Spellhunt Remnants (1 def, 2 armour)
Requires:
- Talent Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 1
When wielded/worn:
Armour: +2
Defense: +1
Spell save: +4
Mindpower: +4
Mental crit. chance: +1%
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.
Spellhunt Remnants (1 def, 2 armour)Requires:
- Talent Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 1
When wielded/worn:
Armour: +2
Defense: +1
Spell save: +4
Mindpower: +4
Mental crit. chance: +1%
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.
Penitence (15-18 power, 4 apr, nature damage)
Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 120% Mag
Damage type: Nature
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight
Spellpower: +15
Spell crit. chance: +10%
It can be used to cure diseases, costing 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze.
This item has been sent to the Item's Vault.
Penitence (15-18 power, 4 apr, nature damage)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 120% Mag
Damage type: Nature
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight
Spellpower: +15
Spell crit. chance: +10%
It can be used to cure diseases, costing 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze.
This item has been sent to the Item's Vault.
Cyrybeth the Burnspire
Requires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (radius 2) on crit: +8 blight
When wielded/worn:
Accuracy: +14 (+7 eff.)
Physical crit. chance: +6.0%
Changes resistances: +15% blight
Changes damage: +18% fire / +12% cold
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Cyrybeth the BurnspireRequires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (radius 2) on crit: +8 blight
When wielded/worn:
Accuracy: +14 (+7 eff.)
Physical crit. chance: +6.0%
Changes resistances: +15% blight
Changes damage: +18% fire / +12% cold
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Blade of Distorted Time (40-56 power, 40 apr)
Requires:
- Strength 44
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stats: 20% Mag, 90% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +40
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* deals 32 temporal damage and slows enemies in radius 6 of the target by 42% based on Magic
Damage conversion: 20% temporal
When wielded/worn:
Changes damage: +30% temporal / +30% physical
Defense after a teleport: +20
Resist all after a teleport: +20%
New effects duration reduction after a teleport: +20%
It can be used to activate talent Blink Blade (costing 9 power out of 10/10) :
Effective talent level: 4.0
Power cost: 9 out of 10/10.
Range: 8
Travel Speed: instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.
Blade of Distorted Time (40-56 power, 40 apr)Requires:
- Strength 44
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stats: 20% Mag, 90% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +40
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* deals 32 temporal damage and slows enemies in radius 6 of the target by 42% based on Magic
Damage conversion: 20% temporal
When wielded/worn:
Changes damage: +30% temporal / +30% physical
Defense after a teleport: +20
Resist all after a teleport: +20%
New effects duration reduction after a teleport: +20%
It can be used to activate talent Blink Blade (costing 9 power out of 10/10) :
Effective talent level: 4.0
Power cost: 9 out of 10/10.
Range: 8
Travel Speed: instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.
Tarrihell the Voidquick (50-75 power, 2 apr) =curse of death=
Requires:
- Strength 24
Powered by arcane forces
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 50.0 - 75.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
When this weapon hits: Curse of Death (20% chance level 3).
On weapon hit:
* Create an explosion dealing 15 cold damage (1/turn)
Damage (Melee): +16 darkness
Damage against: +12% Living
When wielded/worn:
Changes stats: +1 Con
Changes resistances: +3% darkness
Changes resistances penetration: +7% cold
Changes damage: +9% physical / +14% cold
Maximum stamina: +30.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Tarrihell the Voidquick (50-75 power, 2 apr) =curse of death=Requires:
- Strength 24
Powered by arcane forces
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 50.0 - 75.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
When this weapon hits: Curse of Death (20% chance level 3).
On weapon hit:
* Create an explosion dealing 15 cold damage (1/turn)
Damage (Melee): +16 darkness
Damage against: +12% Living
When wielded/worn:
Changes stats: +1 Con
Changes resistances: +3% darkness
Changes resistances penetration: +7% cold
Changes damage: +9% physical / +14% cold
Maximum stamina: +30.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Axe of Fluffy Evil
Requires:
- Level 15
Powered by unknown forces
4.00 Encumbrance.
[Unique]
Type: misc / axe
It can be used to create a ... clockwork gnome
Activation costs 43 power out of 32/50.
It seems there was still one present left. This is a pink ... axe.
It obviously is not made for fighting. It looks fluffy.
This item has been sent to the Item's Vault.
Axe of Fluffy EvilRequires:
- Level 15
Powered by unknown forces
4.00 Encumbrance.
[Unique]
Type: misc / axe
It can be used to create a ... clockwork gnome
Activation costs 43 power out of 32/50.
It seems there was still one present left. This is a pink ... axe.
It obviously is not made for fighting. It looks fluffy.
This item has been sent to the Item's Vault.
Black Mesh (8 def, 2 armour, 120 block) =Pull=
Requires:
- Shield usage training
- Strength 20
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +2
Defense: +8 (+3 eff.)
Ranged Defense: +8 (+3 eff.)
Fatigue: +6%
On shield block:
* Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Changes stats: +5 Wil
Changes resistances: +25% blight / +25% darkness
Talent granted: +1 Block
Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.
Black Mesh (8 def, 2 armour, 120 block) =Pull=Requires:
- Shield usage training
- Strength 20
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +2
Defense: +8 (+3 eff.)
Ranged Defense: +8 (+3 eff.)
Fatigue: +6%
On shield block:
* Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Changes stats: +5 Wil
Changes resistances: +25% blight / +25% darkness
Talent granted: +1 Block
Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.
quiver of ash arrows 'Shadelore' (19/19, 22-30 power, 7 apr)
Requires:
- Dexterity 16
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 2
Base power: 21.5 - 30.1
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +10.5%
Capacity: 19
On weapon hit:
* 20% chance to slow global speed by 57%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Ranged): +20 darkness
Damage (radius 2) on crit: +12 darkness / +12 nature
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
quiver of ash arrows 'Shadelore' (19/19, 22-30 power, 7 apr)Requires:
- Dexterity 16
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 2
Base power: 21.5 - 30.1
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +10.5%
Capacity: 19
On weapon hit:
* 20% chance to slow global speed by 57%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Ranged): +20 darkness
Damage (radius 2) on crit: +12 darkness / +12 nature
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.