
Eldoral Last ResortRequires:
- Dexterity 26
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / sling ; tier 3
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 118%
Firing range: +10
When wielded/worn:
Changes stats: +3 Cun / +4 Dex
Changes damage: +15% physical
Talents cooldown: Swift Shot (-1 turn) Hurricane Shot (-2 turns)
When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd.
A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
This item has been sent to the Item's Vault.

Merkul's Second EyeRequires:
- Dexterity 24
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
When this weapon hits: Arcane Eye (100% chance level 4).
Travel speed: +400%
When wielded/worn:
Damage (Ranged): 25 arcane
Light radius: +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff
It is part of a set of items.
Accuracy bonus: +2.0% proc dam (max 200%)
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Critical mult.: +20.00%
Mental save: +8 (+3 eff.)
Confusion immunity: +20%
Maximum mana: +50.00
Spell crit. chance: +8%
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Blade of Distorted Time (40-56 power, 40 apr)Requires:
- Strength 44
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stats: 54% Wil, 20% Mag
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +40
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* deals 60 temporal damage and slows enemies in radius 6 of the target by 70% based on Magic
Damage conversion: 20% temporal
When wielded/worn:
Changes damage: +30% temporal / +30% physical
Defense after a teleport: +20
Resist all after a teleport: +20%
New effects duration reduction after a teleport: +20%
It can be used to activate talent Blink Blade (costing 10 power out of 10/10) :
Effective talent level: 5.5
Power cost: 10 out of 10/10.
Range: 9
Travel Speed: instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 103% damage. Then teleport next to a second random enemy, attacking for 103% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.

Punae's Blade (46-64 power, 4 apr)Requires:
- Dexterity 30
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 46.0 - 64.4
Uses stat: 60% Wil
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +20.0%
Defense: +40 (+10 eff.)
Combat speed: +20%
Chance to avoid attacks: +10%
This very thin sword cuts through the air with ease, allowing remarkably quick movement.
This item has been sent to the Item's Vault.

The Crimson StormRequires:
- Dexterity 50
- Talent Shoot
Powered by unknown forces
0.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 0% Wil
Damage type: Physical
Mastery: Arrow Accelerator
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +11
Attack speed: 105%
Dam. multiplier: 35%
Firing range: +3
Travel speed: +400%
Multiple attacks: +2
Damage (Ranged): +5 physical
When wielded/worn:
Defense: +50 (+13 eff.)
Talent mastery: +0.20 Technique / Arrowstorm
Talent cooldown: Brilliant Exploits (-4 turns)
Movement speed: +35%
A tiny hurricane of bloody raindrops and basalt hail, whirling eternally in the air. It seems ... friendly.
This item has been sent to the Item's Vault.

Mossy Shell Section (-80 def, 40 armour, 75-105 power, 310 block)Requires:
- Shield usage training
- Willpower 35
- Strength 35
- Constitution 35
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 75.0 - 105.0
Uses stats: 112% Wil, 70% Con
Damage type: Nature
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +310
Damage (Melee): +40 nature / +40 acid
When wielded/worn:
Armour: +40
Defense: -80 (-29 eff.)
Fatigue: +12%
On shield block:
* A large wave of slowing slime will fire out from the shield.
Changes resistances: +35% acid / +45% nature
Talent granted: +4 Block
Maximum air capacity: +125.00
Special effect on block: A large wave of slowing slime will fire out from the shield.
Slamming this thing into your opponent's face may feel wrong, but you don't ever want to be right.
The vines appear ready to latch onto anything that comes in contact with the opposite side.
This item has been sent to the Item's Vault.
