

Requires:
- Dexterity 28
Infused by nature
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Power: 149% Range: 1.2x
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Mastery: Sling Supremacy
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 25
When this weapon hits: Tornado (10% chance level 2).
On weapon hit:
* 35% chance for lightning to arc to a second target
Travel speed: +100%
These perfectly white spheres appear to have been worn down by years of exposure to strong winds.
This item has been sent to the Item's Vault.


Requires:
- Massive armour training
- Constitution 150
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +50
Defense: +40 (+10 eff.)
Fatigue: +70%
Changes stats: +15 Str / +25 Mag
Changes resistances: +10% all
Physical save: +35 (+12 eff.)
Spell save: +35 (+14 eff.)
Life regen: +10.00
Maximum life: +270.00
Spellpower: +25 (+6 eff.)
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Cunning 35
Powered by arcane forces
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 5
When used to attack (with talents):
Power: 156% Range: 1.4x
Uses stat: 100% Str
Damage type: Darkness
Accuracy bonus: +2.5% proc dam (max 200%)
Crit. chance: +10.0%
Block value: +250
When wielded/worn:
Armour: +20
Fatigue: +2%
Changes resistances: +25% darkness
Changes damage: +40% darkness
Talent masteries: +0.30 Celestial / Star fury +0.30 Celestial / Twilight
Talent granted: +1 Block
Spellpower: +20 (+3 eff.)
Talent on hit(spell): Moonlight Ray (10% chance level 2).
A large section of chitin removed from Nimisil. It continues to give off a strange white glow.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Random Unique]
Arcane
Power 121% Range: 1.2x
Uses 150% Mag
Dmg Blight
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
Stats +4 Mag +4 Wil +4 Cun
dps ----------
Spell.crit +26%
Crit.mult +27.00%
Spell.pwr +34 (+8 eff.)
Melee+ 26 fire
Dmg.mod +20% acid +20% darkness
+20% blight +20% cold
+6% mind
Res.pen +16% darkness
Melee Ret 6 darkness
---------- misc
Max.mana +63.00
Max.hate +4.00
See.Invis +12
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Necrosis
+0.10 Spell/Master of flesh
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.


3.0
T4 greatsword 2H weapon
[Random Unique]
Arcane/Master/Psionic
Power 173% Range: 1.6x
Uses 120% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +3
Crit +4.5%
Atk.spd 100%
Melee+ +4 temporal
On Hit: 20% Netherblast 4
On Hit:
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
* Create an explosion dealing 16 acid damage (1/turn)
While equipped:
Stats +3 Wil
dps ----------
Mind.crit +4%
Mind.pwr +5 (+1 eff.)
Dmg.mod +19% acid
Res.pen +21% acid
---------- misc
Equi/ret +0.12
On Spell Hit: 20% Netherblast 4
Massive two-handed swords.
This item has been sent to the Item's Vault.


0.0
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.


2.0
T4 cloak armor
[Unique]
Psionic
While equipped:
Stats +6 Cun +5 Wil
dps ----------
Mind.pwr +6 (+2 eff.)
----- def -----
Defense +10 (+5 eff.)
Resists +15% mind
Phys.save +10 (+3 eff.)
Spell.save +10 (+3 eff.)
Mind.save +10 (+4 eff.)
---------- misc
Masteries
+0.10 Psionic/Dreaming
+0.10 Psionic/Slumber
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Slumber:
Level 3.0
Pwr.cost 9 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 49 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.


3.0
T5 battleaxe 2H weapon
[Unique]
Arcane
Power 182% Range: 1.5x
Uses 120% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +8.0%
Atk.spd 100%
Melee+ +50 fire
Dmg.conv 20% fire
While equipped:
dps ----------
Dmg.mod +20% fire
Res.pen +25% fire
----- def -----
Resists +20% fire
The wearer is treated as a demon.
Infernal Breath:
Level 3.0
Pwr.cost 30 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 222.56 fire damage, and flames will be left dealing a further 52.01 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.


3.0
T3 mindstar 1H weapon
[Unique]
Nature
Power 100% Range: 1.1x
Uses 30% Wil, 50% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +2.5%
Atk.spd 100%
While equipped:
Stats +3 Cun +3 Wil
dps ----------
Mind.crit +6%
Mind.pwr +12 (+3 eff.)
Dmg.mod +8% physical +8% cold
+8% fire
----- def -----
Heal/summ +30
---------- misc
Max.summ +2
Masteries
+0.10 Wild-gift/Summoning (utility)
+0.10 Wild-gift/Summoning (augmentation)
+0.10 Wild-gift/Summoning (melee)
+0.10 Wild-gift/Summoning (distance)
+0.10 Wild-gift/Summoning (advanced)
Gives a 30% chance that your nature summons appear as wild summons.
This mindstar constantly emits a low tone. Life seems to be pulled towards it.
This item has been sent to the Item's Vault.


2.0
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +4 Dex +4 Wil +4 Cun
dps ----------
Dmg.mod +20% nature
Res.pen +20% nature
----- def -----
Defense +20 (+10 eff.)
Poison- +50%
---------- misc
Masteries
+0.20 Cunning/Stealth
+0.50 Cunning/Poisons
On Mind Hit: 10% Poison Strike 1
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.


