Dagger of the Past (25-32 power, 20 apr)
Requires:
- Magic 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
Potentially it would go with a sword in the future.
Base power: 25.0 - 32.5
Uses stats: 50% Mag, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +20
Crit. chance: +20.0%
Attack speed: 111%
Damage (Melee): +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Defense: +10 (+4 eff.)
Changes damage: +5% temporal
Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian
Spell save: +10 (+2 eff.)
Movement speed: +20%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.
Dagger of the Past (25-32 power, 20 apr)Requires:
- Magic 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
Potentially it would go with a sword in the future.
Base power: 25.0 - 32.5
Uses stats: 50% Mag, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +20
Crit. chance: +20.0%
Attack speed: 111%
Damage (Melee): +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Defense: +10 (+4 eff.)
Changes damage: +5% temporal
Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian
Spell save: +10 (+2 eff.)
Movement speed: +20%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.
The Untouchable (14 def, 12 armour)
Requires:
- Strength 16
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour penetration: +10
Armour: +12
Defense: +14 (+5 eff.)
Changes stats: +8 Cun
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
The Untouchable (14 def, 12 armour)Requires:
- Strength 16
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour penetration: +10
Armour: +12
Defense: +14 (+5 eff.)
Changes stats: +8 Cun
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
Spectral Blade (26-42 power, 25 apr)
Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+3 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.
Spectral Blade (26-42 power, 25 apr)Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+3 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.
enhanced stralite greatsword of rage (47-75 power, 3 apr)
Requires:
- Strength 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 47.0 - 75.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +3
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +20 (+8 eff.)
Changes stats: +18 Str / +10 Dex / +10 Mag / +6 Wil / +10 Cun / +10 Con
Changes damage: +10% physical
Massive two-handed swords.
This item has been sent to the Item's Vault.
enhanced stralite greatsword of rage (47-75 power, 3 apr)Requires:
- Strength 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 47.0 - 75.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +3
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +20 (+8 eff.)
Changes stats: +18 Str / +10 Dex / +10 Mag / +6 Wil / +10 Cun / +10 Con
Changes damage: +10% physical
Massive two-handed swords.
This item has been sent to the Item's Vault.
Erimas (51-82 power, 3 apr)
Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 51.0 - 81.6
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +3
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce armor by 25%
* 27% chance to reduce all saves and defense by 27
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +4 acid / +17 mind
Damage (radius 2) on crit: +8 acid
When wielded/worn:
Accuracy: +13 (+6 eff.)
Armour penetration: +12
Physical crit. chance: +7.0%
Changes stats: +3 Cun / +2 Wil
Changes resistances: +9% acid
Changes resistances penetration: +20% acid / +12% physical
Changes damage: +3% temporal
Massive two-handed swords.
This item has been sent to the Item's Vault.
Erimas (51-82 power, 3 apr)Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 51.0 - 81.6
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +3
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce armor by 25%
* 27% chance to reduce all saves and defense by 27
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +4 acid / +17 mind
Damage (radius 2) on crit: +8 acid
When wielded/worn:
Accuracy: +13 (+6 eff.)
Armour penetration: +12
Physical crit. chance: +7.0%
Changes stats: +3 Cun / +2 Wil
Changes resistances: +9% acid
Changes resistances penetration: +20% acid / +12% physical
Changes damage: +3% temporal
Massive two-handed swords.
This item has been sent to the Item's Vault.
enhanced stralite dagger of ruin (30-40 power, 9 apr)
Requires:
- Dexterity 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 4
Base power: 30.5 - 39.6
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
When wielded/worn:
Armour penetration: +6
Physical crit. chance: +7.0%
Changes stats: +9 Str / +10 Dex / +7 Mag / +7 Wil / +7 Cun / +7 Con
Critical mult.: +10.00%
Sharp, short and deadly.
This item has been sent to the Item's Vault.
enhanced stralite dagger of ruin (30-40 power, 9 apr)Requires:
- Dexterity 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 4
Base power: 30.5 - 39.6
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
When wielded/worn:
Armour penetration: +6
Physical crit. chance: +7.0%
Changes stats: +9 Str / +10 Dex / +7 Mag / +7 Wil / +7 Cun / +7 Con
Critical mult.: +10.00%
Sharp, short and deadly.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half)
Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff
It is part of a set of items.
