
This item will automatically be transmogrified when you leave the level.potent yew vilestaff of fate (24-28.8 power, 4 apr, blight element)
Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 24.0 - 28.8
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +24% blight
Talent granted: +1 Command Staff
Physical save: +5 (+1 eff.)
Spell save: +11 (+4 eff.)
Mental save: +7 (+2 eff.)
Spellpower: +11 (+5 eff.)
Spell crit. chance: +8%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Behemoth Hide (4 def, 6 armour)
Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +4 (+2 eff.)
Ranged Defense: +8 (+2 eff.)
Fatigue: +10%
Changes stats: +5 Str / +3 Con
Maximum encumbrance: +20
Knockback immunity: +50%
Life regen: +2.00
Stamina each turn: +1.00
Maximum life: +45.00
Maximum stamina: +45.00
Size category: +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

Rune of the Rift (254.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 269.24 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Rune of Dissipation ( )Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 10
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

stralite waraxe 'Porywe' (31.5-44.1 power, 5 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 4
Base power: 31.5 - 44.1
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +6.5%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +9 temporal
When wielded/worn:
Accuracy: +14 (+4 eff.)
Armour penetration: +8
Physical crit. chance: +12.0%
Changes resistances: +3% light / +9% temporal
Changes resistances penetration: +9% physical
Reduces incoming crit damage: 5.00%
Blindness immunity: +20%
Confusion immunity: +10%
Healing mod.: +10%
One-handed war axes.
This item has been sent to the Item's Vault.

reinforced pair of drakeskin leather boots of disengagement (0 def, 12 armour)Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +12
Changes stats: +3 Cun / +2 Dex
Changes resistances: +6% acid / +9% fire / +14% lightning / +5% cold
It can be used to activate talent Disengage, placing all other charms into a 15 cooldown :
Effective talent level: 3.0
Power cost: 15 out of 15/15.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 5 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 168% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
A pair of boots made of leather.
This item has been sent to the Item's Vault.
