
This item will automatically be transmogrified when you leave the level.rejuvenating iron plate armour (3 def, 7 armour)
Requires:
- Strength 22
- Talent Heavy Armour Training (level 3)
Infused by nature
17.00 Encumbrance.
Type: armor / massive ; tier 1
When wielded/worn:
Armour: +7
Defense: +3 (+2 eff.)
Fatigue: +20%
Life regen: +2.10
Stamina each turn: +0.60
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.shimmering yew magestaff (20-24 power, 4 apr, arcane element)
Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +20% arcane
Talent granted: +1 Command Staff
Mana each turn: +0.10
Maximum mana: +38.00
Spellpower: +9 (+9 eff.)
Spell crit. chance: +3%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.pair of iron boots of tirelessness (0 def, 3 armour)
Requires:
- Talent Heavy Armour Training
Crafted by a master
3.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour: +3
Fatigue: +2%
Stamina each turn: +0.30
Maximum stamina: +10.00
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.thought-forged iron greatsword of paradox (18.5-29.6 power, 1 apr)
Requires:
- Strength 11
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 1
It must be held with both hands.
Base power: 18.5 - 29.6
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +1
Crit. chance: +2.5%
Attack speed: 100%
On weapon hit:
* 14% chance to cause random gloom
Damage (Melee): +7 temporal / +7 mind
When wielded/worn:
Damage when hit (Melee): 7 temporal
Changes stats: +2 Cun / +2 Wil
Changes resistances: +9% temporal
Massive two-handed swords.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.iron greatmaul of massacre (27-40.5 power, 1 apr)
Requires:
- Strength 11
Crafted by a master
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 1
It must be held with both hands.
Base power: 27.0 - 40.5
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +1
Crit. chance: +0.5%
Attack speed: 100%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
