
Fanged Collar0.1
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
----- def -----
Resists +15% blight +15% darkness
+15% acid
Phys.save +15 (+4 eff.)
Spell.save +15 (+5 eff.)
Mind.save -7 (-2 eff.)
Max.HP +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.

dragonbone longbow 'Ulfandil'4.0
T5 longbow 2H weapon
Reqs Shoot
[Random Unique]
Nature/Disrupt
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Crit.r2 +8 fire
While equipped:
Stats +14 Str +11 Dex +8 Mag +26 Wil
+17 Cun +15 Con
dps ----------
Mind.pwr +18 (+9 eff.)
All.spd +14%
Res.pen +23% fire
On Hit (Ranged):
* 12 arcane resource burn
----- def -----
Armour +6
Resists +3% acid +6% light
Crit.chn- 5.00%
Def/telep +5
Res/telep +5%
Dur/telep +5%
---------- misc
Masteries
+0.15 Wild-gift/Antimagic
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Ring of the Archlich0.1
T4 ring jewelry
Reqs Level 25
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
dps ----------
Spell.pwr +8 (+2 eff.)
Dmg.mod +10% darkness +10% cold
----- def -----
Resists +10% darkness +10% cold
Spell.save +8 (+4 eff.)
Poison- +25%
Cut- +25%
---------- misc
Max.souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.

Eldoral Last Resort4.0
T3 sling 1H weapon
Reqs Dex 26
Shoot
[Unique]
Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 118%
Range +10
While equipped:
Stats +3 Cun +4 Dex
dps ----------
Dmg.mod +15% physical
---------- misc
Cooldown Swift Shot -1
Hurricane Shot -2
When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd.
A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
This item has been sent to the Item's Vault.

Whipsnap (117% power, 15 apr)3.0
T2 steamsaw 1H weapon
[Unique]
Steamtech
Power 117% Range: 1.5x
Uses 100% Str
Dmg Phys.bleed
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +4.0%
Atk.spd 100%
Block +50
On Hit: 10% To The Arms 2
Uses 1.0 Steam
While equipped:
----- def -----
Armour +6
Defense +7 (+4 eff.)
Fatigue +8%
---------- misc
Talents +1 Block
"Sick of your pesky enemies hitting you with weapons? Well, with the new spring loaded Whipsnap, you can quickly put a stop to that!"
This item has been sent to the Item's Vault.

Rusty Chopper (129% power, 3 apr)3.0
T2 waraxe 1H weapon
[Unique]
Arcane/Psionic
Power 129% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +3
Crit +2.0%
Atk.spd 100%
Melee+ +10 acid
On Crit:
* inflicts a cursed wound (halves healing for 10 turns)
While equipped:
---------- misc
Hate/kill +1.00
A old rusty axe. You feel it isn't as useless as it looks.
This item has been sent to the Item's Vault.

Skin of Many (12 def, 6 armour)9.0
T2 light armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +6
Defense +12 (+6 eff.)
Fatigue +7%
Max.HP +40.00
---------- misc
Infravis +3
Masteries
-0.20 Cunning/Stealth
The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
This item has been sent to the Item's Vault.

Umbral Razor (129% power, 10 apr)1.0
T2 dagger 1H weapon
Reqs Dex 32
[Unique]
Arcane
Power 129% Range: 1.3x
Uses 50% Dex, 15% Mag, 50% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +9.0%
Atk.spd 100%
Dmg.conv 50% darkness
On Hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +5% darkness
Res.pen +10% darkness
----- def -----
Resists +10% darkness
Stealth +10
Invoke Darkness:
Level 3.0
Pwr.cost 20 out of 20/20.
Range 10
Travel.spd 2000% of base
Is necromancy
a spell
Description: Conjures up a beam of darkness, doing 103.20 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.

Tirakai's Maul (139% power, 6 apr)5.0
T2 greatmaul 2H weapon
[Unique]
Arcane
Power 139% Range: 1.3x
Uses 10% Mag, 120% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +8.0%
Atk.spd 100%
While equipped:
No gem
Imbue the hammer with a gem of your choice.
Uses 10 power out of 10/10
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.

Vargh Redemption0.1
T2 ring jewelry
[Unique]
Nature
While equipped:
Stats +4 Wil +6 Con
dps ----------
Dmg.mod +15% cold
----- def -----
Resists +10% nature +25% cold
---------- misc
Max.mana +20.00
Max.stam +20.00
Max.psi +20.00
Max.Air +50.00
Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 10.90 cold and 10.60 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance.
Uses 60 power out of 60/60
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.

Frost Treads (1 def, 4 armour)2.0
T2 feet armor
[Unique]
Nature
While equipped:
Stats +4 Str +4 Cun +4 Wil
dps ----------
Mov.spd +20%
Dmg.mod +15% cold
----- def -----
Armour +4
Defense +1 (+1 eff.)
Fatigue +7%
Resists +10% nature +20% cold
---------- misc
Light +1
Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns.
A pair of leather boots. Cold to the touch, they radiate a cold blue light.
This item has been sent to the Item's Vault.

Ring of Insight0.1
T1 ring jewelry
[Unique]
Arcane/Psionic
While equipped:
Stats +2 Cun +2 Mag
---------- misc
Infravis +1
See.Stealth +3
See.Invis +3
Telpty rng +1
Masteries
+0.20 Spell/Divination
This small iron ring seems exceptionally shiny and in focus.
This item has been sent to the Item's Vault.

Wheel of Fate0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +5 Dex
dps ----------
Phys.pwr +11 (+4 eff.)
Spell.pwr +7 (+3 eff.)
Mind.pwr +16 (+8 eff.)
Dmg.mod +3% cold +9% mind +5% all
Acc +7 (+2 eff.)
----- def -----
Resists +12% acid +14% fire
+14% lightning +13% cold
---------- misc
Psi/ret +0.08
Hate/m.crit +5.00
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Light of Revelation2.0
T2 lite
[Unique]
Unknown
While equipped:
dps ----------
Against +25% Horror
----- def -----
D.Red.from +25% Horror
---------- misc
Light +7
See.Stealth +35
See.Invis +35
Sometimes reveals the hidden truths you'd rather not see.
The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you.
This item has been sent to the Item's Vault.
