
Star (10-13 power, 0 apr)1.0
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 10.0 - 13.0 Light
Uses 20% Cun, 20% Dex
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Light damage.
While equipped:
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Ring of the Archlich0.1
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
dps ----------
Spell.pwr +8 (+6 eff.)
Dmg.mod +10% darkness +10% cold
----- def -----
Resists +10% darkness +10% cold
Spell.save +8 (+5 eff.)
Poison- +25%
Cut- +25%
---------- misc
Max.souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)5.0
staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Atk.spd 100%
While equipped:
Stats +4 Mag
dps ----------
Spell.crit +8%
Crit.mult +20.00%
Dmg.mod +20% acid +20% cold
----- def -----
Mind.save +8 (+2 eff.)
Confus- +20%
---------- misc
Max.mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0
T5 staff 2H weapon
Reqs Mag 50
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+17 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Snow Giant Wraps (0 def, 2 armour)1.0
T3 hands armor
[Unique]
Nature
This would be great with a mighty matching belt.
While equipped:
Stats +4 Str
----- def -----
Armour +2
Resists +10% lightning +10% cold
Max.HP +60.00
Knockbk- +50%
Unarmed combat:
Power 17.0 - 18.7 Physical
Uses 40% Cun, 40% Dex, 40% Str
Acc+ +0.2% crit chance (max 25%)
Apr +1
Crit +4.0%
Atk.spd 100%
Melee+ +10 lightning +10 cold
On Hit: 25% Call Lightning 5
Throw Boulder:
Level 2.0
Pwr.cost 4 out of 6/6.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Throw a huge boulder, dealing 138.46 physical damage and knocking targets back 5 tiles within radius 1.
The damage will increase with your Strength.
Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength.
This item has been sent to the Item's Vault.

Garkul's Teeth0.1
T5 amulet jewelry
Reqs Level 35
[Unique]
Master
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +10 Str +6 Con
----- def -----
Phys.save +18 (+9 eff.)
Mind.save +18 (+6 eff.)
Pinning- +100%
---------- misc
Masteries
+0.10 Technique/Berserker's strength
+0.10 Technique/Bloodthirst
+0.10 Technique/Warcries
+0.10 Technique/Two-handed assault
Shattering Shout:
Level 4.0
Pwr.cost 10 out of 48/48.
Range melee/personal
Travel.spd instantaneous
Description: Release a powerful shout, doing 212.46 physical damage in a radius 7 cone in front of you.
At level 5 the shout is so strong it shatters all incomming projectiles caught inside.
The damage increases with your Strength.
Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals.
This item has been sent to the Item's Vault.

Moon (10-13 power, 0 apr)1.0
T3 dagger 1H weapon
[Unique]
Arcane
The moon shines alone in a starless sky.
Power 10.0 - 13.0 Darkness
Uses 20% Cun, 20% Dex
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Darkness damage.
While equipped:
dps ----------
Dmg.mod +0% darkness
Res.pen +0% darkness
---------- misc
Light -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.

Steel Helm of Garkul (0 def, 6 armour)3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Nature
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +5 Str +4 Wil +5 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Fatigue +8%
Phys.save +12 (+6 eff.)
Spell.save +12 (+6 eff.)
Mind.save +12 (+4 eff.)
---------- misc
Masteries
+0.20 Technique/Thuggery
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

Silent Blade (25-32 power, 10 apr)1.0
T2 dagger 1H weapon
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 35% Cun, 65% Dex
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +8.0%
Atk.spd 100%
Melee+ +10 silence
On Kill:
* Enter stealth for 3 turns.
When used from stealth a simple attack with it will not break stealth.
While equipped:
dps ----------
Acc +10 (+2 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.

Nature's Blessing (8 def, 6 armour)9.0
T2 light armor
[Unique]
Nature/Disrupt
While equipped:
Stats +3 Wil +4 Con
----- def -----
Armour +6
Defense +8 (+2 eff.)
Rng.Def +4 (+1 eff.)
Fatigue +8%
Resists +20% nature +25% arcane
Spell.save +18 (+9 eff.)
HP.reg +1.00
Heal.mod +20%
Stun/Frz- +25%
---------- misc
Masteries
+0.20 Wild-gift/Antimagic
Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic.
This item has been sent to the Item's Vault.

Death's Embrace (18 def, 18 armour)9.0
T5 light armor
Reqs Level 35
[Unique]
Arcane
While equipped:
Stats +5 Dex +5 Mag +5 Cun
dps ----------
Crit.mult +20.00%
Spell.pwr +10 (+5 eff.)
Dmg.mod +20% darkness +20% cold
Melee Ret 15 darkness 15 cold
----- def -----
Armour +18
Hardiness +15%
Defense +18 (+4 eff.)
Resists +30% temporal
+30% darkness +30% cold
Stealth +10
---------- misc
Masteries
+0.10 Spell/Phantasm
+0.10 Spell/Dreadmaster
+0.10 Cunning/Stealth
Turn yourself invisible (power 26, based on Cunning and Magic) for 10 turns.
Uses 35 power out of 50/50
This deep black leather armor, wrapped with thick silk, is icy cold to the touch.
This item has been sent to the Item's Vault.
