
Hellweeper (19/19, 34-47.6 power, 10 apr)Requires:
- Dexterity 24
Powered by arcane forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 34.0 - 47.6
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +2.0%
Capacity: 19
When this weapon hits: Epidemic (20% chance level 3).
On weapon hit:
* 15% chance to reduce strength, dexterity, and constitution by 29
Damage (Ranged): +40 blight / +20 arcane / +8 fire
Damage (radius 1) on hit: +20 arcane / +8 blight
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)Requires:
- Dexterity 17
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 20.0 - 26.0
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +6%
Damage (Melee): +20 blight / +20 fire
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% blight / +10% fire
Talent granted: +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

Steel Helm of Garkul (0 def, 6 armour)Requires:
- Heavy armour training
- Strength 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
It is part of a set of items.
Another of Garkul's heirlooms would bring out his spirit.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +5 Str / +4 Wil / +5 Con
Changes damage: +10% physical
Talent mastery: +0.20 Technique / Thuggery
Physical save: +12 (+4 eff.)
Spell save: +12 (+3 eff.)
Mental save: +12 (+4 eff.)
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

Revenant (8 def, 20 armour)Requires:
- Massive armour training
- Strength 28
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +20
Defense: +8 (+4 eff.)
Fatigue: +12%
Changes stats: +5 Mag / +5 Con
Physical save: +12 (+4 eff.)
Spell save: +12 (+3 eff.)
Mental save: +12 (+4 eff.)
Silence immunity: +20%
Confusion immunity: +20%
Pinning immunity: +20%
Stun/Freeze immunity: +20%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.

Mirror ShardsRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects when hit in melee:
* 30% chance to blind
Changes resistances: +25% light
Changes damage: +12% light
Light radius: +1
It can be used to create a reflective shield (50% reflection rate, 523 strength, based on Magic) for 5 turns
Activation costs 24 power out of 24/24.
Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
This item has been sent to the Item's Vault.

heroism infusion of the psychic (die at -654; dur 6; cd 28)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 28
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 6 turns.
While Heroism is active, you will only die when reaching -654 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 654 life, 6 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.

pouch of stralite shots of crippling (24/24, 42.5-51 power, 5 apr)Requires:
- Dexterity 35
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 4
Base power: 42.5 - 51.0
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +10.5%
Capacity: 24
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

hungering pulsing mindstar of storms (13-14.3 power, 32 apr, mind damage)Requires:
- Willpower 35
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 13.0 - 14.3
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.3% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 5 lightning
Changes stats: +3 Str / +3 Dex / +3 Mag / +2 Wil / +3 Cun / +2 Con
Changes resistances: +7% lightning
Changes resistances penetration: +8% lightning
Changes damage: +9% lightning
Talent masteries: +0.20 Psionic / Voracity +0.10 Cursed / Dark sustenance
Talent granted: +1 Attune Mindstar
Hate per kill: +1.00
Psi per kill: +3.00
Mindpower: +8 (+3 eff.)
Mental crit. chance: +4%
It can be used to inflict 89.20 mind damage (range 10), gaining psi and hate equal to 10% of the damage done
Activation puts all charms on cooldown for 20 turns.
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
