
voratun torque of gale force 'Layerin' [power 475] (15 cooldown)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 5
When wielded/worn:
Physical crit. chance: +6.0%
Defense: +15 (+8 eff.)
Changes stats: +4 Str / +4 Dex
Changes resistances penetration: +20% physical
Stamina each turn: +2.00
It can be used to project a gust of wind in a cone knocking enemies back 14 spaces and dealing 597 physical damage
Activation puts all charms on cooldown for 15 turns.
When used:
* Increase all damage by 25% for 2 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Spellblade (50-70 power, 0 apr)Requires:
- Magic 28
- Strength 28
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 50.0 - 70.0
Uses stats: 20% Mag, 90% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Str / +8 Mag
Changes damage: +30% lightning / +30% fire / +30% arcane
Spellpower: +25 (+12 eff.)
Spell crit. chance: +9%
Light radius: +1
Talent on hit(spell): Lightning (12% chance level 5).
Talent on hit(spell): Flame (12% chance level 5).
Talent on hit(spell): Manathrust (12% chance level 5).
Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff.
This item has been sent to the Item's Vault.

Witch-Bane (42-58.8 power, 4 apr)Requires:
- Strength 48
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 42.0 - 58.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +20.0%
Attack speed: 100%
On weapon hit:
* 50 arcane resource burn
When wielded/worn:
Changes resistances: +15% blight / -15% physical / +15% all
Talents cooldown: Mana Clash (-2 turns) Antimagic Zone (-2 turns)
A thin voratun blade with an ivory handle wrapped in purple cloth. The weapon is nearly as legendary as its former owner, Marcus Dunn, and was thought to have been destroyed after Marcus was slain near the end of the Spellhunt.
It seems somebody well versed in antimagic could use it to its fullest potential.
This item has been sent to the Item's Vault.

Limmir's Amulet of the MoonRequires:
- Level 35
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Physical power: +12 (+3 eff.)
Armour: +5
Damage when hit (Melee): 34 darkness
Changes stats: +25 Con
Changes resistances: +10% darkness / +10% cold / +25% nature / +5% all
Changes damage: +9% all
Grants telepathy: Demon/Major Demon/Minor
Reduces incoming crit damage: 23.00%
Spellpower: +16 (+7 eff.)
Infravision radius: +3
See invisible: +14
Healing mod.: +50%
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Bug ZapperRequires:
- Level 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +30
Changes stats: +6 Con
Changes resistances: +21% blight / +6% cold / +6% arcane / +6% nature
Changes resistances penetration: +20% lightning / +26% all
Changes damage: +12% light
Life regen: +16.00
Light radius: +14
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.

Gwai's BurninatorRequires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 3
It can be used to shoot a cone of flames (radius 5) for 750.72 fire damage (based on Magic)
Activation costs 50 power out of 7/75.
Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell.
This item has been sent to the Item's Vault.

Emelamina the elven-silk cloak (3 def, 14 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Armour: +14
Defense: +3 (+1 eff.)
Changes stats: +8 Wil
Changes resistances: +6% arcane
Changes resistances penetration: +15% arcane
Changes damage: +15% arcane
Critical mult.: +45.00%
Disease immunity: +23%
Mana each turn: +0.12
Spellpower on spell critical (stacks up to 3 times): +11
Only die when reaching: -91.56 life
Maximum mana: +100.00
Spellpower: +10 (+5 eff.)
Spell crit. chance: +15%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Shoes of Slowly Moving Quickly (0 def, 0 armour)Requires:
- Level 25
Powered by unknown forces
Powered by steamtech
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 4
When wielded/worn:
Armour: +0
Defense: +0 (+0 eff.)
Fatigue: +6%
Changes stats: +8 Dex / +8 Mag / +8 Wil / +8 Cun
Pinning immunity: +600%
Knockback immunity: +100%
Spellpower: +5 (+3 eff.)
Steampower: +5 (+1 eff.)
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
You move 3 spaces at once.
It can be used to activate talent Tornado (costing 10 power out of 11/20) :
Effective talent level: 3.0
Power cost: 10 out of 11/20.
Range: 10
Travel Speed: 100% of base
Is: a mind power and a nature gift
Description: Summon a tornado that moves very slowly towards the target, following it if it changes position.
Each time it moves every foes within radius 2 takes 21.27 lightning damage and is knocked back 2 spaces.
When it reaches the target it explodes in a radius of 3, knocking back targets and dealing 113.45 lightning and 130.46 physical damage.
The tornado will move a maximum of 20 times.
Damage will increase with your Mindpower.
Each point in storm drake talents also increases your lightning resistance by 1%.
A wonder of footwear! You can set a shoe to stay in place while the other one goes very fast, spinning around to create tornados!
This item has been sent to the Item's Vault.

