
hardened leather gloves 'Corruptionsun' (9 def, 2 armour)Requires:
- Level 15
Infused by psionic forces
1.00 Encumbrance.
Type: armor / hands ; tier 3
When wielded/worn:
Accuracy: +7 (+3 eff.)
Armour: +2
Defense: +9 (+5 eff.)
Ranged Defense: +9 (+5 eff.)
Changes resistances: +6% nature
Physical save: +6 (+3 eff.)
Spell save: +6 (+3 eff.)
Mental save: +26 (+9 eff.)
Poison immunity: +5%
Disease immunity: +10%
Disarm immunity: +28%
Only die when reaching: -60.00 life
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Forbidden Tome: "Of Knowledge And Horrors"Requires:
- Level 25
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 4
It can be used to read the book.
A gross tome of lost knowledge. Even touching it makes you feel sick.
This item has been sent to the Item's Vault.

Forbidden Tome: "A View From The Gallery"2.0
T2 forbidden tome
[Unique]
Unknown
Read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.

Forbidden Tome: "The Day It Came"2.0
forbidden tome
[Unique]
Unknown
Read the book.
The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost?
This item has been sent to the Item's Vault.

Prothotipe's Prismatic Eye0.0
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

Tinkerer's Twinblaster4.0
T1 steamgun 1H weapon
[Unique]
Steamtech
Power 0.0 - 0.0 Physical
Uses 50% Mag
Mastery Psyshot
Acc+ +0.2% base dam (max 20%)
Apr +4
Atk.spd 100%
Dmg.mult 50%
Range +4
Proj.spd +600%
Ranged+ +5 physical
Recurse +2
Uses 3.0 Steam
This gun seems to be some experiment in firing multiple shots simultaneously.
The design is somewhat rudimentary, but it seems to work.
This item has been sent to the Item's Vault.

Ramroller (76-114 power, 24 apr)3.0
T5 steamsaw 2H weapon
Reqs Str 30
[Unique]
Steamtech
Power 76.0 - 114.0 Phys.bleed
Uses 50% Mag, 100% Str
Acc+ +0.2% crit chance (max 25%)
Apr +24
Crit +5.0%
Atk.spd 100%
Block +180
Uses 1.0 Steam
While equipped:
dps ----------
Mov.spd +22%
----- def -----
Armour +19
Defense +14 (+4 eff.)
---------- misc
Talents +5 Block
Moving builds up a stacking movement speed (caps at 25%) and damage bonus (caps at double). Hitting removes the bonus.
"So we were thinking. You know what's better than saws? Really BIG saws. Unfortunately, no one could lift them. So we came up with an innovative new solution: Mount them on a motorized platform, allowing easy transportation and unparalleled cutting power!"
This item has been sent to the Item's Vault.

The Shotgonne9.0
T5 steamgun 2H weapon
Reqs Str 25
[Unique]
Steamtech
Power 0.0 - 0.0 Physical
Uses 50% Mag
Mastery Psyshot
Acc+ +0.2% base dam (max 20%)
Apr +10
Atk.spd 100%
Dmg.mult 125%
Range +6
Proj.spd +600%
Uses 4.0 Steam
When fired, shoots up to 4 extra shots at random foes with a radius 4 cone centered on the target.
This huge steamgun can be loaded with more than one bullet so that multiple shots can be fired in a nasty cone of death.
It also seems to have been carefully balanced to work like a dual gun set.
This item has been sent to the Item's Vault.

Seeds of the Black Tree (17-19 power, 27 apr, darkness damage)3.0
T4 mindstar 1H weapon
Reqs Mag 20
[Unique]
Nature/Psionic/Unknown
Power 17.0 - 18.7 Darkness
Uses 40% Wil, 30% Mag
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +27
Crit +5.0%
Atk.spd 100%
On Hit:
* 15% chance to cast Tendrils Eruption level 3 on your target
While equipped:
Stats +6 Wil +6 Mag
dps ----------
Spell.crit +12%
Mind.crit +12%
Spell.pwr +12 (+6 eff.)
Mind.pwr +12 (+3 eff.)
Dmg.mod +10% blight +10% mind
+10% darkness
This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself.
This item has been sent to the Item's Vault.
