
Neryyath the stralite longsword (39.5-55.3 power, 5 apr)Requires:
- Magic 35
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 39.5 - 55.3
Uses stat: 100% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +5
Physical crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 25% chance to remove a magical effect
Damage (Melee): +10 nature
Burst (radius 2) on crit: +11 ice
When wielded/worn:
Armour: +9
Changes resistances: +6% temporal
Changes resistances penetration: +8% cold
Physical save: +3 (+3 eff.)
Blindness immunity: +20%
Poison immunity: +5%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Sileseth the Growthzephyr, (22-35.2 power, 2 apr)
Requires:
- Magic 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 22.0 - 35.2
Uses stat: 120% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +2
Physical crit. chance: +3.0%
Attack speed: 100%
Damage (Melee): +10 temporal / +9 darkness / +4 nature
Burst (radius 2) on crit: +8 nature
Damage against: +10% Living
When wielded/worn:
Armour penetration: +10
Damage when hit (Melee): 13 temporal
Changes resistances: +10% temporal
Changes resistances penetration: +10% physical
Changes damage: +9% blight / +10% physical
Massive two-handed swords.
This item has been sent to the Item's Vault.

Stormshear the stralite greatmaul (55-82.5 power, 3 apr)Requires:
- Magic 35
Infused by nature
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 55.0 - 82.5
Uses stat: 120% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 100%
On weapon hit:
* 20% chance to torment the target
Damage (Melee): +4 acid / +19 temporal / +24 nature
Burst (radius 1) on hit: +8 lightning
When wielded/worn:
Accuracy: +13 (+3 eff.)
Effects on melee hit:
* 30% chance to daze
Changes stats: +7 Str
Changes resistances penetration: +10% lightning / +16% mind / +12% darkness
Changes damage: +6% fire / +16% physical
Stamina when hit: +3.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.

glacial stralite greatsword of ruin (50-80 power, 3 apr)Requires:
- Magic 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 50.0 - 80.0
Uses stat: 120% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +3
Physical crit. chance: +4.5%
Attack speed: 100%
Burst (radius 2) on crit: +24 ice
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +7.0%
Armour: +10
Changes resistances penetration: +13% cold
Critical mult.: +20.00%
Massive two-handed swords.
This item has been sent to the Item's Vault.

stralite mail armour 'Grinoyahek' (10 def, 17 armour)Requires:
- Strength 38
- Talent Armour Training
Infused by nature
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 4
When wielded/worn:
Armour: +17
Defense: +10 (+3 eff.)
Ranged Defense: +6 (+2 eff.)
Fatigue: +16%
Changes resistances: +7% mind
Reduces incoming crit damage: 10.00%
Mental save: +23 (+9 eff.)
Confusion immunity: +20%
Life regen: +1.40
Maximum life: +79.00
Healing mod.: +22%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Zanuroddabar the stralite plate armour (7 def, 21 armour)Requires:
- Strength 48
- Talent Armour Training (level 3)
Powered by arcane forces
Crafted by a master
Infused by psionic forces
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 4
When wielded/worn:
Armour: +21
Defense: +7 (+2 eff.)
Fatigue: +18%
Damage when hit (Melee): 4 arcane
Changes stats: +1 Mag
Changes resistances: +8% mind / +16% light / +15% darkness
Physical save: +9 (+4 eff.)
Mental save: +18 (+8 eff.)
Spellpower on spell critical (stacks up to 3 times): +2
Hate when firing a critical mind attack: +4.00
Maximum mana: +20.00
Mental crit. chance: +3%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Blazepython (17/38, 50-60 power, 11 apr)Requires:
- Dexterity 35
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 50.0 - 60.0
Uses stats: 50% Cun, 0% Mag, 70% Dex
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +11
Physical crit. chance: +5.5%
Capacity: 38
Turns elapse between self-loadings: 4
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 9% chance to disease
* 10% chance to knock the target back
Damage (Ranged): +13 blight / +8 mind / +30 physical
Burst (radius 1) on hit: +12 mind
Burst (radius 2) on crit: +8 mind / +4 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
