

Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Armour: +10
Fatigue: +2%
Changes stats: +6 Str / +6 Con
Activating this item is instant.
It can be used to activate talent Juggernaut (costing 18 power out of 60/60) :
Effective talent level: 2.0
Power cost: 18 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Description: Concentrate on the battle, ignoring some of the damage you take.
Improves physical damage reduction by 22% and provides a 11% chance to shrug off critical damage for 20 turns.
A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Fatigue: -20%
Maximum encumbrance: +20
Movement speed: +20%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
The weight of the world seems a little lighter with this amulet around your neck.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 3
Base power: 33.0 - 46.2
Uses stats: 70% Dex, 50% Str
Damage type: Fire
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +10
Physical crit. chance: +2.0%
Capacity: 47
On weapon hit:
* 25% chance to put talents on cooldown
Damage (Ranged): +4 arcane
Burst (radius 1) on hit: +12 fire
Burst (radius 2) on crit: +4 fire
When wielded/worn:
Ammo reloads per turn: +2
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
- Strength 35
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
It is part of a set of items.
Kroltar's power resides in his scales.
When wielded/worn:
Armour: +9
Defense: +5 (+1 eff.)
Fatigue: +10%
Changes stats: +5 Str / +5 Wil / +5 Con / -4 Lck
Changes damage: +10% physical / +10% fire
Talent mastery: +0.20 Wild-gift / Fire drake aspect
It can be used to activate talent Bellowing Roar (costing 26 power out of 45/45) :
Effective talent level: 6.3
Power cost: 26 out of 45/45.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: You let out a powerful roar that sends your foes in radius 7 into utter confusion (power: 58%) for 3 turns.
The sound wave is so strong, your foes also take 423.63 physical damage.
The damage improves with your Strength.
Each point in fire drake talents also increases your fire resistance by 1%.
A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Cunning 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 10.0 - 13.0
Uses stats: 40% Wil, 20% Cun, 50% Mag, 20% Dex
Damage type: Light
Mastery: Dagger Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 125%
On weapon hit:
* Deal 70 Light damage.
When wielded/worn:
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.