

17.0
T5 massive armor
Reqs Con 150
Heavy Armour Training 3
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+6 eff.)
----- def -----
Armour +50
Defense +40 (+19 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+17 eff.)
Spell.save +35 (+11 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.


17.0
T5 massive armor
Reqs - Massive armour training
Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+3 eff.)
----- def -----
Armour +50
Defense +40 (+10 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+8 eff.)
Spell.save +35 (+7 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 64.0 - 76.8 Physical
Uses 140% Mag
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +10
Atk.spd 100%
Melee+ +10% confusion
While equipped:
dps ----------
Spell.crit +18%
Spell.pwr +12 (+4 eff.)
Dmg.mod +20% physical
Acc +7 (+3 eff.)
---------- misc
Masteries
+0.20 Spell/Staff combat
Channel Staff:
Level 2.0
Pwr.cost 9 out of 20/20.
Range 8
Travel.spd 2000% of base
Is a spell
Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 84% staff damage.
The bolt will only hurt hostile targets, and pass safely through friendly ones.
This attack always has a 100% chance to hit, and ignores the target's Armour.
When projecting a bolt with your staff its damage modifier is increased by 20%.
A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after.
This item has been sent to the Item's Vault.


4.0
T5 longbow 2H weapon
Reqs Dex 48
Shoot
[Random Unique]
Arcane
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
Ranged+ +18 cold
While equipped:
Stats +3 Wil +2 Mag
dps ----------
Dmg.mod +29% cold +35% temporal
+9% mind +38% physical
Res.pen +28% temporal
+29% physical
----- def -----
Spell.save +9 (+4 eff.)
Disease- +15%
---------- misc
Reload +5
Mana/turn +0.08
Cooldown Arrow Stitching -1
Masteries
+0.15 Chronomancy/Bow Threading
Instant Weapon Swap
Longbows are used to shoot arrows at your foes.
It was changed by the digestive sack.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
[Unique]
Arcane/Unknown
Power 50.0 - 70.0 Physical
Uses 60% Mag, 60% Str
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +7.0%
Atk.spd 100%
On Hit:
* deal 30.00 arcane and 43.20 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
dps ----------
Spell.crit +12%
Spell.pwr +24 (+7 eff.)
---------- misc
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.


0.0
T4 red gem
[Unique]
Nature
While equipped:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.dmg- 23.00%
Item imbue powers:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.dmg- 23.00%
Latent Damage Type: Fire
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.


5.0
T5 staff 2H weapon
[Random Unique]
Arcane/Nature
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +2 Str +7 Mag +6 Cun
+20 Con
dps ----------
Spell.crit +11%
Crit.mult +33.00%
Spell.pwr +23 (+6 eff.)
Dmg.mod +30% temporal
----- def -----
Phys.save +10 (+3 eff.)
Spell.save +10 (+3 eff.)
Mind.save +11 (+4 eff.)
HP.reg +1.20
Heal.mod +27%
---------- misc
N.En/turn +0.20
Vim/s.crit +7.00
Max.vim +46.00
Max.N.En +37.00
See.Invis +12
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Random Unique]
Nature/Psionic
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +4 (+2 eff.)
Dmg.mod +15% cold +41% fire
Melee Ret 6 cold
----- def -----
Defense +2 (+0 eff.)
Resists +39% fire
---------- misc
Psi/turn +0.10
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.


5.0
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+7 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 20.0 - 24.0 Darkness
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+4 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness
+20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
dps ----------
Spell.pwr +8 (+2 eff.)
Dmg.mod +10% darkness +10% cold
----- def -----
Resists +10% darkness +10% cold
Spell.save +8 (+3 eff.)
Poison- +25%
Cut- +25%
---------- misc
Max.souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.


12.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 96.0 - 144.0 Physical
Uses 40% Wil, 140% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +22
Crit +10.0%
Atk.spd 83%
Dmg.conv 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 14
* Blasts creatures in a radius 1 shockwave around your target for 195.00 to 585.00 physical damage (based on Strength).
While equipped:
dps ----------
Crit.mult +40.00%
Dmg.mod +12% physical
----- def -----
Knockbk- +30%
Knock away other creatures within radius 4), dealing 474.50 to 949.00 physical damage (based on Strength) to each.
Uses 50 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.