Dagger of the Past (129% power, 20 apr)
Requires:
- Magic 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
Potentially it would go with a sword in the future.
Power: 129% Range: 1.3x
Uses stats: 50% Mag, 50% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Crit. chance: +20.0%
Attack speed: 111%
Damage (Melee): +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Defense: +10 (+5 eff.)
Changes damage: +5% temporal
Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian
Spell save: +10 (+5 eff.)
Movement speed: +20%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.
Dagger of the Past (129% power, 20 apr)Requires:
- Magic 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
Potentially it would go with a sword in the future.
Power: 129% Range: 1.3x
Uses stats: 50% Mag, 50% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Crit. chance: +20.0%
Attack speed: 111%
Damage (Melee): +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Defense: +10 (+5 eff.)
Changes damage: +5% temporal
Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian
Spell save: +10 (+5 eff.)
Movement speed: +20%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.
Essence of Bearness
Requires:
- Level 15
Infused by nature
3.00 Encumbrance.
[Unique]
Type: misc / animal
It can be used to invoke your inner bearness, costing 100 power out of 100/100.
The very essence of bearness!
This item has been sent to the Item's Vault.
Essence of BearnessRequires:
- Level 15
Infused by nature
3.00 Encumbrance.
[Unique]
Type: misc / animal
It can be used to invoke your inner bearness, costing 100 power out of 100/100.
The very essence of bearness!
This item has been sent to the Item's Vault.
Gravitational Staff (136% power, 8 apr, physical element)
5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Gravity pin
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+8 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 89.82 physical (gravity) damage.
Each target moved beyond the first increases the damage by 11.23 (up to a maximum of 44.91 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.
Gravitational Staff (136% power, 8 apr, physical element)5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Gravity pin
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+8 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 89.82 physical (gravity) damage.
Each target moved beyond the first increases the damage by 11.23 (up to a maximum of 44.91 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.
Falarak the Taintpunish
4.0
T4 longbow 2H weapon
Reqs Dex 35
[Random Unique]
Arcane/Master
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit.r1 +4 nature
On Hit:
* 10% chance to slow global speed by 39%
While equipped:
Stats +5 Str
dps ----------
Phys.crit +11.0%
Crit.mult +10.00%
Phys.pwr +17 (+5 eff.)
Dmg.mod +15% physical
+21% temporal
Res.pen +14% physical
+9% temporal
Acc +12 (+4 eff.)
---------- misc
Hate/m.crit +3.00
Max.hate +2.00
Cooldown Arrow Stitching -1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Falarak the Taintpunish4.0
T4 longbow 2H weapon
Reqs Dex 35
[Random Unique]
Arcane/Master
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit.r1 +4 nature
On Hit:
* 10% chance to slow global speed by 39%
While equipped:
Stats +5 Str
dps ----------
Phys.crit +11.0%
Crit.mult +10.00%
Phys.pwr +17 (+5 eff.)
Dmg.mod +15% physical
+21% temporal
Res.pen +14% physical
+9% temporal
Acc +12 (+4 eff.)
---------- misc
Hate/m.crit +3.00
Max.hate +2.00
Cooldown Arrow Stitching -1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
living mindstar 'Velumith' (116% power, 40 apr, mind damage)
3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature/Psionic
Power 116% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +2%
Mind.crit +5%
Mind.pwr +10 (+5 eff.)
Melee+ 5 acid 12 physical
Dmg.mod +15% acid
+6% physical
+6% mind
Res.pen +8% acid
+11% physical
+6% mind
Phasing +10%
----- def -----
Resists +13% acid
+13% physical
+6% mind +3% blight
Dmg.Resnn +22%
Spell.save +12 (+6 eff.)
HP.reg +5.00
---------- misc
Psi/ret +1.70
Max.mana +100.00
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
living mindstar 'Velumith' (116% power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature/Psionic
Power 116% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +2%
Mind.crit +5%
Mind.pwr +10 (+5 eff.)
Melee+ 5 acid 12 physical
Dmg.mod +15% acid
+6% physical
+6% mind
Res.pen +8% acid
+11% physical
+6% mind
Phasing +10%
----- def -----
Resists +13% acid
+13% physical
+6% mind +3% blight
Dmg.Resnn +22%
Spell.save +12 (+6 eff.)
