
Mummified Egg-sac of UngolëRequires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: misc / egg
When carried:
Light radius: -2
It can be used to summon up to 2 spiders, costing 72 power out of 100/100.
Dry and dusty to the touch, it still seems to retain some shadow of life.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.truestriking dwarven-steel waraxe (119% power, 4 apr)
Requires:
- Strength 24
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 3
Power: 120% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +6 (+2 eff.)
Armour penetration: +5
Changes resistances penetration: +7% physical
One-handed war axes.
This item has been sent to the Item's Vault.

voratun plate armour 'Vipertrencher' (9 def, 35 armour)Requires:
- Strength 60
- Talent Heavy Armour Training (level 3)
Infused by nature
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +35
Defense: +9 (+5 eff.)
Fatigue: +26%
Changes stats: +4 Str / +3 Con
Changes resistances: +24% acid / +9% physical / +3% light / +3% temporal / +26% cold / +9% fire / +6% nature / +15% lightning
Changes damage: +6% nature
Talent cooldown: Rush (-5 turns)
Allows you to breathe in: water
Disarm immunity: +36%
Stun/Freeze immunity: +40%
Knockback immunity: +27%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Essence of BearnessRequires:
- Level 15
Infused by nature
3.00 Encumbrance.
[Unique]
Type: misc / animal
It can be used to invoke your inner bearness, costing 100 power out of 100/100.
The very essence of bearness!
This item has been sent to the Item's Vault.

quiver of dragonbone arrows 'Poxnull' (22/22, 169% power, 18 apr)Requires:
- Dexterity 48
Infused by nature
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Power: 169% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Nature
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 22
On weapon hit:
* Slows global speed by 40%
* 40% chance to corrode armour by 30%
Damage (Ranged): +12 temporal / +20 nature
Burst (radius 2) on crit: +8 acid
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Spellhunt Remnants (1 def, 2 armour)Requires:
- Talent Heavy Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 1
When wielded/worn:
Armour: +2
Defense: +1 (+0 eff.)
Spell save: +4 (+2 eff.)
Mindpower: +4 (+2 eff.)
Mental crit. chance: +1%
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.

drakeskin leather armour 'Blastwish' (11 def, 8 armour)Requires:
- Strength 20
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Physical power: +2 (+1 eff.)
Armour: +8
Defense: +11 (+5 eff.)
Ranged Defense: +6 (+2 eff.)
Fatigue: +8%
Damage when hit (Melee): 16 physical
Changes stats: +1 Con
Changes resistances penetration: +15% lightning
Changes damage: +12% physical
Critical mult.: +6.00%
Physical save: +9 (+2 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Skin of Many (12 def, 6 armour)Requires:
- Strength 16
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +12 (+5 eff.)
Fatigue: +7%
Changes stats: +4 Con
Talent mastery: -0.20 Cunning / Stealth
Maximum life: +40.00
Infravision radius: +3
The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
This item has been sent to the Item's Vault.

Bloomsoul (94% power, 13 apr, nature damage)Requires:
- Willpower 18
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 2
Power: 95% Range: 1.1x
Uses stats: 25% Wil, 10% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +13
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Talent mastery: +0.20 Wild-gift / Fungus
Life regen: +2.00
Mindpower: +8 (+4 eff.)
Mental crit. chance: +4%
Healing mod.: +20%
Activating this item is instant.
It can be used to activate talent Bloom Heal (costing 60 power out of 60/60) :
Effective talent level: 1.0
Power cost: 60 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Description: Call upon the power of nature to regenerate your body for 21 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.

Silent Blade (129% power, 10 apr)Requires:
- Cunning 25
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Power: 129% Range: 1.3x
Uses stats: 35% Str, 55% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +10
Crit. chance: +8.0%
Attack speed: 100%
When used from stealth a simple attack with it will not break stealth.
Damage (Melee): +10 silence
When wielded/worn:
Accuracy: +10 (+4 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.

Spellblaze Shard (120% power, 10 apr)Requires:
- Dexterity 17
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Power: 121% Range: 1.3x
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +10
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +6%
Damage (Melee): +10 blight / +10 fire burn
Burst (radius 2) on crit: +20 infective blight / +20 fire
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% blight / +10% fire
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

thunderous dwarven-steel waraxe of purging (124% power, 4 apr)Requires:
- Strength 24
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 3
Power: 124% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 13% chance to daze at end of turn
* 25% chance to remove a magical effect
Damage (Melee): +10 nature
When wielded/worn:
Changes stats: +1 Str / +1 Dex / +2 Mag / +3 Wil / +1 Cun / +2 Con
Changes resistances penetration: +5% lightning
One-handed war axes.
This item has been sent to the Item's Vault.

crackling dwarven-steel shield of radiance (8 def, 2 armour, 100% power, 79 block)Requires:
- Strength 24
- Talent Heavy Armour Training (level 2)
Powered by arcane forces
7.00 Encumbrance.
Type: armor / shield ; tier 3
When used to attack (with talents):
Power: 135% Range: 1.2x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.5% procs dam / acc
Crit. chance: +3.5%
Block value: +79
Damage (Melee): +12 light / +13 lightning
When wielded/worn:
Armour: +2
Defense: +8 (+4 eff.)
Ranged Defense: +8 (+3 eff.)
Fatigue: +12%
Effects when hit in melee:
* 15% chance to blind
* 11% chance to daze at end of turn
Changes stats: +3 Dex / +2 Mag / +4 Con
Changes resistances: +10% light / +12% lightning
Talent granted: +3 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Newly picked upquiver of dragonbone arrows 'Dawnqueller' (22/22, 163% power, 18 apr)
Requires:
- Dexterity 48
Powered by arcane forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Power: 163% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 22
On weapon hit:
* 40% chance to blind
* 25% chance for lightning to arc to a second target
Damage (Ranged): +24 lightning / +16 light
Burst (radius 1) on hit: +16 light
Burst (radius 2) on crit: +8 light
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Newly picked uppouch of voratun shots (22/22, 165% power, 6 apr)
Requires:
- Dexterity 48
3.00 Encumbrance.
Type: ammo / shot ; tier 5
Power: 165% Range: 1.2x
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +6
Crit. chance: +7.0%
Capacity: 22
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

voratun shield 'Unlightroar' (12 def, 3 armour, 100% power, 181.5 block)Requires:
- Strength 48
- Talent Heavy Armour Training (level 2)
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 5
When used to attack (with talents):
Power: 175% Range: 1.2x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.5% procs dam / acc
Crit. chance: +5.0%
Block value: +182
When wielded/worn:
Armour: +3
Defense: +12 (+6 eff.)
Ranged Defense: +12 (+5 eff.)
Fatigue: +14%
Changes resistances: +37% acid
Changes damage: +9% darkness
Talent granted: +5 Block
Reduces incoming crit damage: 15.00%
Poison immunity: +20%
Cut immunity: +25%
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Handheld deflection devices.
This item has been sent to the Item's Vault.
