
Genocide (42-67.2 power, 4 apr)Requires:
- Willpower 20
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 42.0 - 67.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Physical crit. chance: +18.0%
Attack speed: 100%
Damage against: +25% Orc
When wielded/worn:
Changes stats: +7 Str / +7 Dex / +7 Con
Reduced damage from: +15% Orc
Grants telepathy: Humanoid/Orc
Life regen: +0.50
Stamina each turn: +1.00
Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying.
This item has been sent to the Item's Vault.

Mercy (35-45.5 power, 9 apr)Requires:
- Dexterity 42
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 4
Base power: 35.0 - 45.5
Uses stats: 55% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +15.0%
Attack speed: 100%
On weapon hit:
* deals physical damage equal to 3% of the target's missing health
When wielded/worn:
Changes stats: +6 Str / +6 Dex
Critical mult.: +20.00%
This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened.
This item has been sent to the Item's Vault.

Tarrasca (0 def, 50 armour)17.0
T4 massive armor
Reqs Str 52
Heavy Armour Training 3
[Unique]
Master
While equipped:
Stats +15 Con
----- def -----
Armour +50
Hardiness +15%
Fatigue +35%
Phys.save +45 (+15 eff.)
Knockbk- +100%
When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%).
Current reduction bonus: 0%
Slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns.
Uses 25 power out of 25/25
This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life.
This item has been sent to the Item's Vault.

Fire Dragon Shield (16 def, 9 armour, 220 block)7.0
T4 shield armor
Reqs Str 28
Heavy Armour Training 2
[Unique]
Nature/Master
While equipped:
dps ----------
Melee Ret 17 fire
----- def -----
Armour +9
Defense +16 (+8 eff.)
Rng.Def +15 (+5 eff.)
Fatigue +20%
Resists +35% fire
Affinity +15% fire
---------- misc
Talents +5 Block
On block: 30% chance that you'll breath stunning fire in a cone at the attacker (if within range 6).
This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal.
This item has been sent to the Item's Vault.

Borosk's Hate (172% power, 22 apr)3.0
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Master
Power 172% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +22
Crit +10.0%
Atk.spd 100%
On Hit:
* 25% chance to strike the target again.
While equipped:
Stats +10 Str +5 Dex +15 Con
---------- misc
Masteries
+0.20 Technique/Two-handed assault
This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well.
This item has been sent to the Item's Vault.

The Gaping Maw (184% power, 4 apr)3.0
T5 battleaxe 2H weapon
Reqs Str 60
[Unique]
Nature/Disrupt
Power 184% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% crit / acc
Apr +4
Crit +8.0%
Atk.spd 100%
Melee+ +50 acid +50 nature slow
On Crit:
* deal manaburn damage equal to your mindpower in a radius 3 cone
While equipped:
---------- misc
Cooldown Mana Clash -2
Ice Claw -1
Swallow -2
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.

Mercy (143% power, 9 apr)1.0
T4 dagger 1H weapon
Reqs Dex 42
[Unique]
Psionic
Power 144% Range: 1.3x
Uses 55% Dex, 45% Str
Dmg Physical
Acc+ +0.5% APR / acc
Apr +9
Crit +15.0%
Atk.spd 100%
On Hit:
* deals physical damage equal to 3% of the target's missing health
While equipped:
Stats +6 Str +6 Dex
dps ----------
Crit.mult +20.00%
This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened.
This item has been sent to the Item's Vault.

Silent Blade (25-32.5 power, 10 apr)1.0
T2 dagger 1H weapon
Reqs Cun 25
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 35% Str, 55% Dex
Acc+ +0.5% APR / acc
Apr +10
Crit +8.0%
Atk.spd 100%
Melee+ +10 silence
When used from stealth a simple attack with it will not break stealth.
While equipped:
dps ----------
Acc +10 (+4 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.
