
Coral Spray (8 def, 8 armour, 18-25 power, 48 block)7.0
T1 shield armor
Reqs Shield usage training
[Unique]
Nature
When used to Attack:
Power 18.0 - 25.2 Physical
Uses 140% Str
Acc+ +2.0% proc dam (max 200%)
Crit +2.0%
Block +48
Melee+ +10 cold
While equipped:
dps ----------
On shield block:
* 30% chance to spray freezing water (radius 4 cone) at the target.
----- def -----
Armour +8
Defense +8 (+4 eff.)
Fatigue +12%
Resists +15% cold +10% fire
---------- misc
Max.Air +20.00
Talents +1 Block
On block: 30% chance to spray freezing water (radius 4 cone) at the target.
A chunk of jagged coral, dredged from the ocean.
This item has been sent to the Item's Vault.

Eye of the Dreaming One2.0
T1 misc tool
[Unique]
Psionic
While equipped:
Stats +5 Wil
dps ----------
Mind.pwr +5 (+2 eff.)
----- def -----
Mind.save +10 (+3 eff.)
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Sleep:
Level 3.0
Pwr.cost 20 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn.
When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
The damage threshold will scale with your Mindpower.
This ethereal eye stares eternally, as if seeing things that do not truly exist.
This item has been sent to the Item's Vault.

Spider-Silk Robe of Spydrë (10 def, 15 armour)2.0
T3 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Con +4 Wil
dps ----------
Mind.crit +5%
Mind.pwr +10 (+5 eff.)
Dmg.mod +15% acid +15% nature
+15% mind
Melee Ret 20 nature slow 20 poison
----- def -----
Armour +15
Hardiness +30%
Defense +10 (+4 eff.)
Resists +30% nature +11% all
Phys.save +10 (+3 eff.)
Spell.save +10 (+3 eff.)
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.

Worm Nest (0 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+13 eff.)
Mov.spd +32%
Dmg.mod +22% blight
----- def -----
Resists +13% all
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 15 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

Mighty Girdle1.0
T1 belt armor
[Unique]
Master
Some giant wraps would make you feel great.
While equipped:
----- def -----
Armour +4
Fatigue -10%
Max.HP +40.00
Knockbk- +40%
---------- misc
Max.enc +70
This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens.
This item has been sent to the Item's Vault.

Rune of the Rift (346.00 temporal damage, removed from time 4 turns)0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 6
Cooldown 14
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Inflicts 346.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Aletta's Diadem (0 def, 0 armour)2.0
T3 head armor
[Unique]
Psionic
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Mind.crit +5%
Mind.pwr +12 (+6 eff.)
Dmg.mod +10% mind
Melee Ret 12 mind
Psychic Lobotomy:
Level 3.0
Pwr.cost 8 out of 10/10.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Inflicts 71.76 mind damage and cripples the target's higher mental functions, reducing cunning by 8 and confusing (25% power) the target for 4 turns.
The damage, cunning penalty, and confusion power will scale with your Mindpower.
A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you.
Is this temptation a weak will on your part, or some domination from the artifact itself...?
This item has been sent to the Item's Vault.

Choker of Dread0.1
T3 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Phys.pwr +5 (+1 eff.)
Spell.pwr +5 (+5 eff.)
----- def -----
Blind- +100%
---------- misc
See.Invis +10
Summon an elder vampire with Taunt to your side for 15 turns.
Uses 60 power out of 60/60
The evilness of undeath radiates from this amulet.
This item has been sent to the Item's Vault.

shimmering Rags of the Sanctuary of darkness (+18%) (0 def, 0 armour)2.0
T1 cloth armor
[Cosmetic Item]
Arcane
While equipped:
dps ----------
Dmg.mod +11% arcane +12% darkness
----- def -----
Resists +18% darkness +7% all
---------- misc
Max.mana +11.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Primal Infusion (affinity 15%; reduction 3; dur 4; cd 18)0.1
infusion scroll
[Unique]
Nature
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a nature gift
Description: Activate the infusion to heal for 15% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns.
Its effects scale with your Willpower stat.
Inscribe your skin with the infusion.
This wild infusion has evolved.
This item has been sent to the Item's Vault.

Rune of Dissipation ( )0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 10
Cooldown 20
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.
