

Requires:
- Level 25
Powered by arcane forces
Infused by nature
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Physical power: +18 (+0 eff.)
Fatigue: -9%
Effects on melee hit:
* Slows global speed by 34%
Damage (Melee): 13 light / 13 darkness
Effects when hit in melee:
* 12% chance to blind
* 13% chance to inflict 15% damage reduction
Damage when hit (Melee): 12 fire
Changes stats: +9 Str / +4 Wil
Changes resistances: +12% nature / +6% fire
Changes damage: +18% physical / +12% light / +3% fire / +18% nature / +11% darkness
Talent masteries: +0.32 Technique / Conditioning +0.32 Technique / Combat training
Mental save: +10 (+2 eff.)
Confusion immunity: +20%
Teleport immunity: +50%
Life regen: +3.80
Mindpower: +13 (+0 eff.)
Combat speed: +20%
It can be used to teleport you randomly (rad 56), putting all charms on cooldown for 15 turns.
Amulets can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
- Talent Heavy Armour Training (level 2)
Powered by arcane forces
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 3
When wielded/worn:
Physical crit. chance: +5.0%
Physical power: +8 (+0 eff.)
Armour: +17
Defense: +8 (+0 eff.)
Ranged Defense: +8 (+0 eff.)
Fatigue: +12%
Damage when hit (Melee): 16 ice
Changes stats: +1 Mag / +3 Wil / +6 Con
Changes resistances: +6% lightning / +16% physical / +23% fire / +9% nature / +84% cold
Maximum wards: +4 lightning / +4 temporal / +4 blight / +4 fire / +4 cold
Grants telepathy: Dragon Humanoid/Orc
Talents granted: +1 Ward +3 Block
Reduces incoming crit damage: 10.00%
Physical save: +11 (+1 eff.)
Spell save: +9 (+2 eff.)
Cut immunity: +15%
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Talent Heavy Armour Training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Armour penetration: +6
Armour: +4
Fatigue: +4%
Changes stats: +4 Cun / +4 Dex
Changes resistances: +15% mind / +15% nature
Reduces incoming crit damage: 15.00%
Confusion immunity: +25%
Teleport immunity: +10%
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.