

0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +3 Cun +3 Mag
dps ----------
Dmg.mod +12% lightning +12% fire
+12% arcane +12% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.


7.0
T3 shield armor
Reqs Str 37
Heavy Armour Training 2
[Unique]
Master
While equipped:
----- def -----
Armour +18
Hardiness +20%
Defense +20 (+7 eff.)
Rng.Def +10 (+4 eff.)
Fatigue +30%
---------- misc
Talents +4 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.


2.0
T2 cloth armor
[Unique]
Psionic
While equipped:
Stats +3 Cun +4 Wil
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
Dmg.mod +5% mind +5% physical
Res.pen +10% mind +10% physical
----- def -----
Armour +8
Defense +12 (+4 eff.)
Resists +15% acid +12% physical
Phys.save +10 (+5 eff.)
Send out a range 5 beam of kinetic energy, dealing 32.26 to 40.32 physical damage (based on Willpower and Cunning) with knockback.
Uses 10 power out of 10/10
This thin cloth robe is surrounded by a pulsating shroud of telekinetic force.
This item has been sent to the Item's Vault.


0.0
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Dmg.mod +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.


5.0
T4 staff 1H weapon
Reqs Mag 35
[Rare]
Master
Power 25.0 - 30.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +1.3% procs dam / acc
Apr +5
Crit +4.5%
Atk.spd 100%
On Hit.r1 +12 nature
While equipped:
Stats +4 Cun
dps ----------
Phys.crit +7.0%
Spell.crit +7%
Mind.crit +2%
Crit.mult +9.00%
Phys.pwr +8 (+3 eff.)
Spell.pwr +20 (+15 eff.)
Dmg.mod +25% fire
Acc +7 (+2 eff.)
Melee Ret 20 mind
---------- misc
Psi/ret +0.12
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
Reqs Str 35
[Rare]
Nature
Power 33.5 - 46.9 Physical
Uses 100% Str
Acc+ +0.4% crit.pwr / acc
Apr +5
Crit +4.5%
Atk.spd 100%
Melee+ +30 insidious poison
While equipped:
Stats +2 Dex
dps ----------
Crit.mult +9.00%
Phys.pwr +10 (+4 eff.)
----- def -----
Defense +9 (+4 eff.)
Rng.Def +9 (+4 eff.)
Heal.mod +10%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


1.0
T3 belt armor
[Rare]
Master
While equipped:
dps ----------
Phys.pwr +5 (+2 eff.)
Dmg.mod +15% acid +6% lightning
Res.pen +25% acid
On Hit (Melee):
* 30% chance to corrode armour by 30%
* 15% chance to daze at end of turn
----- def -----
Resists +6% acid
Spell.save +6 (+4 eff.)
---------- misc
Size +1
A belt that goes around your waist.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Rare]
Nature
While equipped:
dps ----------
Dmg.mod +14% fire
----- def -----
Armour +4
Defense +12 (+5 eff.)
Rng.Def +9 (+4 eff.)
Resists +21% fire
Crit.dmg- 10.00%
Phys.save +20 (+10 eff.)
Disease- +10%
Silence- +15%
Knockbk- +20%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Rare]
Nature
While equipped:
dps ----------
Dmg.mod +6% fire
----- def -----
Defense +12 (+5 eff.)
Rng.Def +9 (+4 eff.)
Resists +8% blight
Mind.save +6 (+3 eff.)
Die.at -80.00 life
Max.HP +66.00
HP.reg +3.60
Heal.mod +17%
Disarm- +10%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


3.0
T4 shot ammo
[Rare]
Master
Power 43.0 - 51.6 Physical
Uses 70% Dex, 50% Cun
Mastery Master Marksman
Acc+ +0.1% dam / acc
Acc +10
Apr +5
Crit +5.5%
Capacity 19
Ranged+ +36 darkness +20 fire
On Crit.r2 +8 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


