
Void OrbRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Damage (Melee): 15 arcane
Changes resistances: +15% arcane
Changes resistances penetration: +10% arcane
Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all
Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether
Talent cooldown: Aether Avatar (-4 turns)
Spell save: +10 (+5 eff.)
Silence immunity: +30%
Maximum mana: +35.00
Spellpower: +10 (+5 eff.)
Spell crit. chance: +5%
Talent on hit(spell): Arcane Vortex (10% chance level 2).
It can be used to activate talent Manathrust (costing 6 power out of 6/6) :
Effective talent level: 4.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Conjures up mana into a powerful bolt doing 88.63 arcane damage.
At level 3, it becomes a beam.
The damage will increase with your Spellpower.
This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.
This item has been sent to the Item's Vault.

Pendant of the Sun and MoonsRequires:
- Level 25
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes resistances: +10% light / +10% darkness
Changes resistances cap: +5% light / +5% darkness
Changes resistances penetration: +15% light / +15% darkness
Changes damage: +8% light / +8% darkness
Spellpower: +8 (+2 eff.)
Spell crit. chance: +5%
All your damage is converted and split into light and darkness.
Activating this item is instant.
It can be used to activate talent Circle of Sanctity (costing 30 power out of 60/60) :
Effective talent level: 3.0
Power cost: 30 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns.
This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders.
This item has been sent to the Item's Vault.

Wrap of Stone (0 def, 10 armour)2.0
T2 cloak armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +6 (+2 eff.)
Dmg.mod +5% physical
----- def -----
Armour +10
Hardiness +15%
Resists +5% physical
---------- misc
Masteries
+0.20 Chronomancy/Gravity
+0.10 Spell/Stone
+0.10 Chronomancy/Matter
+0.20 Spell/Earth
Stone Wall:
Level 1.0
Pwr.cost 60 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Entomb yourself in a wall of stone for 5 turns.
At level 4, it becomes targetable.
Any hostile creature caught in the radius will also suffer 79.32 physical damage.
Duration and damage will improve with your Spellpower.
This thick cloak is incredibly tough, yet bends and flows with ease.
This item has been sent to the Item's Vault.

Void Shard2.0
T5 wand charm
[Unique]
Arcane
While equipped:
Stats +8 Mag
dps ----------
Spell.pwr +10 (+4 eff.)
Dmg.mod +12% darkness +12% temporal
Melee Ret 16 void
----- def -----
Resists +10% darkness +10% temporal
Release a radius 2 burst of void energy at up to range 5, dealing 232.13 temporal and 222.11 darkness damage (based on Magic).
Uses 20 power out of 40/40
This jagged shape looks like a hole in space, yet it is solid, though light in weight.
This item has been sent to the Item's Vault.

Kor's Fall (100% power, 0 apr, darkness element)5.0
T1 staff 2H weapon
Reqs Mag 25
[Unique]
Arcane
Power 100% Range: 1.2x
Uses 110% Mag, 40% Wil
Dmg Physical
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +0
Crit +1.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +8%
Spell.pwr +7 (+7 eff.)
Dmg.mod +10% acid +10% fire
+10% darkness +10% blight
---------- misc
See.Invis +2
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
Bone Spear:
Level 3.0
Pwr.cost 6 out of 6/6.
Range 10
Travel.spd instantaneous
Is a spell
Description: Conjures up a spear of bones, doing 39.99 physical damage to all targets in line, and inflicting bleeding for another 20.00 damage over 5 turns.
The damage will increase with your Spellpower.
Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance.
This item has been sent to the Item's Vault.

Robe of the Archmage (10 def, 10 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +4 Mag +4 Wil +4 Cun
dps ----------
Spell.pwr +15 (+15 eff.)
Dmg.mod +12% all
Melee Ret 15 arcane
----- def -----
Armour +10
Defense +10 (+4 eff.)
Resists +10% fire +10% cold
Spell.save +18 (+6 eff.)
Mind.save +15 (+4 eff.)
Blind- +40%
---------- misc
Mana/turn +1.00
Light +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.

The Black Crown (0 def, 15 armour)3.0
T4 head armor
[Unique]
Arcane/Master
While equipped:
Stats +10 Wil +10 Con
----- def -----
Armour +15
Fatigue +5%
Resists +20% darkness +20% blight
---------- misc
Masteries
+0.20 Corruption/Demonic pact
+0.20 Corruption/Demon seeds
ShadowPwr +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.

Malslek the Accursed's Hat (2 def, 0 armour)2.0
T4 head armor
[Unique]
Psionic
While equipped:
dps ----------
Mind.crit +10%
Spell.pwr +10 (+10 eff.)
Mind.pwr +15 (+4 eff.)
Melee+ 30% gloom effects
Dmg.mod +10% darkness +10% physical
----- def -----
Defense +2 (+1 eff.)
Resists +20% fire
Mind.save -10 (-2 eff.)
Heal.mod -10%
---------- misc
Hate/m.crit +2.00
Hate/kill +2.00
Max.hate +20.00
Masteries
+0.20 Cursed/Punishments
On Spell Hit: 10% Agony 2
On Mind Hit: 10% Hateful Whisper 2
This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins.
This item has been sent to the Item's Vault.

Staff of Bones (120% power, 4 apr, darkness element)5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
Power 121% Range: 1.2x
Uses 150% Mag
Dmg Darkness
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+8 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness +20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Spell/Necrotic minions
+0.10 Spell/Shades
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Necrosis
+0.10 Spell/Advanced necrotic minions
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

Dúathedlen Heart1.0
T4 lite
[Unique]
Arcane
While equipped:
dps ----------
Phys.pwr +7 (+2 eff.)
----- def -----
Resists +30% light
Res.Cap +10% light
---------- misc
Light -1000
Infravis +6
Masteries
+0.10 Cunning/Stealth
Blood Grasp:
Level 3.0
Pwr.cost 10 out of 15/15.
Range 10
Travel.spd 2000% of base
Is a spell
Description: Project a bolt of corrupted blood, doing 33.69 blight damage and healing you for half the damage done.
The damage will increase with your Spellpower.
This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it.
This item has been sent to the Item's Vault.

Wheel of Fate0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Rune of the Rift (454.00 temporal damage, removed from time 4 turns)0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 6
Cooldown 14
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Inflicts 454.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Crimson Robe (12 def, 0 armour)2.0
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats +10 Cun +10 Wil
dps ----------
Mind.crit +9%
Mind.pwr +20 (+7 eff.)
Melee+ 35 mind 10% gloom effects
Res.pen +20% all
Melee Ret 35 mind 10% gloom effects
----- def -----
Defense +12 (+6 eff.)
Resists +15% all
---------- misc
Psi/turn +0.20
Hate/m.crit +4.00
Psi/m.crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.20 Cursed/Slaughter
+0.10 Psionic/Solipsism
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony 2
On Mind Hit: 8% Hateful Whisper 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

Monolith Armour (40 def, 50 armour)17.0
T5 massive armor
Reqs Massive armour training
Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+5 eff.)
----- def -----
Armour +50
Defense +40 (+16 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+9 eff.)
Spell.save +35 (+7 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.
