

Requires:
- Level 35
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Physical power: +12 (+2 eff.)
Defense: +10 (+3 eff.)
Damage when hit (Melee): 34 darkness
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning / +9% all
Damage affinity(heal): +20% lightning
Grants telepathy: Demon/Major Demon/Minor
Physical save: +10 (+2 eff.)
Spell save: +10 (+2 eff.)
Mental save: +10 (+3 eff.)
Spellpower: +16 (+3 eff.)
Infravision radius: +3
See invisible: +14
Movement speed: +15%
Healing mod.: +50%
Chance to avoid any damage: +8%
Amulets can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Strength 60
- Talent Armour Training (level 3)
Infused by nature
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +16
Defense: +9 (+2 eff.)
Fatigue: +26%
Damage when hit (Melee): 12 light
Changes stats: +5 Str / +0 Dex / +2 Mag / +0 Wil / +0 Cun / +5 Con
Changes resistances: +12% acid / +14% physical / +6% light / +15% fire / +11% lightning / +13% cold
Changes damage: +6% light
Grants telepathy: Dragon Demon/Major Demon/Minor
Talent cooldown: Rush (-5 turns)
Reduces incoming crit damage: 10.00%
Disarm immunity: +37%
Stun/Freeze immunity: +40%
Knockback immunity: +35%
Life regen: +6.70
Maximum life: +182.00
Healing mod.: +52%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
10.00 Encumbrance.
[Godslayer]
Type: gem / white
When carried:
Changes stats: +10 Str / +10 Dex / +10 Mag / +10 Wil / +10 Cun / +10 Con / +40 Lck
Changes damage: +15% all
Damage against: +500% Horror
Blindness immunity: +100%
Maximum life: +200.00
Light radius: +5
It can be used to activate talent Knife Storm (costing 20 power out of 20/20) :
Effective talent level: 5.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Summon a storm of swirling blades to slice your foes, inflicting 93 physical damage and bleeding to anyone who approaches for 8 turns.
The damage and duration will increase with your Mindpower.
A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away.
It lashes at horrors with extreme force (+500% damage against horrors).
This item has been sent to the Item's Vault.


Requires:
- Magic 48
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* Slows global speed by 40%
When wielded/worn:
Accuracy: +13 (+3 eff.)
Physical crit. chance: +19.0%
Physical power: +14 (+3 eff.)
Effects on melee hit:
* Slows global speed by 15%
Changes stats: +7 Con
Changes resistances: +3% darkness / +15% fire
Changes damage: +30% darkness
Talent granted: +1 Command Staff
Critical mult.: +29.00%
Spell save: +16 (+4 eff.)
Life regen: +1.80
Spellpower: +34 (+10 eff.)
Spell crit. chance: +8%
Healing mod.: +28%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +10 (+3 eff.)
Changes stats: +6 Cun
Changes resistances penetration: +10% acid
Changes damage: +15% acid
Talent mastery: +0.20 Wild-gift / Venom drake aspect
Mindpower: +6 (+1 eff.)
Talent on hit(nature): Acidic Spray (10% chance level 2).
It can be used to activate talent Dissolve (costing 20 power out of 20/20) :
Effective talent level: 2.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Is: a nature gift and a mind power
Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage.
Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits.
Each point in acid drake talents also increases your acid resistance by 1%.
This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 2
When wielded/worn:
Armour: +10
Armour Hardiness: +15%
Changes resistances: +0% lightning / +5% physical
Changes damage: +5% physical
Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth
Stun/Freeze immunity: +0%
Spellpower: +6 (+5 eff.)
It can be used to activate talent Stone Wall (costing 60 power out of 60/60) :
Effective talent level: 1.0
Power cost: 60 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Entomb yourself in a wall of stone for 3 turns.
At level 4, it becomes targetable.
Any hostile creature caught in the radius will also suffer 45.27 physical damage.
Duration and damage will improve with your Spellpower.
This thick cloak is incredibly tough, yet bends and flows with ease.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Power: 137% Range: 1.6x
Uses stat: 120% Str
Damage type: Physical bleed
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +19
Crit. chance: +10.0%
Attack speed: 100%
Multiple attacks: +3
When wielded/worn:
Changes stats: +7 Str / +7 Dex / +7 Cun
Talent mastery: +0.20 Technique / Two-handed assault
A brutal weapon of countless blades.
This item has been sent to the Item's Vault.