
Unsetting Sun (16 def, 20 armour, 280 block)7.0
T5 shield armor
[Unique]
Arcane
Glows brightly in the light of dawn.
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
----- def -----
Armour +20
Defense +16 (+6 eff.)
Rng.Def +17 (+6 eff.)
Fatigue +14%
Resists +30% blight +30% darkness
Spell.save +19 (+6 eff.)
---------- misc
Light +2
Talents +5 Block
When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future.
This item has been sent to the Item's Vault.

Borosk's Hate (60-96 power, 22 apr)3.0
T5 greatsword 2H weapon
[Unique]
Master
Power 60.0 - 96.0 Physical
Uses 84% Wil
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +22
Crit +10.0%
Atk.spd 100%
On Hit:
* 25% chance to strike the target again.
While equipped:
Stats +10 Str +5 Dex +15 Con
---------- misc
Masteries
+0.20 Technique/Two-handed assault
This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well.
This item has been sent to the Item's Vault.

Butcher (48-67 power, 12 apr)3.0
T5 longsword 1H weapon
[Unique]
Master/Psionic
Power 48.0 - 67.2 Physical
Uses 70% Wil
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +10.0%
Atk.spd 100%
On Hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On Kill:
* Enter a Rampage (Shared cooldown).
While equipped:
Stats +10 Str +10 Wil +7 Cun
dps ----------
Acc +18 (+5 eff.)
---------- misc
Masteries
+0.20 Cursed/Rampage
+0.20 Cursed/Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.

The Gaping Maw (72-108 power, 4 apr)3.0
T5 battleaxe 2H weapon
[Unique]
Nature/Disrupt
Power 72.0 - 108.0 Physical
Uses 84% Wil
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +4
Crit +8.0%
Atk.spd 100%
Melee+ +50 acid +50 nature slow
On Crit:
* deal manaburn damage equal to your mindpower in a radius 3 cone
While equipped:
---------- misc
Cooldown Mana Clash -2
Ice Claw -1
Swallow -2
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.

Rune of the Rift (522.00 temporal damage, removed from time 4 turns)0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 6
Cooldown 14
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Inflicts 532.44 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Khulmanar's Wrath (70-105 power, 8 apr)3.0
T5 battleaxe 2H weapon
[Unique]
Arcane
Power 70.0 - 105.0 Physical
Uses 166% Wil
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +8.0%
Atk.spd 100%
Melee+ +50 fire
Dmg.conv 20% fire
While equipped:
dps ----------
Dmg.mod +20% fire
Res.pen +25% fire
----- def -----
Resists +20% fire
The wearer is treated as a demon.
Infernal Breath:
Level 3.0
Pwr.cost 35 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 204.43 fire damage, and flames will be left dealing a further 47.68 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

Spellblade (50-70 power, 0 apr)3.0
T5 longsword 1H weapon
[Unique]
Arcane
Power 50.0 - 70.0 Physical
Uses 135% Wil, 20% Mag
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +4 Str +8 Mag
dps ----------
Spell.crit +9%
Spell.pwr +25 (+8 eff.)
Dmg.mod +30% lightning +30% fire
+30% arcane
---------- misc
Light +1
On Spell Hit: 12% Lightning 5
On Spell Hit: 12% Flame 5
On Spell Hit: 12% Manathrust 5
Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff.
This item has been sent to the Item's Vault.

The Black Spike (48-67 power, 20 apr)3.0
T5 longsword 1H weapon
[Unique]
Arcane
Power 48.0 - 67.2 Physical
Uses 145% Wil
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +20
Crit +5.0%
Atk.spd 100%
Dmg.conv 50% darkness
While equipped:
Stats +10 Str +8 Mag
dps ----------
Dmg.mod +25% darkness
Res.pen +5% all
----- def -----
Resists +18% darkness +12% blight
---------- misc
ShadowPwr +5
Increases all damage penetration by 1% for each point of your Shadow Power.
"All the better to pierce the heart of the world."
This item has been sent to the Item's Vault.
