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9.0
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Mind.pwr +10 (+3 eff.)
----- def -----
Armour +10
Defense +10 (+5 eff.)
Fatigue +20%
Resists +20% lightning
+20% temporal +20% light
+20% fire +20% nature
+20% acid +20% blight
+20% cold +15% arcane
+20% darkness
Spell.save +20 (+6 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.
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2.0
T4 cloak armor
[Unique]
Psionic
While equipped:
Stats +6 Cun +5 Wil
dps ----------
Mind.pwr +6 (+3 eff.)
----- def -----
Defense +10 (+4 eff.)
Resists +15% mind
Phys.save +10 (+6 eff.)
Spell.save +10 (+8 eff.)
Mind.save +10 (+5 eff.)
---------- misc
Masteries
+0.10 Psionic/Dreaming
+0.10 Psionic/Slumber
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Slumber:
Level 3.0
Pwr.cost 10 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 33 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.
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2.0
T4 head armor
[Unique]
Unknown
While equipped:
Stats +10 Mag +12 Wil +10 Cun
dps ----------
Spell.pwr +12 (+3 eff.)
Mind.pwr +12 (+6 eff.)
----- def -----
Defense +8 (+3 eff.)
Fear- -60%
Assault the mind of a foe to utterly dominate it.
Uses 100 power out of 150/150
This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head?
This item has been sent to the Item's Vault.
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2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+4 eff.)
Mov.spd +32%
Dmg.mod +22% blight
----- def -----
Resists +13% all
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 15 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 25%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.
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2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+4 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+2 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 50 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 24 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.
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2.0
T1 cloth armor
[Cosmetic Item]
Arcane
While equipped:
dps ----------
Spell.crit +3%
Spell.pwr +2 (+0 eff.)
----- def -----
Resists +7% all
Spell.save +16 (+11 eff.)
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
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3.0
T4 longsword 1H weapon
[Unique]
Arcane/Unknown
Power 161% Range: 1.4x
Uses 60% Mag, 60% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +7.0%
Atk.spd 100%
On Hit:
* deal 41.42 arcane and 40.28 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
dps ----------
Spell.crit +12%
Spell.pwr +24 (+7 eff.)
---------- misc
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.
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3.0
T4 whip 2H weapon
[Unique]
Nature/Master
Power 168% Range: 1.1x
Uses 40% Dex, 90% Str
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +7
Crit +14.0%
Atk.spd 125%
On Hit: 10% Lightning Breath 3
On Hit: 10% Poison Breath 3
On Hit: 10% Acid Breath 3
On Hit:
* hit up to two adjacent enemies
While equipped:
dps ----------
Dmg.mod +12% acid +12% nature
+12% lightning
This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you.
This item has been sent to the Item's Vault.
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3.0
T3 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +2 Str +4 Mag
dps ----------
Phys.pwr +10 (+2 eff.)
Spell.pwr +10 (+3 eff.)
----- def -----
Armour +9
Fatigue +4%
Silence- +30%
---------- misc
Light -1
Masteries
+0.20 Race/Doomelf
Increases the range of Haste of the Doomed by 1.
An experimental helmet designed to enhance the effects of the Doomelf corruption.
This item has been sent to the Item's Vault.
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3.0
T3 greatsword 2H weapon
[Random Unique]
Nature/Master
Power 146% Range: 1.6x
Uses 120% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +2
Crit +3.5%
Atk.spd 100%
Melee+ +12 nature
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
dps ----------
Phys.crit +10.0%
Acc +9 (+4 eff.)
----- def -----
Defense +12 (+6 eff.)
Resists +2% physical
Max.HP +40.00
Disarm- +53%
Pinning- +20%
Massive two-handed swords.
This item has been sent to the Item's Vault.