3.0
T3 greatsword 2H weapon
Reqs Wil 20,Str 40
[Unique]
Nature/Master
Power 42.0 - 67.2 Physical
Uses 120% Str
Acc+ +0.4% crit.pwr / acc
Apr +4
Crit +18.0%
Atk.spd 100%
Against +25% Orc
While equipped:
Stats +7 Str +7 Dex +7 Con
----- def -----
D.Red.from +15% Orc
HP.reg +0.50
---------- misc
Stam/turn +1.00
Telepathy Humanoid/Orc
Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
A true understanding of the arcane is needed to release its full power.
Power 20.0 - 24.0 Arcane
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.pwr +20 (+11 eff.)
Dmg.mod +20% arcane
---------- misc
Cooldown Manathrust -1
Masteries
+0.20 Spell/Arcane
Arcane Supremacy:
Level 3.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Unique]
Unknown
While equipped:
Stats +6 Cun +8 Wil
dps ----------
Mind.pwr +16 (+8 eff.)
----- def -----
Defense +8 (+4 eff.)
Fear- +60%
---------- misc
Masteries
+0.20 Cursed/Fears
Instill Fear:
Level 2.0
Pwr.cost 18 out of 45/45.
Range 8
Travel.spd instantaneous
Is a mind power
Description: Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears.
You gain 2 new fears: The Paranoid effect gives the target an 17% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by 12%.
Fear effects improve with your Mindpower.
This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and it's hollow eye sockets seem to stare back into you.
This item has been sent to the Item's Vault.


14.0
T5 heavy armor
Reqs Str 38
[Unique]
Nature/Master
Kroltar's head would turn up the heat.
While equipped:
Stats +5 Str +3 Dex +4 Con
----- def -----
Armour +18
Defense +10 (+3 eff.)
Fatigue +16%
Resists +20% acid +20% blight
+20% fire +20% nature
+20% lightning
Max.HP +120.00
Devouring Flame:
Level 3.0
Pwr.cost 50 out of 80/80.
Range 10
Travel.spd instantaneous
Is a nature gift
a mind power
Description: Spit a cloud of flames, doing 20.56 fire damage in a radius of 3 each turn for 7 turns.
The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user.
The damage will increase with your Mindpower, and can critical.
Each point in fire drake talents also increases your fire resistance by 1%.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.


5.0
T4 staff 1H weapon
[Ego++]
Arcane/Master
Power 25.0 - 30.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +1.3% procs dam / acc
Apr +5
Crit +4.5%
Atk.spd 100%
While equipped:
dps ----------
Phys.crit +7.0%
Spell.crit +6%
Crit.mult +8.00%
Phys.pwr +5 (+2 eff.)
Spell.pwr +24 (+8 eff.)
S.pwr/crit +6
Dmg.mod +25% fire
Acc +8 (+3 eff.)
---------- misc
Talents +1 Command Staff
Conjure elemental energy in a radius 8 cone, dealing 38.86 to 46.64 fire damage
Puts all charms on 8 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


3.0
T4 waraxe 1H weapon
[Ego++]
Master
Power 30.0 - 42.0 Physical
Uses 100% Mag
Mastery Strength of Purpose
Acc+ +0.2% crit / acc
Apr +5
Crit +6.5%
Atk.spd 100%
On Crit:
* wounds the target for 7 turns: 17 bleeding, 60% reduced healing
While equipped:
Stats +5 Con
dps ----------
Phys.crit +10.0%
Phys.pwr +17 (+4 eff.)
Res.pen +9% physical
----- def -----
Disarm- +23%
One-handed war axes.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
[Ego++]
Master
Power 30.5 - 42.7 Physical
Uses 100% Mag
Mastery Strength of Purpose
Acc+ +0.4% crit.pwr / acc
Apr +5
Crit +4.5%
Atk.spd 100%
On Crit:
* wounds the target for 7 turns: 17 bleeding, 61% reduced healing
While equipped:
Stats +4 Con
dps ----------
Phys.crit +7.0%
Phys.pwr +14 (+3 eff.)
Res.pen +10% physical
----- def -----
Disarm- +15%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


3.0
T4 battleaxe 2H weapon
[Ego++]
Disrupt/Master
Power 47.5 - 71.3 Physical
Uses 120% Mag
Mastery Strength of Purpose
Acc+ +0.2% crit / acc
Apr +3
Crit +7.5%
Atk.spd 100%
On Hit:
* 28 arcane resource burn
On Crit:
* cripple the target
* burns latent spell energy
While equipped:
dps ----------
Phys.crit +12.0%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


1.0
T3 belt armor
[Ego++]
Arcane/Psionic
While equipped:
Stats +1 Mag +4 Wil
----- def -----
Mind.save +8 (+4 eff.)
Max.HP +55.00
---------- misc
Mana/turn +0.21
Max.mana +39.00
A belt that goes around your waist.
This item has been sent to the Item's Vault.


