
dragonbone longbow 'Brightmight'Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 50% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Arcane Vortex (10% chance level 5).
When this weapon hits: Shoot (10% chance level 1).
Damage (Ranged): +8 mind / +11 cold
Damage (radius 2) on crit: +4 light
When wielded/worn:
Changes stats: +9 Mag
Changes resistances: +6% light
Changes damage: +20% arcane / +24% cold
Spellpower: +23 (+4 eff.)
Mental crit. chance: +6%
Light radius: +1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Gukath the Mucusstreak (21/21, 76-107 power, 18 apr)Requires:
- Dexterity 48
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 76.5 - 107.1
Uses stats: 70% Dex, 100% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +47.0%
Capacity: 21
On weapon hit:
* 30% chance to slow global speed by 73%
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
On weapon crit:
* Wound the target dealing 452 physical damage across 5 turns and reducing healing by 50%
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Ranged): +24 lightning / +8 cold / +28 nature
Damage (radius 2) on crit: +16 nature / +20 cold
Damage against: +45% Unnatural
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Shadebutcher (16-18 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by arcane disrupting forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
Base power: 16.0 - 17.6
Uses stats: 90% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
Damage (radius 1) on hit: +16 light
Damage against: +28% Unnatural
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce damage dealt by 39%
Damage when hit (Melee): 2 cold
Changes resistances: +21% darkness
Changes damage: +25% lightning / +25% fire / +3% light / +13% cold
Talent masteries: +0.20 Psionic / Focus +0.20 Psionic / Projection
Talent granted: +1 Attune Mindstar
Life regen: +1.90
Maximum life: +33.00
Mindpower: +10 (+2 eff.)
Mental crit. chance: +5%
Light radius: +1
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

UmbraphageRequires:
- Level 15
Infused by psionic forces
0.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances: +20% darkness
Changes resistances penetration: +10% darkness
Changes damage: +15% light / +15% darkness
Damage affinity(heal): +20% darkness
Talent mastery: +0.20 Cursed / Shadows
Mental save: +10 (+3 eff.)
Mindpower: +10 (+5 eff.)
Light radius: +10
Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300).
It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 189.00 darkness damage (based on Mindpower and charge)
Activation costs 10 power out of 2/10.
This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely.
This item has been sent to the Item's Vault.

voratun pickaxe 'Betyrawyn' (dig speed 11 turns)Requires:
- Level 35
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Damage when hit (Melee): 4 arcane
Changes stats: +5 Str / +3 Dex / +3 Wil
Changes resistances: +5% arcane
Changes resistances penetration: +15% arcane
Changes damage: +3% mind
Maximum hate: +6.00
Lowers spell cool-downs by: 30%
Mental crit. chance: +3%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.

Demonic SoulRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Legendary]
Type: misc / demonic ; tier 3
15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower
A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart.
This item has been sent to the Item's Vault.

voratun kinetic stabiliserRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Physical save: +15 (+6 eff.)
Pinning immunity: +25%
Knockback immunity: +25%
Teleport immunity: +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

dragonbone magestaff 'Thunderkin' (30-36 power, 6 apr, lightning element)Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 6 temporal
Changes stats: +20 Mag / +16 Wil / +16 Cun
Changes resistances: +9% blight
Changes damage: +54% lightning / +15% temporal / +15% blight
Talent granted: +1 Command Staff
Spellpower on spell critical (stacks up to 3 times): +10
Spellpower: +15 (+5 eff.)
Spell crit. chance: +5%
Reduces paradox anomalies(equivalent to willpower): +25
Talent on hit(spell): Glacial Vapour (10% chance level 6).
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
