
Lisama the dwarven-steel shield (8 def, 2 armour, 82 block)Requires:
- Strength 24
- Talent Heavy Armour Training (level 2)
Infused by nature
7.00 Encumbrance.
Type: armor / shield ; tier 3
When wielded/worn:
Armour: +2
Defense: +8 (+6 eff.)
Ranged Defense: +8 (+6 eff.)
Fatigue: +12%
Damage (Melee): 6 lightning
Damage when hit (Melee): 13 lightning
Changes resistances: +2% physical
Talent granted: +3 Block
Cut immunity: +5%
Only die when reaching: -80.00 life
Maximum psi: +30.00
Mindpower: +8 (+4 eff.)
Handheld deflection devices.
This item has been sent to the Item's Vault.

savior's steel ring of pilferingRequires:
- Level 15
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Accuracy: +8 (+3 eff.)
Armour penetration: +10
Defense: +7 (+6 eff.)
Physical save: +7 (+3 eff.)
Spell save: +6 (+3 eff.)
Mental save: +7 (+4 eff.)
It can be used to activate talent Disengage, placing all other charms into a 10 cooldown :
Effective talent level: 2.0
Power cost: 10 out of 10/10.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 3 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 91% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings can have magical properties.
This item has been sent to the Item's Vault.

Hornet Stingers (18/20, 18-25.2 power, 10 apr)Requires:
- Dexterity 18
Infused by nature
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 2
Base power: 18.0 - 25.2
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +10
Crit. chance: +5.0%
Capacity: 20
On weapon hit:
* afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.

Belotta the NoonblurRequires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / sling ; tier 2
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +7
On weapon hit:
* 40% chance to blind
Damage (Ranged): +9 acid
Burst (radius 1) on hit: +6 light
When wielded/worn:
Changes resistances: +6% acid
Changes damage: +12% acid
Pinning immunity: +5%
Stun/Freeze immunity: +5%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