2.0
T5 cloth armor
Reqs Level 35
[Unique]
Psionic
While equipped:
Stats +10 Cun +10 Wil
dps ----------
Mind.crit +9%
Mind.pwr +20 (+5 eff.)
Melee+ 35 mind 10% gloom effects
Res.pen +20% all
Melee Ret 35 mind 10% gloom effects
----- def -----
Defense +12 (+6 eff.)
Resists +15% all
---------- misc
Psi/turn +0.20
Hate/m.crit +4.00
Psi/m.crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.20 Cursed/Punishments
+0.10 Psionic/Solipsism
+0.20 Cursed/Slaughter
On Mind Hit: 8% Agony 2
On Mind Hit: 8% Hateful Whisper 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
Reqs Cun 38
[Unique]
Nature
Power 150% Range: 1.3x
Uses 30% Cun, 35% Dex, 35% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Apr +12
Crit +22.0%
Atk.spd 100%
Dmg.conv 30% darkness
On Hit: 20% Poisonous Bite 3
On Crit:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
While equipped:
Stats +8 Cun +4 Dex
dps ----------
Dmg.mod +30% nature +20% darkness
----- def -----
Armour +15
Poison- +100%
---------- misc
Light -2
Talents +5 Toxic Death
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.


3.0
T3 arrow ammo
[Random Unique]
Arcane/Nature/Master
Power 145% Range: 1.4x
Uses 70% Dex, 50% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Acc +15
Apr +15
Crit +2.0%
Capacity 55
Rld cld 4
Proj.spd +400%
Phasing +30%
On Hit:
* 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 116 physical damage
While equipped:
---------- misc
Reload +4
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


0.1
T2 ring jewelry
[Unique]
Nature
While equipped:
Stats +4 Wil +6 Con
dps ----------
Dmg.mod +15% cold
----- def -----
Resists +10% nature +25% cold
---------- misc
Max.mana +20.00
Max.stam +20.00
Max.psi +20.00
Max.Air +50.00
Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 19.74 cold and 25.77 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance.
Uses 60 power out of 60/60
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.


3.0
T4 battleaxe 2H weapon
Reqs Str 35
[Random Unique]
Arcane/Master/Psionic
Power 169% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +3
Crit +7.5%
Atk.spd 100%
Melee+ +17 darkness
Against +13% Living
On Crit.r2 +12 cold
On Hit:
* Create an explosion dealing 92 cold damage (1/turn)
While equipped:
dps ----------
Dmg.mod +30% cold
Res.pen +15% blight +19% cold
Phasing +30%
On Hit (Melee):
* 10% chance to reduce damage dealt by 24%
----- def -----
Spell.save +12 (+4 eff.)
---------- misc
Mana/s.crit +1.00
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


2.0
T5 cloak armor
Reqs Level 35
[Rare]
Master
While equipped:
dps ----------
Dmg.mod +24% cold
Res.pen +10% acid +20% cold
On Hit (Melee):
* 20% chance to reduce armor by 36%
----- def -----
Armour +8
Defense +17 (+4 eff.)
Resists +21% acid +15% cold
Phys.save +20 (+10 eff.)
Spell.save +25 (+8 eff.)
Mind.save +25 (+9 eff.)
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


5.0
T4 greatmaul 2H weapon
Reqs Str 35
[Random Unique]
Nature/Master/Psionic
Power 184% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +3
Crit +2.5%
Atk.spd 100%
Melee+ +14 darkness +8 fire
Against +19% Living
On Hit.r1 +20 fire
On Crit.r2 +72 fire
While equipped:
dps ----------
All.spd +7%
Dmg.mod +6% arcane
Res.pen +10% arcane +21% fire
Massive two-handed mauls.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Rare]
Master
Power 121% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +11%
Crit.mult +16.00%
Spell.pwr +9 (+2 eff.)
Dmg.mod +15% light +20% cold
Res.pen +30% cold
On Hit (Melee):
* 20% chance to reduce all saves and defense by 33
----- def -----
Resists +30% cold
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Unique]
Arcane
Only supremacy of the arcane can release its full power.
While equipped:
----- def -----
Defense +2 (+1 eff.)
Resists +20% arcane
---------- misc
Mana/turn +2.00
Cooldown Disruption Shield -10
Masteries
+0.20 Spell/Meta
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.


2.0
T2 lite
[Unique]
Unknown
While equipped:
dps ----------
Against +25% Horror
----- def -----
D.Red.from +25% Horror
---------- misc
Light +7
See.Stealth +35
See.Invis +35
Sometimes reveals the hidden truths you'd rather not see.
The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you.
This item has been sent to the Item's Vault.


14.0
T3 heavy armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
dps ----------
Dmg.mod +12% fire +30% temporal
Res.pen +25% fire +10% temporal
----- def -----
Armour +8
Defense +3 (+1 eff.)
Fatigue +12%
Resists +24% cold
Def/telep +15
Res/telep +15%
Dur/telep +15%
A suit of armour made of mail.
This item has been sent to the Item's Vault.


2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+3 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+4 eff.)
Resists +50% fire -10% cold
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.


5.0
T2 staff 2H weapon
[Rare]
Master
Power 111% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +3
Crit +3.0%
Atk.spd 100%
While equipped:
Stats +2 Con
dps ----------
Spell.crit +11%
Crit.mult +28.00%
Spell.pwr +6 (+2 eff.)
Dmg.mod +9% arcane +15% fire
Res.pen +40% fire
----- def -----
Spell.save +9 (+3 eff.)
---------- misc
Light +2
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


2.0
T2 cloth armor
Reqs Level 15
[Random Unique]
Nature
While equipped:
Stats +2 Cun +3 Mag
dps ----------
Dmg.mod +24% lightning +14% fire
----- def -----
Resists +35% lightning +21% fire
+9% all
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.