
Guriawyn the dragonbone magestaff (136% power, 6 apr, arcane element)Requires:
- Magic 48
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 136% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +13.0%
Changes damage: +30% arcane
Talent granted: +1 Command Staff
Critical mult.: +24.00%
Mental save: +18 (+6 eff.)
Maximum hate: +8.00
Spellpower: +15 (+4 eff.)
Spell crit. chance: +5%
Mindpower: +8 (+4 eff.)
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Eludhelaith (136% power, 6 apr, darkness element)Requires:
- Magic 48
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 5
Power: 136% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.2% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes resistances: +6% mind
Changes damage: +30% darkness
Talent granted: +1 Command Staff
Mental save: +30 (+15 eff.)
Psi when hit: +0.12
Spellpower: +15 (+4 eff.)
Spell crit. chance: +5%
Mindpower: +8 (+4 eff.)
Heals friendly targets nearby when you use a nature summon: +40
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Decayed Visage (0 def, 0 armour)Requires:
- Magic 25
- Willpower 20
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Damage when hit (Melee): 8 blight / 10 vim draining blight
Changes stats: +5 Wil / +5 Mag
Changes resistances: +7% blight / +16% darkness / +3% light
Changes damage: +16% blight / +8% arcane
Spell save: +10 (+3 eff.)
Mental save: +7 (+4 eff.)
Maximum vim: +25.00
Spell crit. chance: +3%
It can be used to activate talent Vimsense (costing 25 power out of 45/45) :
Effective talent level: 2.0
Power cost: 25 out of 45/45.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10.
The evil touch will reduce their blight resistance by 21%, but also make them aware of you.
The resistance reduction will improve with your Spellpower.
A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.
This item has been sent to the Item's Vault.

dreamer's cashmere robe of alchemy (2 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 3
When wielded/worn:
Defense: +2 (+2 eff.)
Changes resistances: +12% acid / +12% physical / +13% darkness / +12% fire / +12% mind / +14% cold
Changes damage: +7% acid / +8% physical / +6% fire / +8% cold
Talent cooldown: Refit Golem (-3 turns)
Physical save: +13 (+7 eff.)
Spell save: +12 (+4 eff.)
Mental save: +22 (+11 eff.)
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Gloraldata (2 def, 6 armour)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Armour: +6
Defense: +2 (+2 eff.)
Changes resistances: +9% temporal
Physical save: +30 (+15 eff.)
Mental save: +30 (+15 eff.)
Pinning immunity: +10%
Stun/Freeze immunity: +20%
Psi each turn: +0.24
Mindpower: +4 (+2 eff.)
Mental crit. chance: +4%
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

Sceptre of the Archlich (150% power, 12 apr, darkness element)Requires:
- Magic 40
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
It is part of a set of items.
It desires to be surrounded by undeath.
Power: 150% Range: 1.2x
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +12
Attack speed: 100%
When wielded/worn:
Changes damage: +26% darkness
Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions
Spellpower: +28 (+7 eff.)
Spell crit. chance: +14%
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

mummy wrappings of the deep (5 def, 4 armour)Requires:
- Dexterity 15
Infused by nature
6.00 Encumbrance.
Type: armor / mummy ; tier 3
When wielded/worn:
Armour: +4
Defense: +5 (+2 eff.)
Fatigue: +2%
Changes resistances: +8% acid / -25% fire / +8% cold
Allows you to breathe in: water
Decaying mummy wrappings.
This item has been sent to the Item's Vault.

short dragonbone starstaff of wizardry (136% power, 6 apr, light element)Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 5
Power: 136% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.2% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +5 Mag / +3 Wil
Changes damage: +30% light
Talent granted: +1 Command Staff
Maximum mana: +73.00
Spellpower: +22 (+6 eff.)
Spell crit. chance: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

magelord's elven-wood magestaff (129% power, 5 apr, arcane element)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Power: 129% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +10.0%
Damage (Melee): 26 arcane
Changes damage: +25% arcane
Talent granted: +1 Command Staff
Maximum mana: +20.00
Spellpower: +19 (+5 eff.)
Spell crit. chance: +4%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
