
Pitchwither the silk robe (12 def, 6 armour)Requires:
- Level 25
Powered by arcane forces
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Accuracy: +2 (+1 eff.)
Armour: +6
Defense: +12 (+4 eff.)
Ranged Defense: +9 (+3 eff.)
Changes stats: +6 Str / +11 Mag / +12 Wil
Changes resistances: +5% lightning / +15% physical / +6% darkness / +19% cold / +12% fire / +17% acid
Changes damage: +11% lightning / +15% physical / +10% fire / +25% cold / +9% acid
Talent cooldown: Refit Golem (-4 turns)
Mana each turn: +0.25
Psi each turn: +0.29
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Gunimas the Umbrastake (3 def, 5 armour)Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Accuracy: +8 (+4 eff.)
Armour: +5
Defense: +3 (+1 eff.)
Ranged Defense: +3 (+1 eff.)
Fatigue: +5%
Effects on melee hit:
* 30% chance to inflict 15% damage reduction
Changes stats: +5 Cun / +6 Con
Changes resistances: +11% lightning / +9% temporal / +1% physical
Changes damage: +3% darkness
Physical save: +17 (+4 eff.)
Mental save: +20 (+7 eff.)
Life regen: +4.00
Healing mod.: +24%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Shadowpain of the Blightspawn (10 def, 2 armour, 46.5-55.8 power, 145 block)Requires:
- Strength 35
- Talent Heavy Armour Training (level 2)
Infused by nature
Infused by arcane disrupting forces
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 46.5 - 55.8
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.5% procs dam / acc
Crit. chance: +4.5%
Block value: +145
On weapon hit:
* 26% chance to corrode armour by 30%
Burst (radius 1) on hit: +18 fire
Damage against: +10% Insect
When wielded/worn:
Accuracy: +8 (+4 eff.)
Armour penetration: +4
Armour: +2
Defense: +10 (+3 eff.)
Ranged Defense: +10 (+4 eff.)
Fatigue: +14%
Damage (Melee): 8 acid / 9 fire
Effects when hit in melee:
* 22% chance to disease
* 40% chance to inflict 15% damage reduction
Damage when hit (Melee): 25 acid / 14 fire
Changes stats: +3 Wil
Changes resistances: +16% arcane
Talent granted: +4 Block
Hate when firing a critical mind attack: +2.00
Handheld deflection devices.
This item has been sent to the Item's Vault.

Tarremahek the voratun greatsword (59-94.4 power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 59.0 - 94.4
Uses stat: 120% Str
Damage type: Arcane
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to arc to a second target
Damage (Melee): +21 lightning / +7 temporal / +9 nature
When wielded/worn:
Accuracy: +14 (+7 eff.)
Physical crit. chance: +2.0%
Defense: +13 (+4 eff.)
Changes stats: +4 Dex
Disarm immunity: +36%
Maximum stamina: +10.00
Massive two-handed swords.
This item has been sent to the Item's Vault.

Blighted Maul (96-144 power, 22 apr)Requires:
- Strength 60
Powered by arcane forces
12.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 96.0 - 144.0
Uses stat: 140% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +22
Crit. chance: +10.0%
Attack speed: 83%
On weapon hit:
* 50% chance to disease
* Blasts creatures in a radius 1 shockwave around your target for 156.00 to 468.00 physical damage (based on Strength).
Damage conversion: 20% blight
When wielded/worn:
Changes damage: +12% physical
Critical mult.: +40.00%
Knockback immunity: +30%
It can be used to knock away other craatures within radius 4), dealing 383.00 to 766.00 physical damage (based on Strength) to each, costing 50 power out of 50/50.
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.

Primal Infusion (affinity 16%; cure magical, physical, mental)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: scroll / infusion ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 16% (scales with Constitution) for 6 turns.
Also removes cross-tier effects of the affected types for free.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the infusion.
This wild infusion has evolved.
This item has been sent to the Item's Vault.

Rune of Reflection (absorb and reflect 565 for 5 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 565 damage for 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

Rune of the Rift (290.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 310.30 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.

Heart of PooshRequires:
- Level 15
Infused by nature
5.00 Encumbrance.
[Unique]
Type: misc / land
When carried:
Changes damage: +2% all
It can be used to natural balance, costing 100 power out of 100/100.
The very heart of the lost land of Poosh. What did Kelad need with it?
This item has been sent to the Item's Vault.

Gwai's BurninatorRequires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 3
It can be used to shoot a cone of flames (radius 5) for 831.41 fire damage (based on Magic), costing 50 power out of 75/75.
Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell.
This item has been sent to the Item's Vault.

Black Robe (6 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Physical power: +10 (+4 eff.)
Defense: +6 (+3 eff.)
Changes stats: +5 Mag / +4 Wil / +3 Cun
Spell save: +25 (+8 eff.)
Blindness immunity: +50%
Spellpower: +30 (+8 eff.)
See invisible: +10
Talent on hit(spell): Blood Grasp (5% chance level 3).
Talent on hit(spell): Soul Rot (5% chance level 3).
Talent on hit(spell): Bone Spear (5% chance level 3).
A silk robe, darker than the darkest night sky, it radiates power.
This item has been sent to the Item's Vault.
