (+5 eff.)
Resists +3% lightning
Crit.chn- 5.00%
Max.HP +110.00
HP.reg +5.00
Disarm- +25%
Stun/Frz- +20%
Sharp, short and deadly.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Master
Power 51.5 - 67.0 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
Melee+ +8 physical
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +6 Str
dps ----------
Phys.crit +14.0%
Dmg.mod +15% physical
Acc +35 (+15 eff.)
----- def -----
Resists +15% lightning +12% cold
Crit.chn- 10.00%
Confus- +10%
Sharp, short and deadly.
This item has been sent to the Item's Vault.


3.0
T5 longsword 1H weapon
Reqs Str 48
[Random Unique]
Nature/Master/Psionic
Power 56.5 - 79.1 Physical
Uses 100% Str
Acc+ +0.4% crit mult (max 40%)
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +12 light
On Crit.r2 +23 acid +33 nature
On Hit:
* 21 arcane resource burn
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
While equipped:
dps ----------
Dmg.mod +12% light
Res.pen +25% acid +22% nature
+25% light
Apr +12
On Hit (Melee):
* 20 arcane resource burn
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


2.0
T5 cloak armor
[Random Unique]
Nature/Master/Psionic
While equipped:
Stats +6 Cun +6 Wil
dps ----------
Phys.crit +5.0%
Mind.crit +8%
Phys.pwr +5 (+2 eff.)
Dmg.mod +25% darkness +6% acid
Res.pen +10% blight +10% temporal
+18% darkness
Melee Ret 4 blight 6 temporal
On Hit (Melee):
* 24% chance to reduce armor by 56%
* 20% chance to reduce strength, dexterity, and constitution by 45
* 10% chance to gain 10% of a turn (3/turn limit)
----- def -----
Defense +3 (+1 eff.)
Fatigue -6%
Resists +25% darkness
Stealth +19
Max.HP +60.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.