
Thalore-Wood Cuirass (4 def, 12 armour)12.0
T2 massive armor
[Unique]
Nature/Master
While equipped:
Stats +3 Dex +3 Wil +3 Con
----- def -----
Armour +12
Defense +4 (+2 eff.)
Fatigue +14%
Resists +18% cold +18% darkness
+18% nature
Heal.mod +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.

Hanysus the steel shield (9 def, 2 armour, 20-24 power, 39 block)7.0
T2 shield armor
[Random Unique]
Arcane
When used to Attack:
Power 20.0 - 24.0 Physical
Uses 100% Str
Acc+ +2.5% procs dam / acc
Crit +3.0%
Block +39
Melee+ +12 acid +11 fire
+12 light
Against +5% Giant
While equipped:
Stats +2 Str +1 Dex +1 Mag
+5 Con
dps ----------
Melee Ret 10 fire
On Melee Ret:
* 12% chance to corrode armour by 30%
* 12% chance to blind
----- def -----
Armour +2
Defense +9 (+3 eff.)
Rng.Def +9 (+3 eff.)
Fatigue +8%
Resists +11% acid +11% fire
+10% light
---------- misc
Talents +2 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

dwarven-steel steamsaw of radiance (19-28.5 power, 14 apr)3.0
T3 steamsaw 1H weapon
Reqs Steam Pool
[Ego+]
Arcane/Steamtech
Power 19.0 - 28.5 Phys.bleed
Uses 100% Str
Mastery Steamsaw Mastery
Acc+ +0.2% crit / acc
Apr +14
Crit +3.0%
Atk.spd 100%
Block +41
Uses 1.0 Steam
When used to Attack:
Melee+ +12 light
While equipped:
Stats +2 Mag +4 Con
dps ----------
On Melee Ret:
* 18% chance to blind
----- def -----
Armour +4
Defense +6 (+3 eff.)
Fatigue +8%
Resists +13% light
---------- misc
Talents +2 Block
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.

Primal Infusion (affinity 12%; reduction 2; dur 4; cd 18)0.1
infusion scroll
[Unique]
Nature
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a nature gift
Description: Activate the infusion to heal for 12% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns.
Its effects scale with your Willpower stat.
Inscribe your skin with the infusion.
This wild infusion has evolved.
This item has been sent to the Item's Vault.

Sanguine Shield (0 def, 15 armour, 220 block)7.0
T4 shield armor
Reqs Shield usage training
Str 39
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +10 Con
dps ----------
Melee Ret 15 draining blight
----- def -----
Armour +15
Fatigue +19%
Resists +25% blight +10% light
HP.reg +5.00
---------- misc
Talents +1 Block
Masteries
+0.30 Cursed/Bloodstained
Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield.
This item has been sent to the Item's Vault.

Piercing Gaze (5 def, 25 armour, 180 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
On shield block:
* 30% chance of petrifying the attacker.
----- def -----
Armour +25
Defense +5 (+2 eff.)
Rng.Def +10 (+5 eff.)
Fatigue +12%
Resists +10% acid +10% physical
+10% lightning +10% fire
---------- misc
Talents +1 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.

Black Mesh (8 def, 2 armour, 120 block)7.0
T3 shield armor
Reqs Shield usage training
Str 20
[Unique]
Nature
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +5 Wil
dps ----------
On shield block:
* Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
----- def -----
Armour +2
Defense +8 (+4 eff.)
Rng.Def +8 (+4 eff.)
Fatigue +6%
Resists +25% blight +25% darkness
---------- misc
Talents +1 Block
On block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.

Tree of Life2.0
T4 totem charm
[Unique]
Nature
While equipped:
Stats +6 Con +7 Wil
dps ----------
Mind.pwr +7 (+4 eff.)
Dmg.mod +20% nature
----- def -----
Resists +20% blight +20% nature
Heal.mod +25%
---------- misc
Masteries
+0.10 Wild-gift/Call of the wild
+0.10 Wild-gift/Harmony
Heals all nearby living creatures by 5 points each turn.
Take root increasing health by 300, armor by 20, and armor hardiness by 20% but rooting you in place for 4 turns.
Uses 9 power out of 3/15
Activation is instant.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.
