

Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When wielded/worn:
Damage when hit (Melee): 4 light
Changes stats: +21 Wil / +2 Cun / +23 Con
Changes resistances: +9% light
Changes damage: +6% mind
Psi when hit: +0.16
Maximum life: +68.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Willpower 48
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
Base power: 15.5 - 17.1
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +8 cold
Damage (radius 1) on hit: +8 cold
When wielded/worn:
Effects on melee hit:
* 20% chance to slow global speed by 60%
Damage when hit (Melee): 10 nature
Changes resistances penetration: +25% cold
Talent granted: +1 Attune Mindstar
Mindpower: +18 (+6 eff.)
Mental crit. chance: +5%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


Requires:
- Willpower 48
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
Base power: 17.5 - 19.2
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 6 mind
Changes stats: +3 Cun
Changes resistances: +7% blight / +9% light
Changes resistances penetration: +5% mind
Changes damage: +5% nature
Talent granted: +1 Attune Mindstar
Reduces incoming crit damage: 15.00%
Disease immunity: +25%
Hate when firing a critical mind attack: +2.00
Maximum hate: +4.00
Mindpower: +20 (+6 eff.)
Mental crit. chance: +7%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Base power: 40.5 - 56.7
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* 20 arcane resource burn
* 25% chance to reduce all saves and defense by 32
Damage (Melee): +12 cold / +8 mind
Damage (radius 2) on crit: +20 cold
When wielded/worn:
Changes stats: +2 Str / +4 Wil / +4 Cun
Changes resistances: +18% fire
Changes damage: +6% cold
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Base power: 22.0 - 24.2
Uses stats: 100% Wil, 20% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Cun / +6 Wil
Changes resistances: +20% mind
Changes resistances penetration: +20% mind
Changes damage: +20% mind
Confusion immunity: +30%
Mindpower: +18 (+3 eff.)
Mental crit. chance: +9%
Activating this item is instant.
It can be used to activate talent Wayist (costing 38 power out of 60/60) :
Effective talent level: 2.5
Power cost: 38 out of 60/60.
Range: 4
Travel Speed: instantaneous
Is: a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
All their primary stats will be set to 87 (based on your Willpower and Talent Level).
Your increased damage, damage penetration, and many other stats will be inherited.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.


Requires:
- Massive armour training
- Constitution 150
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +50
Defense: +40 (+8 eff.)
Fatigue: +70%
Changes stats: +15 Str / +25 Mag
Changes resistances: +10% all
Physical save: +35 (+3 eff.)
Spell save: +35 (+5 eff.)
Life regen: +10.00
Maximum life: +270.00
Spellpower: +25 (+8 eff.)
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Fatigue: -7%
Changes stats: +1 Cun / +1 Str
Changes resistances: +6% light
Talent masteries: +0.29 Psionic / Deep horror +0.29 Psionic / Battle psionics +0.29 Psionic / Psychic blows
Life regen: +2.00
See invisible: +15
Amulets make your neck look great!
This item has been sent to the Item's Vault.