
steel waraxe 'Koriruikor' (15.5-21.7 power, 3 apr)Requires:
- Strength 16
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 2
Base power: 15.5 - 21.7
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +3
Crit. chance: +4.0%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 2).
On weapon hit:
* 7% chance to disease
Damage (Melee): +9 blight
When wielded/worn:
Damage when hit (Melee): 8 arcane
Changes stats: +2 Wil
Spell save: +20 (+10 eff.)
Disease immunity: +18%
Spellpower on spell critical (stacks up to 3 times): +10
Maximum mana: +60.00
Spellpower: +8 (+3 eff.)
One-handed war axes.
This item has been sent to the Item's Vault.

Murkquake (50.5-75.75 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 50.5 - 75.8
Uses stat: 120% Str
Damage type: Fire
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
Damage (Melee): +16 nature / +12 temporal
When wielded/worn:
Damage when hit (Melee): 16 temporal
Changes resistances: +6% nature / +9% temporal
Changes damage: +6% fire
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element)Requires:
- Magic 38
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 64.0 - 76.8
Uses stat: 140% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +10
Attack speed: 100%
Damage (Melee): +10 % chance of confusion
When wielded/worn:
Accuracy: +7 (+3 eff.)
Changes damage: +20% physical
Talent mastery: +0.20 Spell / Staff combat
Spellpower: +12 (+4 eff.)
Spell crit. chance: +18%
It can be used to activate talent Channel Staff (costing 9 power out of 20/20) :
Effective talent level: 2.6
Power cost: 9 out of 20/20.
Range: 8
Travel Speed: 2000% of base
Is: a spell
Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 90% staff damage.
The bolt will only hurt hostile targets, and pass safely through friendly ones.
This attack always has a 100% chance to hit, and ignores the target's Armour.
When projecting a bolt with your staff its damage modifier is increased by 20%.
A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after.
This item has been sent to the Item's Vault.
