

Requires:
- Magic 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
Potentially it would go with a sword in the future.
Base power: 25.0 - 32.5
Uses stats: 50% Mag, 50% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Crit. chance: +20.0%
Attack speed: 111%
Damage (Melee): +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Defense: +10 (+5 eff.)
Changes damage: +5% temporal
Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian
Spell save: +10 (+2 eff.)
Movement speed: +20%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.


3.0
T3 head armor
Reqs Cun 25
[Unique]
Master
While equipped:
Stats +3 Con +10 Wil
dps ----------
Mind.pwr +5 (+2 eff.)
----- def -----
Armour +6
Defense +3 (+2 eff.)
Fatigue +4%
Resists +8% physical
---------- misc
Masteries
+0.20 Technique/Superiority
+0.20 Technique/Field control
Indomitable: (Instant)
Level 1.0
Pwr.cost 60 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years.
Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns.
This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
This item has been sent to the Item's Vault.


12.0
T3 greatsword 2H weapon
[Unique]
Psionic
Power 49.0 - 78.4 Physical
Uses 129% Str
Mastery Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +9
Crit +9.0%
Atk.spd 100%
Melee+ +49 light +49 darkness
On Hit:
* 9% chance to stun or confuse the target
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.


5.0
T5 greatmaul 2H weapon
[Random Unique]
Nature/Master
Power 64.0 - 96.0 Physical
Uses 120% Mag
Mastery Strength of Purpose
Acc+ +0.1% dam / acc
Apr +4
Crit +3.0%
Atk.spd 100%
Melee+ +8 mind +16 nature
On Crit.r2 +8 nature
On Crit:
* cripple the target
While equipped:
dps ----------
Phys.crit +30.0%
Res.pen +16% nature +15% mind
----- def -----
Resists +6% all
Massive two-handed mauls.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature/Psionic
This natural mindstar calls for a summoner.
This mindstar absorbs psionic energy that needs to be projected.
Power 16.5 - 18.2 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+4 eff.)
Dmg.mod +16% acid +13% fire +11% cold
+10% physical
Res.pen +5% acid +4% physical +6% cold
+15% temporal +8% fire
----- def -----
Armour +2
Defense +6 (+3 eff.)
Rng.Def +6 (+3 eff.)
Resists +16% lightning +27% fire
+3% nature +13% cold
Disarm- +10%
---------- misc
Equi/ret +1.70
Masteries
+0.10 Psionic/Voracity
+0.10 Psionic/Absorption
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
[Unique]
Arcane
The moon shines alone in a starless sky.
Power 30.0 - 39.0 Physical
Uses 45% Dex, 45% Str
Acc+ +0.5% APR / acc
Apr +30
Crit +10.0%
Atk.spd 100%
Melee+ +20 darkness +0% confusion
While equipped:
dps ----------
Dmg.mod +10% darkness
---------- misc
Light -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 25.0 - 32.5 Physical
Uses 45% Str, 45% Dex
Acc+ +0.5% APR / acc
Apr +20
Crit +20.0%
Atk.spd 100%
Melee+ +20 light +0 blinding
While equipped:
dps ----------
Dmg.mod +10% light
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Unique]
Arcane
A true understanding of the arcane is needed to release its full power.
Power 20.0 - 24.0 Arcane
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.pwr +20 (+9 eff.)
Dmg.mod +20% arcane
---------- misc
Cooldown Manathrust -1
Masteries
+0.20 Spell/Arcane
Arcane Supremacy:
Level 3.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.


17.0
T3 massive armor
Reqs Heavy Armour Training 3
[Unique]
Master
While equipped:
Stats +5 Con
----- def -----
Armour +20
Defense +10 (+4 eff.)
Fatigue +24%
Resists -15% acid +15% physical
Crit.chn- 20%
Phys.save +15 (+6 eff.)
Max.HP +50.00
HP.reg +2.00
Knockbk- +30%
Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface.
Though clearly a powerful piece, it must once have been much greater.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
[Unique]
Master
Power 45.0 - 58.5 Physical
Uses 35% Str, 55% Dex
Acc+ +0.5% APR / acc
Apr +11
Crit +18.0%
Atk.spd 100%
While equipped:
Stats +4 Cun +5 Dex
dps ----------
Dmg.mod +8% light +10% physical
----- def -----
Pinning- +50%
---------- misc
Light +1
Telepathy Humanoid/Orc
During the invasion of Eldoral the Halfling Rogue Herah is said to have slain over one hundred orcs while defending a group of refugees.
This item has been sent to the Item's Vault.


2.0
T5 head armor
[Ego++]
Arcane
While equipped:
Stats +6 Mag +4 Wil
dps ----------
Spell.pwr +3 (+2 eff.)
Dmg.mod +11% acid +6% lightning
+8% cold +14% arcane +6% fire
----- def -----
Defense +3 (+1 eff.)
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.


3.0
T3 mace 1H weapon
Reqs Str 24
[Random Unique]
Nature/Master
Power 132% Range: 1.4x
Uses 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +1.5%
Atk.spd 100%
While equipped:
Stats +4 Dex +7 Wil +8 Con
dps ----------
Res.pen +15% lightning +7% physical
+7% all
Acc +19 (+5 eff.)
Apr +15
----- def -----
Max.HP +26.00
Blunt and deadly.
This item has been sent to the Item's Vault.


1.0
T3 belt armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+5 eff.)
---------- misc
Vim/kill +4.00
Max.souls +3.00
Deal darkness damage equal to your 350% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium).
Uses 24 power out of 24/24
Rogroth's mouth happened to be about the same size as your waist. Interesting.
This item has been sent to the Item's Vault.