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Critical mult.: +20.00%
Mental save: +8 (+2 eff.)
Confusion immunity: +20%
Maximum mana: +50.00
Spell crit. chance: +8%
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff
It is part of a set of items.
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Critical mult.: +20.00%
Mental save: +8 (+2 eff.)
Confusion immunity: +20%
Maximum mana: +50.00
Spell crit. chance: +8%
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
Twilight's Edge (47-66 power, 7 apr)
Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 47.0 - 65.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +12.0%
Attack speed: 100%
On weapon crit:
* release a burst of light and dark damage (scales with Magic)
When wielded/worn:
Changes stats: +4 Str / +4 Mag / +4 Cun
Changes damage: +18% darkness / +18% light
Spellpower: +12 (+6 eff.)
Spell crit. chance: +4%
Light radius: +1
The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness.
This item has been sent to the Item's Vault.
Twilight's Edge (47-66 power, 7 apr)Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 47.0 - 65.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +12.0%
Attack speed: 100%
On weapon crit:
* release a burst of light and dark damage (scales with Magic)
When wielded/worn:
Changes stats: +4 Str / +4 Mag / +4 Cun
Changes damage: +18% darkness / +18% light
Spellpower: +12 (+6 eff.)
Spell crit. chance: +4%
Light radius: +1
The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness.
This item has been sent to the Item's Vault.
Eksatin's Ultimatum (63-94 power, 25 apr)
Requires:
- Strength 50
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 63.0 - 94.5
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +25
Crit. chance: +25.0%
Attack speed: 100%
On weapon crit:
* decapitate a weakened target
When wielded/worn:
Critical mult.: +25.00%
This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty.
This item has been sent to the Item's Vault.
Eksatin's Ultimatum (63-94 power, 25 apr)Requires:
- Strength 50
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 63.0 - 94.5
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +25
Crit. chance: +25.0%
Attack speed: 100%
On weapon crit:
* decapitate a weakened target
When wielded/worn:
Critical mult.: +25.00%
This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty.
This item has been sent to the Item's Vault.
Zemekkys' Broken Hourglass
Requires:
- Level 25
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes stats: +4 Wil
Changes resistances: +20% temporal
Changes resistances cap: +5% temporal
Changes damage: +10% temporal
Lowers spell cool-downs by: 10%
Activating this item is instant.
It can be used to activate talent Time Stop (costing 50 power out of 80/80) :
Effective talent level: 1.0
Power cost: 50 out of 80/80.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Gain 1 turns. During this time your damage will be reduced by 100%.
This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped.
This item has been sent to the Item's Vault.
Zemekkys' Broken HourglassRequires:
- Level 25
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes stats: +4 Wil
Changes resistances: +20% temporal
Changes resistances cap: +5% temporal
Changes damage: +10% temporal
Lowers spell cool-downs by: 10%
Activating this item is instant.
It can be used to activate talent Time Stop (costing 50 power out of 80/80) :
Effective talent level: 1.0
Power cost: 50 out of 80/80.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Gain 1 turns. During this time your damage will be reduced by 100%.
This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped.
This item has been sent to the Item's Vault.
Wheel of Fate
Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50
Activation costs 1 power out of 1/1.
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
Wheel of FateRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50
Activation costs 1 power out of 1/1.
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
Corpathus (40-56 power, 12 apr)
Requires:
- Magic 40
Crafted by a master
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stat: 150% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* grows in power
On weapon kill:
* grows dramatically in power
Damage (Melee): +18 draining blight
When wielded/worn:
Changes damage: +5% blight
Cut immunity: -25%
Maximum vim: +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.
Corpathus (40-56 power, 12 apr)Requires:
- Magic 40
Crafted by a master
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stat: 150% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* grows in power
On weapon kill:
* grows dramatically in power
Damage (Melee): +18 draining blight
When wielded/worn:
Changes damage: +5% blight
Cut immunity: -25%
Maximum vim: +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.