HP.reg +5.00
---------- misc
Psi/ret +1.70
Max.mana +100.00
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Scattermind (20/20, 115% power, 7 apr)
3.0
T3 shot ammo
Reqs Dex 24
[Unique]
Nature/Psionic
Power 115% Range: 1.2x
Uses 60% Cun, 60% Dex
Dmg Mind
Acc+ +0.2% base dam (max 20%)
Apr +7
Crit +3.0%
Capacity 20
On Crit:
* strike the target with one of Mind Sear, Psychic Lobotomy, or Sunder Mind, at random.
A linen pouch of jagged mindstar fragments, each radiating a palpable sense of confusion and pain. They must have made up an impressive whole originally, before some cretin turned it to bits.
This item has been sent to the Item's Vault.
Scattermind (20/20, 115% power, 7 apr)3.0
T3 shot ammo
Reqs Dex 24
[Unique]
Nature/Psionic
Power 115% Range: 1.2x
Uses 60% Cun, 60% Dex
Dmg Mind
Acc+ +0.2% base dam (max 20%)
Apr +7
Crit +3.0%
Capacity 20
On Crit:
* strike the target with one of Mind Sear, Psychic Lobotomy, or Sunder Mind, at random.
A linen pouch of jagged mindstar fragments, each radiating a palpable sense of confusion and pain. They must have made up an impressive whole originally, before some cretin turned it to bits.
This item has been sent to the Item's Vault.
Latafayn (180% power, 5 apr)
3.0
T4 greatsword 2H weapon
Reqs Str 40
[Unique]
Arcane/Master
Power 180% Range: 1.6x
Uses 125% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +5
Crit +10.0%
Atk.spd 100%
HP.leech +8%
Dmg.conv 50% fire burn
While equipped:
Stats +3 Cun +5 Str
dps ----------
Dmg.mod +10% darkness
+15% fire
----- def -----
Resists +15% fire
Accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage.
Uses 10 power out of 25/25
This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands.
This item has been sent to the Item's Vault.
Latafayn (180% power, 5 apr)3.0
T4 greatsword 2H weapon
Reqs Str 40
[Unique]
Arcane/Master
Power 180% Range: 1.6x
Uses 125% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +5
Crit +10.0%
Atk.spd 100%
HP.leech +8%
Dmg.conv 50% fire burn
While equipped:
Stats +3 Cun +5 Str
dps ----------
Dmg.mod +10% darkness
+15% fire
----- def -----
Resists +15% fire
Accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage.
Uses 10 power out of 25/25
This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands.
This item has been sent to the Item's Vault.
Xerisethra the Forestobeisance (20/20, 166% power, 6 apr)
3.0
T5 shot ammo
Reqs Dex 48
[Random Unique]
Master/Psionic
Power 167% Range: 1.2x
Uses 70% Dex, 50% Cun
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Acc +12
Apr +6
Crit +7.0%
Capacity 20
Ranged+ +23 physical
+27 darkness
Against +16% Living
On Hit.r1 +20 nature
On Hit:
* 20% chance to slow global speed by 54%
* 20% chance to knock the target back 3 spaces and deal 170 physical damage
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Xerisethra the Forestobeisance (20/20, 166% power, 6 apr)3.0
T5 shot ammo
Reqs Dex 48
[Random Unique]
Master/Psionic
Power 167% Range: 1.2x
Uses 70% Dex, 50% Cun
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Acc +12
Apr +6
Crit +7.0%
Capacity 20
Ranged+ +23 physical
+27 darkness
Against +16% Living
On Hit.r1 +20 nature
On Hit:
* 20% chance to slow global speed by 54%
* 20% chance to knock the target back 3 spaces and deal 170 physical damage
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Elemental Fury
0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning
+25% fire
+25% arcane
+25% cold
Res.pen +25% lightning
+25% fire
+25% arcane
+25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.
Elemental Fury0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning
+25% fire
+25% arcane
+25% cold
Res.pen +25% lightning
+25% fire
+25% arcane
+25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.