7.0
T4 shield armor
Reqs Heavy Armour Training 2
[Unique]
Arcane
While equipped:
----- def -----
Armour +25
Defense +5 (+1 eff.)
Rng.Def +10 (+3 eff.)
Fatigue +12%
Resists +10% acid +10% physical
+10% lightning +10% fire
---------- misc
Talents +4 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.


1.0
T5 belt armor
[Rare]
Master
While equipped:
Stats +2 Dex
dps ----------
Melee Ret 8 nature
----- def -----
Armour +10
Defense +28 (+9 eff.)
Rng.Def +9 (+3 eff.)
Stealth +12
Die.at -40.00 life
Max.HP +40.00
HP.reg +0.80
A belt that goes around your waist.
This item has been sent to the Item's Vault.


2.0
T3 cloth armor
[Ego++]
Nature
While equipped:
Stats +6 Str +6 Mag +6 Wil
dps ----------
Dmg.mod +9% lightning
+6% physical +8% cold
----- def -----
Defense +2 (+0 eff.)
Resists +8% blight +8% cold
+8% lightning
Max.HP +66.00
HP.reg +2.50
Heal.mod +15%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
[Unique]
Psionic/Unknown
Power 47.0 - 65.8 Physical
Uses 10% Wil, 100% Mag
Mastery Strength of Purpose
Acc+ +0.4% crit.pwr / acc
Apr +20
Crit +7.0%
Atk.spd 100%
On Hit:
* torments the target with many mental effects
On Kill:
* reduces mental save penalty
While equipped:
dps ----------
Mind.pwr +9 (+5 eff.)
Dmg.mod +8% mind
----- def -----
Mind.save -30 (-21 eff.)
The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
[Unique]
Arcane
Power 47.0 - 65.8 Physical
Uses 100% Mag
Mastery Strength of Purpose
Acc+ +0.4% crit.pwr / acc
Apr +7
Crit +12.0%
Atk.spd 100%
On Crit:
* release a burst of light and dark damage (scales with Magic)
While equipped:
Stats +4 Str +4 Cun +4 Mag
dps ----------
Spell.crit +4%
Spell.pwr +12 (+4 eff.)
Dmg.mod +18% darkness +18% light
---------- misc
Light +1
The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness.
This item has been sent to the Item's Vault.


4.0
T4 longbow 2H weapon
Reqs Dex 35
[Ego++]
Arcane/Master
Power 0.0 - 0.0 Physical
Uses 0% Mag
Mastery Strength of Purpose
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +10
While equipped:
dps ----------
Phys.crit +11.0%
Dmg.mod +18% physical
+23% temporal
Res.pen +9% physical +8% temporal
Acc +14 (+5 eff.)
---------- misc
Cooldown Arrow Stitching -1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


3.0
T4 arrow ammo
Reqs Dex 35
[Ego++]
Arcane/Master
Power 62.0 - 86.8 Physical
Uses 70% Dex, 50% Mag
Mastery Strength of Purpose
Acc+ +0.2% crit / acc
Apr +31
Crit +10.5%
Capacity 53
Rld cld 3
Proj.spd +200%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


3.0
T4 trident 2H weapon
[Unique]
Nature
Power 80.0 - 112.0 Physical
Uses 140% Mag
Mastery Exotic Weapons Mastery
Acc+ +0.1% dam / acc
Apr +20
Crit +15.0%
Atk.spd 100%
Melee+ +20 nature +15 cold
On Hit: 40% Water Bolt 3
While equipped:
dps ----------
Dmg.mod +20% cold
Acc +10 (+4 eff.)
----- def -----
Resists +25% cold
Spell.save +18 (+6 eff.)
---------- misc
See.Invis +2
On Spell Hit: 20% Water Bolt 3
Freeze:
Level 3.0
Pwr.cost 60 out of 150/150.
Range 10
Travel.spd instantaneous
Is a spell
Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 147.16.
If this is used on a friendly target the cooldown is halved.
The damage will increase with your Spellpower.
The power of the tides rush through this trident.
Tridents require the exotic weapons mastery talent to use correctly.
This item has been sent to the Item's Vault.


1.0
T2 dagger 1H weapon
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 55% Dex, 35% Mag
Mastery Strength of Purpose
Acc+ +0.5% APR / acc
Apr +10
Crit +8.0%
Atk.spd 100%
Melee+ +10 silence
When used from stealth a simple attack with it will not break stealth.
While equipped:
dps ----------
Acc +10 (+4 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.