
living mindstar 'Haruhek' (16-18 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
Base power: 16.0 - 17.6
Uses stats: 90% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +7.0%
Attack speed: 100%
Damage (radius 2) on crit: +4 mind
When wielded/worn:
Armour penetration: +1
Changes stats: +1 Str / +5 Wil
Changes resistances penetration: +39% mind / +12% darkness
Changes damage: +16% mind / +15% darkness
Talent granted: +1 Attune Mindstar
Spell save: +6 (+2 eff.)
Mental save: +6 (+1 eff.)
Stamina each turn: +3.00
Maximum hate: +6.00
Maximum psi: +30.00
Mindpower: +10 (+3 eff.)
Mental crit. chance: +5%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Rotsteel (0 def, 26 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Armour: +26
Fatigue: +5%
Changes resistances: +6% blight / +6% light / +9% mind
Changes damage: +6% nature
Confusion immunity: +20%
Maximum life: +100.00
Infravision radius: +4
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

heroic voratun gauntlets (0 def, 6 armour)Requires:
- Heavy armour training
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +6
Fatigue: +5%
Mental save: +8 (+2 eff.)
Maximum life: +75.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Spider-Silk Robe of Spydrë (10 def, 15 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +30%
Defense: +10 (+7 eff.)
Damage when hit (Melee): 20 nature slow / 20 poison
Changes stats: +5 Con / +4 Wil
Changes resistances: +30% nature / +11% all
Changes damage: +15% acid / +15% nature / +15% mind
Physical save: +10 (+2 eff.)
Spell save: +10 (+2 eff.)
Mindpower: +10 (+3 eff.)
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.
This object's appearance was changed to Silk Current.

resonating living mindstar of life (16-17 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
Base power: 15.5 - 17.1
Uses stats: 90% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes resistances: +8% mind
Changes resistances penetration: +9% mind
Changes damage: +10% mind
Talent granted: +1 Attune Mindstar
Life regen: +1.80
Psi when hit: +2.10
Maximum life: +36.00
Mindpower: +10 (+3 eff.)
Mental crit. chance: +5%
Damage Resonance (when hit): +9%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

painweaver's stralite ring of nature (+36%)Requires:
- Level 25
Infused by nature
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Physical power: +16 (+6 eff.)
Changes resistances: +36% nature
Changes damage: +18% nature / +7% all
Spellpower: +10 (+5 eff.)
Mindpower: +17 (+5 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Oozing Heart (17-19 power, 25 apr, nature slow damage)Requires:
- Willpower 36
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 4
Base power: 17.0 - 18.7
Uses stats: 90% Wil, 30% Cun
Damage type: Nature slow
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +25
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +2 Cun / +6 Wil
Changes resistances: +12% arcane / +12% blight
Changes damage: +18% nature / +15% acid
Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze
Spell save: +15 (+4 eff.)
Mindpower: +12 (+4 eff.)
Mental crit. chance: +8%
It can be used to activate talent Ooze Spit (costing 17 power out of 20/20) :
Effective talent level: 2.0
Power cost: 17 out of 20/20.
Range: 10
Travel Speed: 800% of base
Description: Spit slime at your target doing 64.22 nature damage and slowing it down by 30% for 3 turns.
The damage will increase with the Dexterity stat
This mindstar oozes a thick, caustic liquid. Magic seems to die around it.
This item has been sent to the Item's Vault.

Dairadetir the Tideglory (0 def, 15 armour)Requires:
- Heavy armour training
Infused by nature
3.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +15
Fatigue: +4%
Changes stats: +2 Wil
Changes resistances: +15% lightning / +15% temporal
Changes damage: +15% blight / +6% cold
Blindness immunity: +20%
Stun/Freeze immunity: +20%
Only die when reaching: -80.00 life
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Snow Giant Wraps (0 def, 2 armour)Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 3
It is part of a set of items.
This would be great with a mighty matching belt.
When wielded/worn:
Armour: +2
Changes stats: +4 Str
Changes resistances: +10% lightning / +10% cold
Knockback immunity: +50%
Maximum life: +60.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) :
Effective talent level: 2.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Throw a huge boulder, dealing 137.36 physical damage and knocking targets back 5 tiles within radius 1.
The damage will increase with your Strength.
Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength.
This item has been sent to the Item's Vault.