Limmir's Amulet of the MoonRequires:
- Level 35
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Physical power: +12 (+4 eff.)
Armour: +5
Damage when hit (Melee): 34 darkness
Changes stats: +15 Con
Changes resistances: +10% blight / +5% all
Changes damage: +9% all
Damage affinity(heal): +15% nature
Grants telepathy: Demon/Major Demon/Minor
Stun/Freeze immunity: +30%
Life regen: +2.00
Spellpower: +16 (+7 eff.)
Infravision radius: +3
See invisible: +14
Healing mod.: +80%
Amulets can have magical properties.
This item has been sent to the Item's Vault.

The ShotgonneRequires:
- Dexterity 40
- Strength 25
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
9.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 5
It must be held with both hands.
It can be used as a weapon and offhand.
Mastery: Autoloader
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +10
Attack speed: 100%
Dam. multiplier: 125%
Firing range: +6
Travel speed: +600%
Attacks use: 4.0 Steam
When fired, shoots up to 4 extra shots at random foes with a radius 4 cone centered on the target.
This huge steamgun can be loaded with more than one bullet so that multiple shots can be fired in a nasty cone of death.
It also seems to have been carefully balanced to work like a dual gun set.
This item has been sent to the Item's Vault.

PayloadRequires:
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
6.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 5
Mastery: Steamgun Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Attack speed: 100%
Dam. multiplier: 120%
Firing range: +7
On weapon crit:
* Boom.
Travel speed: +600%
Attacks use: 2.0 Steam
"I never really liked that village anyway." - Charlta, Mad Inventor
This item has been sent to the Item's Vault.

Limmir's Amulet of the MoonRequires:
- Level 35
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Physical power: +12 (+4 eff.)
Changes stats: +5 Str / +5 Dex / +16 Mag / +5 Wil / +5 Cun / +16 Con
Changes damage: +16% lightning / +6% physical / +18% darkness / +16% fire / +6% acid / +16% cold
Talent mastery: +0.20 Golem / Arcane
Spellpower: +12 (+4 eff.)
Talent on hit(spell): Eye Beam (22% chance level 4).
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Life Support Suit (12 def, 10 armour)Requires:
- Strength 22
Powered by steamtech
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +10
Defense: +12 (+3 eff.)
Fatigue: +9%
Changes resistances: +5% all
Talent granted: +1 Life Support
Physical save: +25 (+8 eff.)
Poison immunity: +0%
Disease immunity: +0%
Cut immunity: +0%
Life regen: +0.00
Only die when reaching: -200.00 life
You cannot bleed.
When you take damage, if your life is under 20%, heal for 30% of your max life. (11 turns until ready)
"We've done it, men. We cured death."
This item has been sent to the Item's Vault.

Rogue's Gallery (12 def, 0 armour)Requires:
- Level 35
Powered by steamtech
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +12 (+3 eff.)
Changes stats: +10 Cun
Changes resistances: +0% fire / +20% nature / +0% light
On falling below 20% of your max life, releases a cloud of smoke, confusing nearby enemies and giving you stealth and a chance to avoid incoming damage for 5 turns.
Activating this item is instant.
It can be used to cause the next damage you deal to inflict crippling poison (does not recharge until used), dealing minor poison damage and causing your target to have a 10% chance to fail all talents
Activation costs 12 power out of 12/12.
Lined with reactive mechanisms, this cloak is equipped for any situation you might possibly encounter, and several you couldn't possibly encounter!
This item has been sent to the Item's Vault.

Tome of UttercoldRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / tome
It can be used to learn the ancient secrets.
This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you.
This item has been sent to the Item's Vault.

GlimmerspireRequires:
- Level 15
Infused by nature
1.00 Encumbrance.
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances: +6% light
Changes resistances penetration: +25% light
Changes damage: +30% nature / +30% light
Physical save: +11 (+3 eff.)
Light radius: +4
Healing mod.: +18%
A normal brass lantern, enhanced by alchemy to make it brighter.
This item has been sent to the Item's Vault.
