

Requires:
- Strength 60
- Talent Armour Training (level 3)
Crafted by a master
Infused by psionic forces
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +16
Defense: +9 (+4 eff.)
Fatigue: +26%
Changes stats: +1 Wil
Changes resistances: +6% mind / +48% acid
Changes damage: +6% mind
Grants telepathy: Demon/Minor Demon/Major
Mental save: +19 (+6 eff.)
Maximum psi: +10.00
Mindpower: +4 (+2 eff.)
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 61.5 - 98.4
Uses stats: 40% Wil, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Curse of Impotence (20% chance level 5).
When wielded/worn:
Accuracy: +16 (+6 eff.)
Changes stats: +3 Dex
Combat speed: +10%
Massive two-handed swords.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 4
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 40% Wil
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (radius 2) on crit: +12 cold
When wielded/worn:
Damage when hit (Melee): 6 darkness
Changes stats: +8 Dex
Changes resistances: +6% cold
Changes damage: +15% darkness
Critical mult.: +15.00%
Mental crit. chance: +4%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
When wielded/worn:
Changes stats: +7 Mag
Changes damage: +6% light / +6% temporal / +8% darkness / +7% physical
Mana each turn: +0.10
Spellpower on spell critical (stacks up to 3 times): +3
Maximum mana: +35.00
Spellpower: +4 (+1 eff.)
Spell crit. chance: +3%
Amulets make your neck look great!
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Infused by nature
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Changes stats: +3 Mag
Life regen: +5.00
Lowers spell cool-downs by: 10%
Healing mod.: +10%
A pair of boots made of leather.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Changes stats: +5 Mag / +4 Wil
Changes resistances: +12% darkness / +9% temporal / +5% arcane / +6% light
Physical save: +18 (+4 eff.)
Blindness immunity: +10%
Mana each turn: +0.54
Maximum mana: +51.00
Spell crit. chance: +4%
A pair of boots made of leather.
This item has been sent to the Item's Vault.