

Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +12
Defense: +6 (+2 eff.)
Fatigue: +7%
Damage (Melee): 5 fire
Damage (Ranged): 5 fire
Changes resistances: +7% acid / +10% fire / +6% cold / +13% physical
Allows you to breathe in: water
A suit of armour made of leather.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
5.00 Encumbrance.
[Unique]
Type: misc / land
When carried:
Changes damage: +2% all
It can be used to natural balance
Activation costs 100 power out of 100/100.
The very heart of the lost land of Poosh. What did Kelad need with it?
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by unknown forces
4.00 Encumbrance.
[Unique]
Type: misc / axe
It can be used to create a ... clockwork gnome
Activation costs 50 power out of 50/50.
It seems there was still one present left. This is a pink ... axe.
It obviously is not made for fighting. It looks fluffy.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
3.00 Encumbrance.
[Unique]
Type: misc / animal
It can be used to invoke your inner bearness
Activation costs 100 power out of 100/100.
The very essence of bearness!
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 0% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (Ranged): +8 fire
Damage (radius 1) on hit: +20 lightning
When wielded/worn:
Physical power: +18 (+8 eff.)
Armour: +4
Changes stats: +6 Str
Changes resistances: +12% acid / +6% cold / +15% lightning / +3% blight
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 46.0 - 64.4
Uses stats: 50% Mag, 70% Dex
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +2.5%
Capacity: 17
On weapon hit:
* 20% chance to slow global speed by 53%
* 20% chance to knock the target back 3 spaces and deal 162 physical damage
Damage (Ranged): +20 mind / +32 physical / +8 nature
Damage (radius 1) on hit: +20 nature / +20 mind
Damage (radius 2) on crit: +8 mind
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Base power: 50.5 - 70.7
Uses stats: 50% Mag, 70% Dex
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +24
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 20
On weapon hit:
* 20% chance to slow global speed by 53%
Damage (Ranged): +20 nature
Damage (radius 1) on hit: +20 nature / +20 fire
Damage (radius 2) on crit: +16 nature
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.