
BeeyonRequires:
- Level 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Damage when hit (Melee): 4 blight
Changes stats: +1 Dex / +7 Wil / +12 Cun / +1 Con
Blindness immunity: +26%
Stun/Freeze immunity: +26%
Life regen: +4.00
Mana each turn: +0.08
Mana when firing critical spell: +1.00
Mindpower: +8 (+4 eff.)
Infravision radius: +3
See stealth: +9
See invisible: +13
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Tomnir the dragonbone magestaff (30-36 power, 6 apr, lightning element)5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Nature/Master
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +6 Con
offense ------
Spell Crit +14%
Critical power +16.00%
Spellpower +22 (+7 eff.)
Damage +30% lightning +24% temporal
defense ------
Defense +11 (+6 eff.)
Resistance +9% blight
Life Regen +1.70
Healmod +24%
other -------
Light +4
Talents +1 Command Staff
Illuminate:
Puts all charms on 6 turn cooldown
Effective talent level: 2.0
Power cost 6 out of 6/6.
Range melee/personal
Cooldown: 14
Travel.spd instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 96.90 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Bolbum's Big Knocker (64-77 power, 10 apr, physical element)5.0 Encumbrance
T3 staff 2H weapon
[Unique]
Arcane
Weapon Damage 64.0 - 76.8 Physical
Uses 140% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +10
Attack Speed 100%
On-hit +10% confusion
While equipped:
offense ------
Spell Crit +18%
Spellpower +12 (+4 eff.)
Damage +20% physical
Accuracy +7 (+2 eff.)
other -------
Masteries
+0.20 Spell/Staff combat
Channel Staff:
Effective talent level: 2.0
Power cost 9 out of 20/20.
Range 8
Travel.spd 2000% of base
Is: a spell
Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 84% staff damage.
The bolt will only hurt hostile targets, and pass safely through friendly ones.
This attack always has a 100% chance to hit, and ignores the target's Armour.
When projecting a bolt with your staff its damage modifier is increased by 20%.
A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after.
This item has been sent to the Item's Vault.

Fire Dragon Shield (16 def, 9 armour, 220 block)7.0 Encumbrance
T4 shield armor
Reqs - Shield usage training
,Str 28
[Unique]
Nature/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
offense ------
On shield block:
* 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
When Hit 17 fire
defense ------
Armor +9
Defense +16 (+12 eff.)
Ranged Defense +15 (+12 eff.)
Fatigue +20%
Resistance +35% fire
Affinity +15% fire
other -------
Talents +1 Block
On block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal.
This item has been sent to the Item's Vault.

Arcwisp the voratun greatsword (84-134 power, 4 apr)3.0 Encumbrance
T5 greatsword 2H weapon
Reqs Str 48
[Random Unique]
Nature/Master/Psionic
Weapon Damage 84.0 - 134.4 Physical
Uses 120% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +5.0%
Attack Speed 100%
On-Hit, radius 1 +12 nature
On Hit:
* Projects up to 5 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
While equipped:
Stats +14 Con +16 Wil
offense ------
Ignore resists +20% lightning
defense ------
Resistance +3% nature +12% lightning
Life +121.00
Massive two-handed swords.
This item has been sent to the Item's Vault.

Eye of the Forest (8 def, 0 armour)2.0 Encumbrance
T3 head armor
[Unique]
Nature
While equipped:
Stats +6 Cun +8 Wil
offense ------
Damage +20% nature
Ignore resists +15% nature
defense ------
Defense +8 (+8 eff.)
Mind save +12 (+4 eff.)
Blind Resist +100%
other -------
Infravision +2
See Stealth +15
See Invisibility +15
Masteries
+0.10 Wild-gift/Moss
Earth's Eyes:
Effective talent level: 3.5
Power cost 35 out of 35/35.
Range melee/personal
Cooldown: 10
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: Using your connection to Nature, you can see your surrounding area in a radius of 10.
Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4.
This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.
This item has been sent to the Item's Vault.

Spectral Cage0.0 Encumbrance
T3 lite
[Unique]
Arcane
While equipped:
offense ------
Spellpower +10 (+8 eff.)
Damage +15% cold
Ignore resists +10% cold
defense ------
Resistance +20% cold
other -------
Light +5
Release a will o' the wisp that will explode against your foes for 146 cold damage (based on your Magic).
Uses 20 power out of 20/20
This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch.
This item has been sent to the Item's Vault.

