healing infusion (heal 50)
Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion ; tier 1
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.
healing infusion (heal 50)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion ; tier 1
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.
This item will automatically be transmogrified when you leave the level.
elven-wood vilestaff of fate (25-30 power, 5 apr, blight element)
Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +25% blight
Talent granted: +1 Command Staff
Physical save: +9 (+1 eff.)
Spell save: +7 (+1 eff.)
Mental save: +5 (+1 eff.)
Spellpower: +12 (+1 eff.)
Spell crit. chance: +9%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
elven-wood vilestaff of fate (25-30 power, 5 apr, blight element)elven-wood vilestaff of fate (25-30 power, 5 apr, blight element)
Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +25% blight
Talent granted: +1 Command Staff
Physical save: +9 (+1 eff.)
Spell save: +7 (+1 eff.)
Mental save: +5 (+1 eff.)
Spellpower: +12 (+1 eff.)
Spell crit. chance: +9%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
This item will automatically be transmogrified when you leave the level.
quiver of ash arrows of erosion (19/19, 17.5-24.5 power, 7 apr)
Requires:
- Dexterity 16
Infused by nature
3.00 Encumbrance.
Type: ammo / arrow ; tier 2
Base power: 17.5 - 24.5
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +7
Crit. chance: +1.5%
Capacity: 19
Damage (Ranged): +11 nature / +8 temporal
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
quiver of ash arrows of erosion (19/19, 17.5-24.5 power, 7 apr)quiver of ash arrows of erosion (19/19, 17.5-24.5 power, 7 apr)
Requires:
- Dexterity 16
Infused by nature
3.00 Encumbrance.
Type: ammo / arrow ; tier 2
Base power: 17.5 - 24.5
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +7
Crit. chance: +1.5%
Capacity: 19
Damage (Ranged): +11 nature / +8 temporal
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.