
Revenant (8 def, 20 armour)Requires:
- Strength 28
- Talent Heavy Armour Training (level 3)
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +20
Defense: +8 (+4 eff.)
Fatigue: +12%
Changes stats: +5 Con / +5 Mag
Physical save: +12 (+6 eff.)
Spell save: +12 (+6 eff.)
Mental save: +12 (+4 eff.)
Silence immunity: +20%
Confusion immunity: +20%
Pinning immunity: +20%
Stun/Freeze immunity: +20%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.rejuvenating steel plate armour of Eyal (4 def, 9 armour)
Requires:
- Strength 28
- Talent Heavy Armour Training (level 3)
Infused by nature
17.00 Encumbrance.
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +9
Defense: +4 (+2 eff.)
Fatigue: +22%
Life regen: +3.00
Stamina each turn: +0.60
Maximum life: +53.00
Healing mod.: +14%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

troll-hide reinforced leather armour of Eyal (4 def, 7 armour) =Good Shit=Requires:
- Strength 18
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 4
When wielded/worn:
Armour: +7
Defense: +4 (+1 eff.)
Fatigue: +8%
Life regen: +7.70
Maximum life: +80.00
Healing mod.: +32%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)Requires:
- Strength 37
- Talent Heavy Armour Training (level 2)
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
When wielded/worn:
Armour: +18
Armour Hardiness: +20%
Defense: +20 (+6 eff.)
Ranged Defense: +10 (+3 eff.)
Fatigue: +30%
Talent granted: +4 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

Nature's Blessing (8 def, 6 armour) =new=Requires:
- Strength 20
Infused by nature
Infused by arcane disrupting forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +8 (+2 eff.)
Ranged Defense: +4 (+1 eff.)
Fatigue: +8%
Changes stats: +3 Wil / +4 Con
Changes resistances: +20% nature / +25% arcane
Talent mastery: +0.20 Wild-gift / Antimagic
Spell save: +18 (+9 eff.)
Stun/Freeze immunity: +25%
Life regen: +1.00
Healing mod.: +20%
Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic.
This item has been sent to the Item's Vault.

Plague-Fire Sceptre (127% power, 4 apr, physical element) =new=Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Power: 127% Range: 1.2x
Uses stat: 150% Mag
Damage type: Fire
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% blight / +20% fire
Spellpower: +27 (+15 eff.)
Spell crit. chance: +7%
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat, costing 15 power out of 15/15.
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

Hare-Skin SlingRequires:
- Dexterity 35
- Talent Shoot
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / sling ; tier 3
Mastery: Master Marksman
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +10
When wielded/worn:
Physical crit. chance: +5.0%
Defense: +10 (+3 eff.)
Changes stats: +10 Lck
Talent mastery: +0.20 Cunning / Survival
Movement speed: +20%
Activating this item is instant.
It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) :
Effective talent level: 3.0
Power cost: 8 out of 8/8.
Range: 8
Travel Speed: instantaneous
Description: You fire a mighty shot at your target, doing 139% damage and knocking it back.
The knockback chance increases with your Accuracy.
This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune.
Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable.
This item has been sent to the Item's Vault.

BetumiriaveaRequires:
- Level 25
Powered by arcane forces
Infused by nature
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce all saves and defense by 37
Damage when hit (Melee): 2 mind / 4 temporal
Changes stats: +4 Mag
Changes resistances: +17% mind / +8% physical
Changes resistances penetration: +15% mind
Changes damage: +3% mind
Confusion immunity: +31%
Stamina each turn: +0.90
Mana each turn: +0.10
Spellpower on spell critical (stacks up to 3 times): +3
Maximum mana: +35.00
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

BlizzardumbraRequires:
- Dexterity 24
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
On weapon hit:
* 10% chance to gain 10% of a turn (3/turn limit)
Damage (Ranged): +8 cold
Damage (radius 1) on hit: +8 temporal
When wielded/worn:
Accuracy: +11 (+4 eff.)
Physical crit. chance: +11.0%
Changes stats: +10 Dex
Changes resistances: +6% cold
Changes resistances penetration: +10% cold
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Salurarin (0 def, 8 armour, 136 block)Requires:
- Shield usage training
- Strength 35
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 4
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +8
Fatigue: +8%
Changes stats: +5 Cun / +1 Mag
Changes resistances: +25% fire / +14% light / +14% darkness
Maximum wards: +5 lightning / +5 temporal / +7 darkness / +7 fire / +5 nature / +7 blight / +5 cold / +6 arcane / +6 light
Changes resistances penetration: +15% blight / +15% arcane
Changes damage: +9% blight / +14% light / +14% darkness / +6% arcane
Talents granted: +1 Ward +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

stralite mail armour 'Xeradhebeth' (14 def, 13 armour)14.0
T4 heavy armor
Reqs Heavy armour training
Str 38
[Random Unique]
Arcane/Master/Psionic
While equipped:
Stats +5 Str +4 Cun +5 Con
----- def -----
Armour +13
Defense +14 (+4 eff.)
Fatigue +12%
Resists +9% arcane +12% temporal
Spell.save +17 (+6 eff.)
Mind.save +12 (+4 eff.)
Max.HP +43.00
Disarm- +20%
Confus- +10%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Yaldan Baoth (0 def, 10 armour)3.0
T4 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +10 Str +10 Con
dps ----------
Dmg.mod +15% light
----- def -----
Armour +10
Fatigue +4%
Resists +15% light +25% darkness
Res.Cap +10% darkness
Unseen.red 33%
---------- misc
Light -2
Sight -2
Blind-Fight: No penalty when attacking invisible/stealthed
Lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early..
Uses 40 power out of 40/40
The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor.
This item has been sent to the Item's Vault.

Blackfire Aegis (8 def, 18 armour, 235 block)7.0
T4 shield armor
Reqs Shield usage training
Str 28
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
Spell.pwr +8 (+2 eff.)
Melee Ret 24 darkness 24 fire
----- def -----
Armour +18
Defense +8 (+2 eff.)
Rng.Def +12 (+4 eff.)
Fatigue +25%
Resists +20% darkness +35% fire
---------- misc
Talents +1 Block
This rugged stone shield flickers with bursts of pitch black flame.
This item has been sent to the Item's Vault.

corrosive stralite shield of resistance (0 def, 8 armour, 138 block)7.0
T4 shield armor
Reqs Shield usage training
Str 35
[Ego++]
Arcane/Nature
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +2 Con
dps ----------
On Melee Ret:
* 13% chance to reduce armor by 43%
----- def -----
Armour +8
Fatigue +8%
Resists +19% acid +8% fire
+8% lightning +8% cold
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