Kheludunadig (46-65 power, 6 apr)3.0 Encumbrance
T5 mace 1H weapon
Reqs Str 48
[Rare]
Master
Weapon Damage 46.5 - 65.1 Physical
Uses 100% Str
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +6
Critical Rate +3.0%
Attack Speed 100%
While equipped:
offense ------
Mindpower +15 (+4 eff.)
Accuracy +13 (+6 eff.)
defense ------
Armor +4
Defense +14 (+7 eff.)
Resistance +15% temporal
Unlife -60.00 life
Healmod +15%
Cut Resist +20%
Disarm Resist +45%
Out-of-Phase Defense +10
Out-of-Phase Resistance +10%
Out-of-Phase Resilience +10%
other -------
Max hate +4.00
Blunt and deadly.
This item has been sent to the Item's Vault.

Silent Blade (25-32 power, 10 apr)1.0 Encumbrance
T2 dagger 1H weapon
[Unique]
Master
Weapon Damage 25.0 - 32.5 Physical
Uses 35% Cun, 65% Dex
Mastery Dagger Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +8.0%
Attack Speed 100%
On-hit +10 silence
On Kill:
* Enter stealth for 3 turns.
When used from stealth a simple attack with it will not break stealth.
While equipped:
offense ------
Accuracy +10 (+2 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.

Cyrewen the elven-wood longbow4.0 Encumbrance
T4 longbow 2H weapon
Reqs Shoot
[Random Unique]
Arcane
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +9
While equipped:
Stats +3 Wil +6 Mag
offense ------
Mindpower +10 (+5 eff.)
Damage +58% temporal +44% physical
Ignore resists +33% temporal +32% physical
defense ------
Mind save +6 (+2 eff.)
other -------
Reload +5
EQ when Hit +0.12
Cooldown Arrow Stitching -2
Masteries
+0.15 Chronomancy/Bow Threading
Instant Weapon Swap
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Mirror Shards0.1 Encumbrance
T3 amulet jewelry
[Unique]
Arcane
While equipped:
offense ------
Damage +12% light
When Hit:
* 30% chance to blind
defense ------
Resistance +25% light
other -------
Light +1
Create a reflective shield (50% reflection rate, 262 strength, based on Magic) for 5 turns.
Uses 19 power out of 24/24
Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
This item has been sent to the Item's Vault.

Dúathedlen Heart1.0 Encumbrance
T4 lite
[Unique]
Arcane
While equipped:
Stats +5 Mag
offense ------
Physical Power +7 (+3 eff.)
On-Hit 20 darkness
defense ------
Resistance +30% light
Max Resistance +10% light
other -------
Light -1000
Infravision +7
Masteries
+0.20 Cunning/Stealth
+0.20 Cursed/Darkness
On Spell Hit: 15% Invoke Darkness level 4
The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger.
This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it.
This item has been sent to the Item's Vault.

Scale Mail of Kroltar (10 def, 18 armour)14.0 Encumbrance
T5 heavy armor
Reqs - Heavy armour training
Str 38
[Unique]
Nature/Master
Kroltar's head would turn up the heat.
While equipped:
Stats +5 Str +3 Dex +4 Con
defense ------
Armor +18
Defense +10 (+2 eff.)
Fatigue +16%
Resistance +20% acid +20% blight +20% fire
+20% nature +20% lightning
Life +120.00
Devouring Flame:
Effective talent level: 3.0
Power cost 38 out of 80/80.
Range 10
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: Spit a cloud of flames, doing 34.34 fire damage in a radius of 3 each turn for 7 turns.
The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user.
The damage will increase with your Mindpower, and can critical.
Each point in fire drake talents also increases your fire resistance by 1%.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.

Storm Bringer's Gauntlets (0 def, 5 armour)1.5 Encumbrance
T3 hands armor
[Unique]
Arcane
While equipped:
Stats +6 Mag
offense ------
Spell Crit +5%
Critical power +20.00%
Spellpower +12 (+3 eff.)
Damage +15% lightning
defense ------
Armor +5
Resistance +15% lightning
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Lightning level 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.
