

Requires:
- Strength 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 3
Base power: 24.0 - 33.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* Slows global speed by 40%
* 20% chance to torment the target
On weapon crit:
* cripple the target
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical crit. chance: +5.0%
Defense: +8 (+4 eff.)
Changes resistances: +5% arcane / +9% cold
Changes resistances penetration: +7% mind / +9% darkness
Disarm immunity: +20%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 3
When wielded/worn:
Vim per kill: +4.00
Maximum souls: +3.00
Spellpower: +5 (+2 eff.)
Spell crit. chance: +5%
It can be used to deal darkness damage equal to your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium), costing 24 power out of 24/24.
Rogroth's mouth happened to be about the same size as your waist. Interesting.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Wil / +6 Con
Changes resistances: +10% nature / +25% cold
Changes damage: +15% cold
Maximum mana: +20.00
Maximum stamina: +20.00
Maximum psi: +20.00
Maximum air capacity: +50.00
It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 9.89 cold and 11.18 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60.
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 3
When wielded/worn:
Changes stats: +5 Mag / +5 Con
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
When used to imbue an object:
Changes stats: +5 Mag / +5 Con
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.


Requires:
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Power: 162% Range: 1.2x
Uses stats: 92% Cun, 50% Mag
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +12
Physical crit. chance: +5.5%
Capacity: 50
Turns elapse between self-loadings: 2
On weapon hit:
* 40% chance to cause random gloom
On weapon crit:
* wounds the target
Damage (Ranged): +16 darkness / +8 blight / +12 bleed / +8 arcane
Damage against: +10% Living
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Infused by nature
0.00 Encumbrance.
[Unique]
Type: gem / red ; tier 4
When wielded/worn:
Changes stats: +25 Con
Changes resistances: +10% cold / +25% nature / +10% darkness
Reduces incoming crit damage: 23.00%
When used to imbue an object:
Changes stats: +25 Con
Changes resistances: +10% cold / +25% nature / +10% darkness
Reduces incoming crit damage: 23.00%
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Effects on melee hit:
* 65% chance to blind
Damage (Melee): 96 light
Effects on ranged hit:
* 70% chance to blind
Damage (Ranged): 93 light
Changes stats: +6 Con
Changes resistances penetration: +20% light / +5% fire
Changes damage: +21% arcane / +6% light
Spell save: +19 (+4 eff.)
Maximum stamina: +35.00
Rings can have magical properties.
This item has been sent to the Item's Vault.


Requires:
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 5
Power: 165% Range: 1.2x
Uses stats: 50% Mag, 92% Cun
Damage type: Arcane
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +6
Crit. chance: +19.0%
Capacity: 20
On weapon hit:
* 25% chance for lightning to arc to a second target
* 20% chance to curse the target
On weapon crit:
* cripple the target
Damage (Ranged): +15 lightning / +11 darkness / +13 blight / +12 fire / +20 arcane
Burst (radius 1) on hit: +12 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


Requires:
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Armour penetration: +1
Changes damage: +15% lightning / +3% physical / +15% fire / +15% arcane / +15% cold
Talent granted: +1 Command Staff
Physical save: +6 (+2 eff.)
Spell save: +6 (+2 eff.)
Mental save: +9 (+3 eff.)
Confusion immunity: +20%
Spellpower: +12 (+6 eff.)
Spell crit. chance: +6%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold
Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.